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Books in Graphics cad hci

Exploring computer graphics, computer-aided design, and human-computer interaction, this portfolio supports creative design, visualization, and user experience research. Featuring cutting-edge techniques, tools, and case studies, these titles assist researchers and practitioners in developing intuitive interfaces and realistic visualizations. Addressing augmented reality, virtual environments, and user-centered design, the collection fuels innovation across entertainment, engineering, and education.

  • Measuring the User Experience

    Collecting, Analyzing, and Presenting UX Metrics
    • 4th Edition
    • Bill Albert + 1 more
    • English
    Measuring the User Experience: Collecting, Analyzing, and Presenting UX Metrics provides the quantitative analysis training that students and professionals need. This book presents an update on the first resource that focused on how to quantify user experience. Now in its fourth edition, the authors have continued to expand on the area of behavioral and physiological metrics. The book also contains new research and updated examples, several new case studies, and new examples using the most recent version of Excel.
  • UX of AI

    Understanding and Designing Intelligent User Experiences
    • 1st Edition
    • Rahul Divekar
    • English
    Artificial Intelligence (AI) has become so ubiquitous within technology that all technological design involves some aspect of AI behind the scenes. Knowing how AI technologies relate to the user experience (UX)/user interface (UI)/product design field and how they can be applied will be a key skill for both designers and technologists. The UX of AI: Understanding and Designing Intelligent User Experiencesoffers a critically understanding of the benefits and limitations of the integration of AI and UX. Bridging the gap between artificial intelligence technologies and experience design, and written for UX/UI/product/servic... designers, researchers, and students, it demystifies complex AI concepts and demonstrates their practical applications in creating intuitive, responsive, and personalized user experiences. The book begins by establishing fundamental AI concepts in accessible language, avoiding unnecessary technical jargon while providing readers with a solid understanding of Large Language Models (LLMs), machine learning, natural language processing, computer vision, and complex architectures that combine various AI technologies to form innovative interactions and products. It then explores the unique design challenges and opportunities presented by AI-powered interfaces. The book also offers exercises that instructors can use as interactive classroom activities or homework assignments.
  • Designing Technology for an Aging Population

    Towards Universal Design
    • 2nd Edition
    • Jeff Johnson + 1 more
    • English
    Designing User Interfaces for an Aging Population: Towards Universal Design, Second Edition explores the unique needs of older adults in today’s digital landscape. The authors examine this demographic’s wide-ranging sensory, cognitive, physical, and emotional characteristics, connecting each to the challenges and opportunities older users face with technology. Backed by hundreds of global research studies, the book provides actionable design guidelines to enhance satisfaction and usability for seniors. Updated to reflect the latest advances in AI, robotics, and speech recognition, it offers fresh examples and case studies to keep designers informed about emerging trends.Beyond demographics and design principles, the book highlights common pitfalls in technology that can reduce accessibility for older adults. It discusses strategies for involving seniors directly in research and design, ensuring their voices shape digital innovation. The authors emphasize that older users remain underserved and often overlooked in technology studies, urging designers to broaden their approach. By addressing these gaps, the book helps professionals create more inclusive interfaces that better serve a rapidly growing segment of the technology-using population.
  • Company Digital Twins

    Emerging Trends, Technologies, and Applications
    • 1st Edition
    • Joseph Bamidele Awotunde
    • English
    Company Digital Twins, a new volume in the Advances in Digital Twin Computing and Sensor Networks series, explores virtual companies based on digital twin technologies. The book covers foundational concepts, emerging trends, underlying technologies, practical applications, future directions, data security, privacy concerns, integration issues, and the scalability of digital twins across large companies. It is essential reading for anyone who needs to benefit from the capabilities of digital twins within the organization. The timeliness of this book lies in the rapid, current digital transformation and the increasing complexity of systems requiring real-time, intelligent management to achieve competitive advantages and sustainability goals.The concept of the digital twin, a virtual representation of a physical system, has gained significant attention due to advancements in Artificial Intelligence, Internet of Things, and data analytics. It plays a crucial role in enhancing efficiency, sustainability, and decision-making across industries, such as manufacturing, healthcare, and urban planning.
  • Artificial Intelligence, Machine Learning and Blockchain in Digital Twin Computing

    • 1st Edition
    • Parikshit Narendra Mahalle + 1 more
    • English
    Artificial Intelligence, Machine Learning and Blockchain in Digital Twin Computing explores the synergy between artificial intelligence, machine learning, blockchain technology, and digital twin computing. The book overviews each technology, establishing a clear understanding of their individual roles and potential when combined. The second section delves into the integration of these technologies, focusing on key themes such as enhancing system simulations, ensuring data integrity, and enabling secure, real-time decision-making. Practical applications and case studies are used to illustrate how this convergence can drive innovation in industries like manufacturing, healthcare, and smart cities. Final sections look ahead, discussing emerging trends, challenges, and future opportunities.Digita... twin computing is the bridge between the real and virtual worlds. Digital twin computing also is the mirror that reflects the real world into the virtual world. Blockchain technology can refine the digital twins (DTs) by ensuring transparency, decentralized data storage, data immutability, and peer-to-peer communication in various applications. DT provides a powerful tool able to generate a huge amount of training data for machine learning algorithms (MLAs).
  • Digital Twin Technology and Smart Grid

