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Books in Computer science

The Computing collection presents a range of foundational and applied content across computer and data science, including fields such as Artificial Intelligence; Computational Modelling; Computer Networks, Computer Organization & Architecture, Computer Vision & Pattern Recognition, Data Management; Embedded Systems & Computer Engineering; HCI/User Interface Design; Information Security; Machine Learning; Network Security; Software Engineering.

  • Computer Risk Manager

    A Manual for EDP Contingency Planning
    • 1st Edition
    • K.R. Pursall
    • English
    Please note this is a Short Discount publication.A comprehensive guide to EDP contingency planning and disaster recovery.Thoroughly revised and updated from the last edition [published 1989], this best selling management guide has been re–written to reflect the latest thinking on contingency planning.The new third edition follows the same step–by–step practical guidance as the last edition – presenting an immediate source of reference for anyone wanting to develop their own contingency plan BEFORE a systems disaster. As well as a useful check for those assessing the security of their present systems.Who should read it:★ IT Managers★ Operations Managers★ Computer Security Managers★ MIS Managers★ Technical Support Managers★ Computer Manufacturers and Suppliers★ Computer Auditors★ General Managers
  • Microprocessor Architectures

    RISC, CISC and DSP
    • 2nd Edition
    • Steve Heath
    • English
    'Why are there all these different processor architectures and what do they all mean? Which processor will I use? How should I choose it?' Given the task of selecting an architecture or design approach, both engineers and managers require a knowledge of the whole system and an explanation of the design tradeoffs and their effects. This is information that rarely appears in data sheets or user manuals. This book fills that knowledge gap.Section 1 provides a primer and history of the three basic microprocessor architectures. Section 2 describes the ways in which the architectures react with the system. Section 3 looks at some more commercial aspects such as semiconductor technology, the design cycle, and selection criteria. The appendices provide benchmarking data and binary compatibility standards. Since the first edition of this book was published, much has happened within the industry. The Power PC architecture has appeared and RISC has become a more significant challenger to CISC. The book now includes new material on Power PC, and a complete chapter devoted to understanding the RISC challenge. The examples used in the text have been based on Motorola microprocessor families, but the system considerations are also applicable to other processors. For this reason comparisons to other designs have been included, and an overview of other processors including the Intel 80x86 and Pentium, DEC Alpha, SUN Sparc, and MIPS range has been given. Steve Heath has been involved in the design and development of microprocessor based systems since 1982. These designs have included VMEbus systems, microcontrollers, IBM PCs, Apple Macintoshes, and both CISC and RISC based multiprocessor systems, while using operating systems as varied as MS-DOS, UNIX, Macintosh OS and real time kernels. An avid user of computer systems, he has written numerous articles and papers for the electronics press, as well as books from Butterworth-Heineman... including VMEbus: A Practical Companion; PowerPC: A Practical Companion; MAC User's Pocket Book; UNIX Pocket Book; Upgrading Your PC Pocket Book; Upgrading Your MAC Pocket Book; and Effective PC Networking.
  • Constraints, Language and Computation

    • 1st Edition
    • M. A. Rosner + 2 more
    • English
    Constraint-based linguistics is intersected by three fields: logic, linguistics, and computer sciences. The central theme that ties these different disciplines together is the notion of a linguistic formalism or metalanguage. This metalanguage has good mathematical properties, is designed to express descriptions of language, and has a semantics that can be implemented on a computer. Constraints, Language and Computation discusses the theory and practice of constraint-based computational linguistics. The book captures both the maturity of the field and some of its more interesting future prospects during a particulary important moment of development in this field.
  • Readings in Human-Computer Interaction

    Toward the Year 2000
    • 1st Edition
    • Ronald M. Baecker
    • English
    The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design.
  • Alpha Architecture Reference Manual

    • 1st Edition
    • Alpha Architecture Committee
    • English
    This is the authoritative reference on Digital Equipment Corporation's new 64-bit RISC Alpha architecture. Written by the designers of the internal Digital specifications, this book contains complete descriptions of the common architecture required for all implementations and the interfaces required to support the OSF/1 and OpenVMS operating systems.
  • The Digital Technical Documentation Handbook