    • 1st Edition
    • Iraklis Varlamis + 2 more
    • English
    Digital Twin Technology and Smart Grid explores the intersection of these technologies that are essential for the evolution of energy systems. The book explains how it utilizes intelligent wireless sensor networks, the Internet of Things, artificial intelligence, machine learning, cloud, edge, and fog-computing to monitor power consumption. It discusses how security risks and privacy challenges can be accommodated and explains the ethical/legal implications of collecting data. As the global energy landscape moves toward greater sustainability and decentralization, digital twins present unprecedented opportunities to enhance grid efficiency, bolster resilience, and support the integration of renewable energy sources.The integration of Digital Twin (DT) technology with Smart Grids (SG) represents a groundbreaking development in energy management, making this a highly significant and timely topic. As urban areas expand and energy demands rise, the need for more efficient, sustainable, and resilient energy systems becomes critical. DT technology, with its ability to create real-time, virtual replicas of physical systems, offers unprecedented opportunities for enhancing the performance, reliability, and security of smart grids.
  • Digital Twin and Industry 4.0

    Concepts, Frameworks, and Applications
    • 1st Edition
    • Abid Haleem + 1 more
    • English
    Digital Twin and Industry 4.0: Concepts, Frameworks, and Applications champions the use of digital twin technologies in the support of the fourth industrial revolution. These technologies, such as the Internet of Things, Artificial Intelligence, cloud computing, big data analytics, robotics, and VR can be combined to benefit a wide variety of industries, from healthcare and manufacturing to cybersecurity. Chapters discuss each respective technology, considering its classification, advantages, disadvantages, roles, its applications, and its potential for future developments. Alongside AI and IoT, the book looks at additive manufacturing, 5G, blockchain, sensors, holography, 3D-printing, drones, machine vision, and cyber-physical systems (CPS).Overall, Digital Twin and Industry 4.0 provides a comprehensive synthesis of theories and technologies underpinning digital twins for Industry 4.0, along with interdisciplinary coverage that connects digital twins with the other technologies. Sections also include applied case studies and examples that bridge the gap between academic research and industrial implementation.
  • Home Digital Twins

    • 1st Edition
    • Tuan Anh Nguyen
    • English
    Home Digital Twins explores how digital twin technologies can serve as a bridge between the real home and the virtual home. It explains how IoT devices, wearable sensors, artificial intelligence (AI), and machine learning (ML) can aid in the diagnosis, prediction, and prevention of abnormal/critical/ex... problems in real home environments, while also showing how digital twin computing can support the management of home energy consumption to optimize everyday living. The book also considers the security and ethical implications of introducing digital twin technology in the home to ensure the technology benefit the lives of the home's inhabitants.The introduction of sensor networks into the home environment allows automation into the home, utilizing internet of things (IoT) devices to program, for example, door opening, room luminosity, room temperature, and humidity. Digital Twin technology extends the capabilities of the smart home, collecting and analyzing data from the Activities of Daily Living (ADLs) and applying Human Activity Recognition (HAR) algorithms to provide adaptive services, including minimizing power consumption, improving healthcare, and enhancing overall well-being. However, there are many challenges when applying these algorithms to the smart home due to the variability and sparsity of sensor data, which can lead to a mismatch between the real home and the digital home.
  • Internet of Multimedia Things Security

    Tools and Applications
    • 1st Edition
    • Gururaj H L + 3 more
    • English
    The proliferation of IoT devices and the exponential growth of multimedia brings opportunities and challenges. IoMT has uses in a variety of fields, including healthcare, education, agriculture, communication and entertainment, but IoMT networks are susceptible to security issues that must be addressed. Internet of Multimedia Things Security: Tools and Applications introduces the principles behind the IoMT by exploring three converging three domains: Internet of Things, Data Security, and Multimedia. It covers vulnerabilities such as cyber-attacks, unauthorized access, data breaches, and privacy preservation, and provides case studies to assist research students and engineers in securely incorporate multimedia into their applications.
  • Smart City Computational Paradigms

    A Sustainable Approach
    • 1st Edition
    • Mohit Kumar + 3 more
    • English
    Smart City Computational Paradigms: A Sustainable Approach describes the connections between state-of-the-art technologies while also providing a comprehensive overview for readers interested in advanced technologies. The smart city paradigm combines smart homes, smart healthcare, smart transportation, smart industry, smart environment, and smart energy to ensure sustainability, well-being, and comfortable living within the urban environment for the city's citizens. The book identifies challenges and proposed solutions and covers underlying theory, design techniques, classification, taxonomy, and analytical tools. Content primarily focuses on real-time applications, uncertainty solutions, and approaches with hands-on demonstrations for decision-making outcomes.This convergence of computational intelligence and IoT not only transforms data into actionable knowledge but also fosters the development of autonomous, efficient, and adaptive systems across diverse domains, ranging from smart cities to healthcare and industrial applications. The integration of computational intelligence with IoT enhances the capabilities of connected systems, making them smarter, more efficient, and better equipped to handle the complexities of the modern world.
  • Computer Animation

    Algorithms and Techniques
    • 4th Edition
    • Andrew Hogue + 1 more
    • English
    Computer Animation: Algorithms and Techniques, Fourth Edition surveys computer algorithms and programming techniques for specifying and generating motion for graphical objects, that is, computer animation. It is primarily concerned with three-dimensional (3D) computer animation. In this edition, the most current techniques are covered along with the theory and high-level computation that have earned the book a reputation as the best technically oriented animation resource. As in previous editions, the book addresses practical issues, provides accessible techniques, and offers straightforward implementations.
  • Quaternion-Based Sparse Image Processing

    Advances in Multispectral Processing
    • 1st Edition
    • Satya Prakash Yadav + 4 more
    • English
    Quaternion-Sparse Image Processing: Advances in Multispectral Processing brings together the technologies, research, and managerial applications of quaternion-sparse based complex algebra in image processing. The book covers the entire range of complicated tasks performed on color images, including denoising, reconstruction, classification, hallucination, feature extraction, dimension reduction, and regularization. It provides easy understanding and smooth adaptability of basic and advanced concepts for graduate students, researchers, doctors, academics, and practitioners.
  • Medical Modeling

    The Application of Advanced Design and Additive Manufacturing Techniques in Medicine
    • 3rd Edition
    • Richard Bibb + 3 more
    • English
    Medical Modelling: The Application of Advanced Design and Rapid Prototyping Techniques in Medicine, Third Edition provides readers with a thorough update of the core contents, along with key information on innovative imaging techniques, additive manufacturing technologies, and a range of applied case studies. This comprehensive new edition includes new coverage of advanced technologies, such as selective laser melting, electron beam melting, multi jet fusion, and more. The extensive section of peer-reviewed case studies is thoroughly updated and includes additional clinical examples, describing the practical applications of advanced design technologies in surgical, prosthetic, orthotic, dental and research applications.Finally... the book explores the future potential of medical modeling, such as in simulations for training, the development of new medical devices, and more.
  • Industrial Tomography

    Systems and Applications
    • 2nd Edition
    • Mi Wang
    • English
    Industrial Tomography: Systems and Applications, Second Edition thoroughly explores the important techniques of industrial tomography, also discusses image reconstruction, systems, and applications. This book presents complex processes, including the way three-dimensional imaging is used to create multiple cross-sections, and how computer software helps monitor flows, filtering, mixing, drying processes, and chemical reactions inside vessels and pipelines. This book is suitable for materials scientists and engineers and applied physicists working in the photonics and optoelectronics industry or in the applications industries.
  • Measuring the User Experience

    Collecting, Analyzing, and Presenting UX Metrics
    • 3rd Edition
    • Bill Albert + 1 more
    • English
    *Textbook and Academic Authors Association (TAA) Textbook Excellence Award Winner, 2024*Measuring the User Experience: Collecting, Analyzing, and Presenting UX Metrics, Third Edition provides the quantitative analysis training that students and professionals need. This book presents an update on the first resource that focused on how to quantify user experience. Now in its third edition, the authors have expanded on the area of behavioral and physiological metrics, splitting that chapter into sections that cover eye-tracking and measuring emotion. The book also contains new research and updated examples, several new case studies, and new examples using the most recent version of Excel.
  • Applied Analysis of Composite Media

    Analytical and Computational Results for Materials Scientists and Engineers
    • 1st Edition
    • Piotr Drygaś + 3 more
    • English
    Applied Analysis of Composite Media: Analytical and Computational Approaches presents formulas and techniques that can used to study 2D and 3D problems in composites and random porous media. The main strength of this book is its broad range of applications that illustrate how these techniques can be applied to investigate elasticity, viscous flow and bacterial motion in composite materials. In addition to paying attention to constructive computations, the authors have also included information on codes via a designated webpage. This book will be extremely useful for postgraduate students, academic researchers, mathematicians and industry professionals who are working in structured media.
  • The UX Book