    • 1st Edition
    • Susan K. Schultz + 3 more
    • English
    The Digital Technical Documentation Handbook describes the process of developing and producing technical user information at Digital Equipment Corporation. * Discusses techniques for making user information _more effective * Covers the draft and reviewprocess, the production and distribution of printed and electronic media, archiving, indexing, testing for usability, and many other topics * Provides quality assurance checklists, contains a glossary and a bibliography of resources for technicalcommunicato...
  • Information System Development Process

    Proceedings of the IFIP WG8.1 Working Conference on Information System Development Process, Como, Italy, 1-3 September, 1993
    • 1st Edition
    • Volume 30
    • N. Prakash + 2 more
    • English
    This volume aims to pave the way to a greater understanding of the information system development process. Traditionally, information systems have been perceived as a slice of real world history. This has led to a strong emphasis on the development of conceptual models, the requirements specifications of which can readily be expressed. However, the route to such an expression, or the process of development, has not received any substantial attention.It is now agreed that a study of the development process affords notable benefits. Firstly, it helps to create an understanding of what a realistic development process is and how it proceeds from an initial specification to its acceptable representation. Secondly, the nature of guidance that can be provided by the next generation of CASE tools can be substantially improved. It can be expected that these tools will cease to be mere drafting aids and consistency checking programs. Instead it is likely that they will provide a procreative environment in which the development engineer will play an important role. This tool/user symbiosis should have a beneficial impact on both the productivity of the developer and on the quality of the product.In bringing together researchers and practitioners from such diverse areas as AI, Software Engineering, Decision Support and Information Systems, it is hoped this publication will take the quest to comprehend information system development processes a significant step forwards.
  • Neural Networks

    Advances and Applications, 2
    • 1st Edition
    • E. Gelenbe
    • English
    The present volume is a natural follow-up to Neural Networks: Advances and Applications which appeared one year previously. As the title indicates, it combines the presentation of recent methodological results concerning computational models and results inspired by neural networks, and of well-documented applications which illustrate the use of such models in the solution of difficult problems. The volume is balanced with respect to these two orientations: it contains six papers concerning methodological developments and five papers concerning applications and examples illustrating the theoretical developments. Each paper is largely self-contained and includes a complete bibliography.The methodological part of the book contains two papers on learning, one paper which presents a computational model of intracortical inhibitory effects, a paper presenting a new development of the random neural network, and two papers on associative memory models. The applications and examples portion contains papers on image compression, associative recall of simple typed images, learning applied to typed images, stereo disparity detection, and combinatorial optimisation.
  • Advanced Neural Computers

    • 1st Edition
    • R. Eckmiller
    • English
    This book is the outcome of the International Symposium on Neural Networks for Sensory and Motor Systems (NSMS) held in March 1990 in the FRG. The NSMS symposium assembled 45 invited experts from Europe, America and Japan representing the fields of Neuroinformatics, Computer Science, Computational Neuroscience, and Neuroscience.As a rapidly-published report on the state of the art in Neural Computing it forms a reference book for future research in this highly interdisciplinary field and should prove useful in the endeavor to transfer concepts of brain function and structure to novel neural computers with adaptive, dynamical neural net topologies.A feature of the book is the completeness of the references provided. An alphabetical list of all references quoted in the papers is given, as well as a separate list of general references to help newcomers to the field. A subject index and author index also facilitate access to various details.
  • Handbook of Human-Computer Interaction

    • 1st Edition
    • M.G. Helander
    • English
    This Handbook is concerned with principles of human factors engineering for design of the human-computer interface. It has both academic and practical purposes; it summarizes the research and provides recommendations for how the information can be used by designers of computer systems. The articles are written primarily for the professional from another discipline who is seeking an understanding of human-computer interaction, and secondarily as a reference book for the professional in the area, and should particularly serve the following: computer scientists, human factors engineers, designers and design engineers, cognitive scientists and experimental psychologists, systems engineers, managers and executives working with systems development.The work consists of 52 chapters by 73 authors and is organized into seven sections. In the first section, the cognitive and information-processi... aspects of HCI are summarized. The following group of papers deals with design principles for software and hardware. The third section is devoted to differences in performance between different users, and computer-aided training and principles for design of effective manuals. The next part presents important applications: text editors and systems for information retrieval, as well as issues in computer-aided engineering, drawing and design, and robotics. The fifth section introduces methods for designing the user interface. The following section examines those issues in the AI field that are currently of greatest interest to designers and human factors specialists, including such problems as natural language interface and methods for knowledge acquisition. The last section includes social aspects in computer usage, the impact on work organizations and work at home.