    Agile UX Design for a Quality User Experience
    • 2nd Edition
    • Rex Hartson + 1 more
    • English
    The discipline of user experience (UX) design has matured into a confident practice and this edition reflects, and in some areas accelerates, that evolution. Technically this is the second edition of The UX Book, but so much of it is new, it is more like a sequel. One of the major positive trends in UX is the continued emphasis on design—a kind of design that highlights the designer’s creative skills and insights and embodies a synthesis of technology with usability, usefulness, aesthetics, and meaningfulness to the user. In this edition a new conceptual top-down design framework is introduced to help readers with this evolution. This entire edition is oriented toward an agile UX lifecycle process, explained in the funnel model of agile UX, as a better match to the now de facto standard agile approach to software engineering. To reflect these trends, even the subtitle of the book is changed to “Agile UX design for a quality user experience”. Designed as a how-to-do-it handbook and field guide for UX professionals and a textbook for aspiring students, the book is accompanied by in-class exercises and team projects. The approach is practical rather than formal or theoretical. The primary goal is still to imbue an understanding of what a good user experience is and how to achieve it. To better serve this, processes, methods, and techniques are introduced early to establish process-related concepts as context for discussion in later chapters.
  • Usability Testing for Survey Research

    • 1st Edition
    • Emily Geisen + 1 more
    • English
    Usability Testing for Survey Research provides researchers with a guide to the tools necessary to evaluate, test, and modify surveys in an iterative method during the survey pretesting process. It includes examples that apply usability to any type of survey during any stage of development, along with tactics on how to tailor usability testing to meet budget and scheduling constraints. The book's authors distill their experience to provide tips on how usability testing can be applied to paper surveys, mixed-mode surveys, interviewer-administ... tools, and additional products. Readers will gain an understanding of usability and usability testing and why it is needed for survey research, along with guidance on how to design and conduct usability tests, analyze and report findings, ideas for how to tailor usability testing to meet budget and schedule constraints, and new knowledge on how to apply usability testing to other survey-related products, such as project websites and interviewer administered tools.
  • Contextual Design

    Design for Life
    • 2nd Edition
    • Karen Holtzblatt + 1 more
    • English
    Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed little revision, but with the wide adoption of handheld devices, especially smartphones, the way technology is integrated into people’s lives has fundamentally changed. Contextual Design V2.0 introduces both the classic CD techniques and the new techniques needed to "design for life", fulfilling core human motives while supporting activities. This completely updated and revised edition is written in a clear, informal style without excessive jargon, and is the must-have book for any UX Design library. Users will find coverage of mobile devices and consumer and business products, all illustrated with new examples, case studies, and discussions on how to use CD with the agile development and other project requirements methods.
  • Physically Based Rendering

    From Theory to Implementation
    • 3rd Edition
    • Matt Pharr + 2 more
    • English
    Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering.
  • e-Design

    Computer-Aided Engineering Design
    • 1st Edition
    • Kuang-Hua Chang
    • English
    e-Design: Computer-Aided Engineering Design, Revised First Edition is the first book to integrate a discussion of computer design tools throughout the design process. Through the use of this book, the reader will understand basic design principles and all-digital design paradigms, the CAD/CAE/CAM tools available for various design related tasks, how to put an integrated system together to conduct All-Digital Design (ADD), industrial practices in employing ADD, and tools for product development.
  • Computational Materials Engineering

    Achieving High Accuracy and Efficiency in Metals Processing Simulations
    • 1st Edition
    • Maciej Pietrzyk + 3 more
    • English
    Computational Materials Engineering: Achieving High Accuracy and Efficiency in Metals Processing Simulations describes the most common computer modeling and simulation techniques used in metals processing, from so-called "fast" models to more advanced multiscale models, also evaluating possible methods for improving computational accuracy and efficiency. Beginning with a discussion of conventional fast models like internal variable models for flow stress and microstructure evolution, the book moves on to advanced multiscale models, such as the CAFÉ method, which give insights into the phenomena occurring in materials in lower dimensional scales. The book then delves into the various methods that have been developed to deal with problems, including long computing times, lack of proof of the uniqueness of the solution, difficulties with convergence of numerical procedures, local minima in the objective function, and ill-posed problems. It then concludes with suggestions on how to improve accuracy and efficiency in computational materials modeling, and a best practices guide for selecting the best model for a particular application.
  • Up and Running with AutoCAD 2016

    2D and 3D Drawing and Modeling
    • 1st Edition
    • Elliot J. Gindis
    • English
    Get up and running with AutoCAD using Gindis’ combination of step-by-step instruction, examples and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in engineering, architecture, and design. Equally useful in instructor-led classroom training, self-study, or as a professional reference, the book is written with the user in mind by a long-time AutoCAD professional and instructor based on what works in the industry and the classroom.
  • Industrial Tomography

    Systems and Applications
    • 1st Edition
    • Mi Wang
    • English
    Industrial Tomography: Systems and Applications thoroughly explores the important tomographic techniques of industrial tomography, also discussing image reconstruction, systems, and applications. The text presents complex processes, including the way three-dimensional imaging is used to create multiple cross-sections, and how computer software helps monitor flows, filtering, mixing, drying processes, and chemical reactions inside vessels and pipelines. Readers will find a comprehensive discussion on the ways tomography systems can be used to optimize the performance of a wide variety of industrial processes.
  • Sharing Data and Models in Software Engineering

    • 1st Edition
    • Tim Menzies + 4 more
    • English
    Data Science for Software Engineering: Sharing Data and Models presents guidance and procedures for reusing data and models between projects to produce results that are useful and relevant. Starting with a background section of practical lessons and warnings for beginner data scientists for software engineering, this edited volume proceeds to identify critical questions of contemporary software engineering related to data and models. Learn how to adapt data from other organizations to local problems, mine privatized data, prune spurious information, simplify complex results, how to update models for new platforms, and more. Chapters share largely applicable experimental results discussed with the blend of practitioner focused domain expertise, with commentary that highlights the methods that are most useful, and applicable to the widest range of projects. Each chapter is written by a prominent expert and offers a state-of-the-art solution to an identified problem facing data scientists in software engineering. Throughout, the editors share best practices collected from their experience training software engineering students and practitioners to master data science, and highlight the methods that are most useful, and applicable to the widest range of projects.
  • Up and Running with AutoCAD 2015

    2D and 3D Drawing and Modeling
    • 1st Edition
    • Elliot J. Gindis
    • English
    Get "Up and Running" with AutoCAD using Gindis’ combination of step-by-step instruction, examples, and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in architecture, engineering, and design. Equally useful in instructor-led classroom training, self-study, or as a professional reference, the book is written with the user in mind by a long-time AutoCAD professional and instructor based on what works in the industry and the classroom.
  • Readings in Human-Computer Interaction

    Toward the Year 2000
    • 1st Edition
    • Ronald M. Baecker
    • English
    The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design.
  • Computational Morphology

    A Computational Geometric Approach to the Analysis of Form
    • 1st Edition
    • Volume 6
    • G.T. Toussaint
    • English
    Computational Geometry is a new discipline of computer science that deals with the design and analysis of algorithms for solving geometric problems. There are many areas of study in different disciplines which, while being of a geometric nature, have as their main component the extraction of a description of the shape or form of the input data. This notion is more imprecise and subjective than pure geometry. Such fields include cluster analysis in statistics, computer vision and pattern recognition, and the measurement of form and form-change in such areas as stereology and developmental biology.This volume is concerned with a new approach to the study of shape and form in these areas. Computational morphology is thus concerned with the treatment of morphology from the computational geometry point of view. This point of view is more formal, elegant, procedure-oriented, and clear than many previous approaches to the problem and often yields algorithms that are easier to program and have lower complexity.
  • Operational Expert System Applications in Canada

    • 1st Edition
    • Ching Y. Suen + 1 more
    • English
    This book is part of a new series on operational expert systems worldwide. Expert systems are now widely used in different parts of the world for various applications. The past four years have witnessed a steady growth in the development and deployment of expert systems in Canada. Research in this field has also gained considerable momentum during the past few years. However, the field of expert systems is still young in Canada. This book contains 13 chapters contributed by 31 experts from both universities and industries across Canada covering a wide range of applications related to electric power and circuit boards, health and medicine, the legal field, transportation and decision making.
  • Natural and Artificial Intelligence

    Misconceptions about Brains and Neural Networks
    • 1st Edition
    • A. de Callataÿ
    • English
    How does the mind work? How is data stored in the brain? How does the mental world connect with the physical world? The hybrid system developed in this book shows a radically new view on the brain. Briefly, in this model memory remains permanent by changing the homeostasis rebuilding the neuronal organelles. These transformations are approximately abstracted as all-or-none operations. Thus the computer-like neural systems become plausible biological models. This illustrated book shows how artificial animals with such brains learn invariant methods of behavior control from their repeated actions. These robots can make decisions in any circumstances and reason by analogy whenever possible.This new and expanded edition includes a prologue exploring the problems which have stopped the development of fully fledged brain models. The causes of these deadlocks are listed as potential misconceptions about brain principles, neural networks, nervous systems, robotics, programming and decision logic.
  • Virtual Reality Systems

    • 1st Edition
    • R. A. Earnshaw
    • English
    This volume brings together a number of the leading practitioners and exponents in the field of virtual reality (VR), and explores some of the main issues in the area and its associated hardware and software technology. The main components of the current generation of virtual reality systems are outlined, and major developments of VR systems are discussed.
  • Computer Applications in Biotechnology

    • 1st Edition
    • A. Munack + 1 more
    • English
    The 6th Computer Applications in Biotechnology (CAB6) conference was a continuation of 2 series of events: the IFAC symposia on Modelling and Control of Biotechnical Processes and the International Conferences on Computer Applications in Fermentation Technology. This conference provided the opportunity for both sides, leading researchers and industrial practitioners, in this interdisciplinary field to exchange new ideas and technology; concepts and solutions. This postprint volume contains all those papers which were presented at the conference.
  • UKSC 84

    Proceedings of the 1984 UKSC Conference on Computer Simulation
    • 1st Edition
    • D.J. Murray-Smith
    • English
    UKSC 84 contains the proceedings of the 1984 United Kingdom Simulation Council Conference on Computer Simulation held at the University of Bath, England. The papers describe computer simulation techniques and their applications and cover topics ranging from simulation methodology and software to the various applications of computer simulation in areas such as policy decision-making and planning, biology and medicine, and education. This book is comprised of 52 chapters divided into nine sections and begins by describing an advanced continuous-system simulation language called ESL (ESA Simulation Language), an initiative of the European Space Agency. The papers that follow explore other simulation software, such as MANIP, SYSMOD, COSMOS, Ada, SDL (Simulation Development Language), and SPIRO (Suite of Programs for the Investigation of Recondite Objects). The discussion then turns to a methodology based on artificial intelligence for the design and development of large-scale computer simulations; a formalism for specifying continuous or fixed time-step simulation models that is a straightforward extension of the block-oriented languages, with emphasis on superblocks and tesselations; and simulation of manufacturing and control systems. This book concludes with a chapter that describes a highly efficient compactor for a radar digital database. This monograph will be of interest to students and professionals working in the field of computer simulation.
  • Computer-Aided Architectural Design Futures

    • 1st Edition
    • Alan Pipes
    • English
    Computer-Aided Architectural Design Futures contains the proceeding of the International Conference on Computer-Aided Architectural Design, held at Department of Architecture, Technical University of Delft, The Netherlands on September 18-19, 1985. Organized into four parts, the book underlines concepts on computer-aided architectural design. These include systematic design; drawing and visualization; artificial intelligence and knowledge engineering; and implications for practice. This book will be a major reference text for students, researchers, and practitioners.
  • Computer Graphics

    Developments in Virtual Environments
    • 1st Edition
    • English
    The decades of the 1970s and 1980s were a very exciting period of discovery in the field of computer graphics. It was a time when new rendering algorithms, different modeling strategies, clever animation techniques,and significant advances in photorealism were being made. Complementing these software developments, hardware systems were dominated by raster technology and programmers had access to excellent workstations on which to develop their graphics systems.In the 1990s, incredible advances in computer graphics are far surpassing developments made during the last twenty years. Yesterdays computer graphics have given way to todays virtual reality. This volume brings together contributions from internationalexperts on the diverse, yet important, range of topics that impact the design and application of virtual environments. Topics covered include 3-D modeling; new approaches to rendering virtual environments; recent research into the problems of animating and visualizing virtual environments; applications for virtual reality systems; and simulation of complex behaviors.Computer Graphics: Developments in Virtual Environments provides a unique opportunity to examine current practice and expert thinking. It is essential reading for students, practitioners, researchers, or anyone else who wishes to find out more about this exciting area.
  • Graphics Gems V (Macintosh Version)

    • 1st Edition
    • Alan W. Paeth
    • English
    Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.
  • Computer Aided Design in Control and Engineering Systems

    Advanced Tools for Modern Technology
    • 1st Edition
    • P. Martin Larsen + 1 more
    • English
    Computer Aided Design in Control and Engineering Systems contains the proceedings of the 3rd International Federation of Automatic Control/Internationa... Federation for Information Processing Symposium held in Lyngby, Denmark, from July 31 to August 2, 1985. The papers review the state of the art and the trends in development of computer aided design (CAD) of control and engineering systems, techniques, procedures, and concepts. This book is comprised of 74 chapters divided into 17 sections and begins with a description of a prototype computer environment that combines expert control system analysis and design tools. The discussion then turns to decision support systems which could be used to address problems of management and control of large-scale multiproduct multiline batch manufacturing outside the mechanical engineering industries. The following chapters focus on the use of CAD in control education, industrial applications of CAD, and hardware/software systems. Some examples of universal and specialized CAD packages are presented, and applications of CAD in electric power plants, process control systems, and transportation systems are highlighted. The remaining chapters look at CAD/computer aided engineering/computer aided manufacturing systems as well as the use of mathematical methods in CAD. This monograph will be of interest to practitioners in computer science, computer engineering, and industrial engineering.
  • Computer-Aided Design Techniques

    • 1st Edition
    • E. Wolfendale
    • English
    Computer-aided Design Techniques deals with the tools used in computer-aided design, problems associated with software development for design, and techniques applied in the development of the REDAC system. The book covers topics such as program design, requirements of a program for general use, and representation of the circuit in a computer; device modeling, general linear modeling, and linear and non-linear transistor modeling; and non-linear transient analysis. Also covered are topics such as layout capacitances and inductances computation; the use of graphic display as a drawing aid for circuit layout; and the writing of design programs. The text is recommended for engineers and physicists who would like to know how computers can aid them in design, as well as computer experts who aim to write programs intended for design.
  • Eye Tracking in User Experience Design

    • 1st Edition
    • Jennifer Romano Bergstrom + 1 more
    • English
    Eye Tracking for User Experience Design explores the many applications of eye tracking to better understand how users view and interact with technology. Ten leading experts in eye tracking discuss how they have taken advantage of this new technology to understand, design, and evaluate user experience. Real-world stories are included from these experts who have used eye tracking during the design and development of products ranging from information websites to immersive games. They also explore recent advances in the technology which tracks how users interact with mobile devices, large-screen displays and video game consoles. Methods for combining eye tracking with other research techniques for a more holistic understanding of the user experience are discussed. This is an invaluable resource to those who want to learn how eye tracking can be used to better understand and design for their users.
  • Digital Picture Processing

    • 2nd Edition
    • Volume 1
    • Azriel Rosenfeld + 1 more
    • English
    The rapid rate at which the field of digital picture processing has grown in the past five years had necessitated extensive revisions and the introduction of topics not found in the original edition.
  • Up and Running with AutoCAD 2014

    2D and 3D Drawing and Modeling
    • 1st Edition
    • Elliot J. Gindis
    • English
    Get "Up and Running" with AutoCAD using Gindis’s combination of step-by-step instruction, examples, and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in architecture, engineering and design. Equally useful in instructor-led classroom training, self-study, or as a professional reference, the book is written with the user in mind by a long-time AutoCAD professional and instructor based on what works in the industry and the classroom.
  • Measuring the User Experience

    Collecting, Analyzing, and Presenting Usability Metrics
    • 2nd Edition
    • Bill Albert + 1 more
    • English
    Measuring the User Experience was the first book that focused on how to quantify the user experience. Now in the second edition, the authors include new material on how recent technologies have made it easier and more effective to collect a broader range of data about the user experience. As more UX and web professionals need to justify their design decisions with solid, reliable data, Measuring the User Experience provides the quantitative analysis training that these professionals need. The second edition presents new metrics such as emotional engagement, personas, keystroke analysis, and net promoter score. It also examines how new technologies coming from neuro-marketing and online market research can refine user experience measurement, helping usability and user experience practitioners make business cases to stakeholders. The book also contains new research and updated examples, including tips on writing online survey questions, six new case studies, and examples using the most recent version of Excel.
  • Human-Computer Interaction

    An Empirical Research Perspective
    • 1st Edition
    • I. Scott MacKenzie
    • English
    Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to empirical research in HCI. The book begins with foundational topics including historical context, the human factor, interaction elements, and the fundamentals of science and research. From there, you'll progress to learning about the methods for conducting an experiment to evaluate a new computer interface or interaction technique. There are detailed discussions and how-to analyses on models of interaction, focusing on descriptive models and predictive models. Writing and publishing a research paper is explored with helpful tips for success. Throughout the book, you'll find hands-on exercises, checklists, and real-world examples. This is your must-have, comprehensive guide to empirical and experimental research in HCI—an essential addition to your HCI library.
  • Graphics Gems III (IBM Version)

    Ibm Version
    • 1st Edition
    • David Kirk
    • English
    This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray tracing and radiosity, rendering, and more clever new tools and tricks for graphics programming. Volume III also includes a disk containing source codes for either the IBM or Mac versions featuring all code from Volumes I, II, and III. Author David Kirk lends his expertise to the Graphics Gems series in Volume III with his far-reaching knowledge of modeling and rendering, specifically focusing on the areas of lighting and shading. Volume III includes a disk containing source codes for both the IBM and Mac versions featuring all code from volumes I, II, and III. Graphics Gems I, II, and III are sourcebooks of ideas for graphics programmers. They also serve as toolboxes full of useful tricks and techniques for novice programmers and graphics experts alike. Each volume reflects the personality and particular interests of its respective editor.
  • Mining Modelling

    • 1st Edition
    • V. Ehrenberger + 1 more
    • English
    The main aim of this book is to offer an exposition of the principles and applications of an original method which was introduced by the authors, developed gradually in the course of time, and applied extensively in the most diverse fields of management in the mining industry and power engineering. It is a relatively universal method of mathematical model construction and application intended to aid managerial personnel at various management levels in decision-making situations, which are frequently characterized by complicated relations of a quantitative as well as logical character.The method, called by the authors simply the ``method of mathematical-logical modelling'' (MLM for short), is based upon an interesting and effective combination of tools from mathematical logic, Boolean algebra and computer programming. From the mathematical point of view it is based primarily on the construction and solution of systems of pseudo-Boolean equations and inequalities with a generalized logical structure. The principal features of the method are its universality, iterativity, interactivity, and advanced and broadly applicable software, coded in FORTRAN 77. Due in particular to these properties, MLM is a powerful tool for modelling real-life situations in the mining industry (and, naturally, in other fields of human activity as well).The exposition is illustrated by a considerable number of examples. Some of these are rather simple and aimed at helping the reader verify his correct understanding of the text. Other examples, especially in the second part of the book (Chapters 6, 7 and 8), are more complicated and extensive. In some instances they have the character of case studies and demonstrate typical approaches applied when modelling mining situations.The book will be of interest to a broad range of specialists working in the mining industry - research workers, designers, computer personnel, system analysts, management personnel at all managerial levels, and also undergraduate as well as graduate students.
  • Augmented Reality

    An Emerging Technologies Guide to AR
    • 1st Edition
    • Joseph Rampolla + 1 more
    • English
    With the explosive growth in mobile phone usage and rapid rise in search engine technologies over the last decade, augmented reality (AR) is poised to be one of this decade's most disruptive technologies, as the information that is constantly flowing around us is brought into view, in real-time, through augmented reality. In this cutting-edge book, the authors outline and discuss never-before-publish... information about augmented reality and its capabilities. With coverage of mobile, desktop, developers, security, challenges, and gaming, this book gives you a comprehensive understanding of what augmented reality is, what it can do, what is in store for the future and most importantly: how to benefit from using AR in our lives and careers.
  • Pattern Cutting for Clothing Using CAD

    How to Use Lectra Modaris Pattern Cutting Software
    • 1st Edition
    • M Stott
    • English
    The invention of computer aided design (CAD) has revolutionised pattern cutting for clothing. Lectra’s Modaris pattern cutting software is a key tool in pattern production. Using a practical approach and clear examples throughout, Pattern cutting for clothing using CAD is an essential guide for all users of Lectra Modaris.Beginning with an overview of the role of patterns in clothing manufacture, the key documents and tools of the trade are discussed before the keyboard, mouse and screen layout in Lectra Modaris are introduced. Title blocks and all aspects of digitising a clothing pattern are examined in clear, concise steps, followed by a thorough guide to the Lectra Modaris toolbox and the upper and lower toolbar menus. Creating size ranges and the importance of measurements and size charts are discussed, before the book concludes with an indispensable ‘How do I?’ guide to the Lectra Modaris functions and menus, indexed by required action.Drawing on a wealth of practical experience, Pattern cutting for clothing using CAD is an indispensable, practical and user-friendly guide to making the most of Lectra’s Modaris software for both students and professionals in textiles and fashion.
  • Agile User Experience Design

    A Practitioner’s Guide to Making It Work
    • 1st Edition
    • Diana Brown
    • English
    Being able to fit design into the Agile software development processes is an important skill in today’s market. There are many ways for a UX team to succeed (and fail) at being Agile. This book provides you with the tools you need to determine what Agile UX means for you. It includes practical examples and case studies, as well as real-life factors to consider while navigating the Agile UX waters. You’ll learn about what contributes to your team’s success, and which factors to consider when determining the best path for getting there. After reading this book, you’ll have the knowledge to improve your software and product development with Agile processes quickly and easily.
  • Up and Running with AutoCAD 2013

    2D and 3D Drawing and Modeling
    • 3rd Edition
    • Elliot J. Gindis
    • English
    Up and Running with AutoCAD 2013 by Elliot Gindis is an easy-to-learn introduction to AutoCAD featuring step-by-step instructions that explain both the why and the how for using this industry standard software package. The book strips away complexities, both real and perceived, and reduces AutoCAD to easy-to-understand basic concepts. All concepts are explained first in theory, and then shown in practice, helping the reader understand what it is they are doing and why, before they do it. The book is divided into three parts, guiding students through the subject matter from the beginning stages of using the software through advanced AutoCAD, including 3D features. Chapters deal with topics such as: layers, colors, linetypes, and properties; text, Mtext, editing, and style; blocks, Wblocks, dynamic blocks, groups, and purge; importing and exporting data; Boolean operations; Dview, walk and fly, animation, and action recording; and lighting and rendering. Also included is an extensive Appendix for each part, detailing additional useful CAD-related information not often found in other text books. In addition, the book contains supporting graphics (screen shots); a summary with a self-test section at the end of each chapter; drawing examples and exercises; and two running "projects" that the student works on as he/she progresses through the chapters . This book will appeal to beginner through advanced users of AutoCAD; architectural engineers, drafting, civil/construction engineers, and mechanical engineers; and students taking drafting/engineering drawing courses in engineering and engineering technology programs.
  • Design for Emotion

    • 1st Edition
    • Trevor van Gorp + 1 more
    • English
    Design for Emotion introduces you to the why, what, when, where and how of designing for emotion. Improve user connection, satisfaction and loyalty by incorporating emotion and personality into your design process. The conscious and unconscious origins of emotions are explained, while real-world examples show how the design you create affects the emotions of your users.This isn’t just another design theory book – it’s imminently practical. Design for Emotion introduces the A.C.T. Model (Attract/Converse/Tr... a tool for helping designers create designs that intentionally trigger emotional responses. This book offers a way to harness emotions for improving the design of products, interfaces and applications while also enhancing learning and information processing. Design for Emotion will help your designs grab attention and communicate your message more powerfully, to more people.