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Books in Graphics cad hci general

  • Company Digital Twins

    Emerging Trends, Technologies, and Applications
    • 1st Edition
    • Joseph Bamidele Awotunde
    • English
    Company Digital Twins, a new volume in the Advances in Digital Twin Computing and Sensor Networks series, explores virtual companies based on digital twin technologies. The book covers foundational concepts, emerging trends, underlying technologies, practical applications, future directions, data security, privacy concerns, integration issues, and the scalability of digital twins across large companies. It is essential reading for anyone who needs to benefit from the capabilities of digital twins within the organization. The timeliness of this book lies in the rapid, current digital transformation and the increasing complexity of systems requiring real-time, intelligent management to achieve competitive advantages and sustainability goals.The concept of the digital twin, a virtual representation of a physical system, has gained significant attention due to advancements in Artificial Intelligence, Internet of Things, and data analytics. It plays a crucial role in enhancing efficiency, sustainability, and decision-making across industries, such as manufacturing, healthcare, and urban planning.
  • Digital Twins in the Smart Classroom

    Utilising Sensor Networks in the Educational Environment
    • 1st Edition
    • Tuan Anh Nguyen
    • English
    Digital Twins in the Smart Classroom: Utilising Sensor Networks in the Educational Environment explores virtual schools that have incorporated digital twin computing into the day-to-day running of the classroom. The book discusses the foundational concepts, practical applications, future directions, and the various aspects of virtual school, such as the student's daily activities, intelligent wireless sensor networks, privacy issues, and how the internet of things, artificial intelligence, machine learning, cloud computing, and fog/edge-computing can enable a smarter, more efficient, more optimized classroom.The smart classroom allows the incorporation of digital devices and learning software into the school environment, as well as sensor networks for tracking classroom processes, for data gathering, and to developed insights into the management of scholarly activity. Additionally, modern infrastructure within schools can involve the installation of advanced Information and communication technology (ICT): student-friendly data can be collected from wearable devices (personal digital assistants, iPads, iPods, smart watches, etc.) via wireless sensor networks; smart sensors can monitor the classroom environment, such as noise level, CO2 level, temperature, humidity, lecturers’ voice, and students/lecturers’ motion (by PIR - passive infrared sensors), and much more.
  • Designing Technology for an Aging Population

    Towards Universal Design
    • 2nd Edition
    • Jeff Johnson + 1 more
    • English
    Designing User Interfaces for an Aging Population: Towards Universal Design, Second Edition explores the unique needs of older adults in today’s digital landscape. The authors examine this demographic’s wide-ranging sensory, cognitive, physical, and emotional characteristics, connecting each to the challenges and opportunities older users face with technology. Backed by hundreds of global research studies, the book provides actionable design guidelines to enhance satisfaction and usability for seniors. Updated to reflect the latest advances in AI, robotics, and speech recognition, it offers fresh examples and case studies to keep designers informed about emerging trends.Beyond demographics and design principles, the book highlights common pitfalls in technology that can reduce accessibility for older adults. It discusses strategies for involving seniors directly in research and design, ensuring their voices shape digital innovation. The authors emphasize that older users remain underserved and often overlooked in technology studies, urging designers to broaden their approach. By addressing these gaps, the book helps professionals create more inclusive interfaces that better serve a rapidly growing segment of the technology-using population.
  • Digital Twin Technology and Smart Grid

    • 1st Edition
    • Iraklis Varlamis + 2 more
    • English
    Digital Twin Technology and Smart Grid explores the intersection of these technologies that are essential for the evolution of energy systems. The book explains how it utilizes intelligent wireless sensor networks, the Internet of Things, artificial intelligence, machine learning, cloud, edge, and fog-computing to monitor power consumption. It discusses how security risks and privacy challenges can be accommodated and explains the ethical/legal implications of collecting data. As the global energy landscape moves toward greater sustainability and decentralization, digital twins present unprecedented opportunities to enhance grid efficiency, bolster resilience, and support the integration of renewable energy sources.The integration of Digital Twin (DT) technology with Smart Grids (SG) represents a groundbreaking development in energy management, making this a highly significant and timely topic. As urban areas expand and energy demands rise, the need for more efficient, sustainable, and resilient energy systems becomes critical. DT technology, with its ability to create real-time, virtual replicas of physical systems, offers unprecedented opportunities for enhancing the performance, reliability, and security of smart grids.
  • Artificial Intelligence, Machine Learning and Blockchain in Digital Twin Computing

    • 1st Edition
    • Parikshit Narendra Mahalle + 1 more
    • English
    Artificial Intelligence, Machine Learning and Blockchain in Digital Twin Computing explores the synergy between artificial intelligence, machine learning, blockchain technology, and digital twin computing. The book overviews each technology, establishing a clear understanding of their individual roles and potential when combined. The second section delves into the integration of these technologies, focusing on key themes such as enhancing system simulations, ensuring data integrity, and enabling secure, real-time decision-making. Practical applications and case studies are used to illustrate how this convergence can drive innovation in industries like manufacturing, healthcare, and smart cities. Final sections look ahead, discussing emerging trends, challenges, and future opportunities.Digita... twin computing is the bridge between the real and virtual worlds. Digital twin computing also is the mirror that reflects the real world into the virtual world. Blockchain technology can refine the digital twins (DTs) by ensuring transparency, decentralized data storage, data immutability, and peer-to-peer communication in various applications. DT provides a powerful tool able to generate a huge amount of training data for machine learning algorithms (MLAs).
  • Digital Twin and Industry 4.0

    Concepts, Frameworks, and Applications
    • 1st Edition
    • Abid Haleem + 1 more
    • English
    Digital Twin and Industry 4.0: Concepts, Frameworks, and Applications champions the use of digital twin technologies in the support of the fourth industrial revolution. These technologies, such as the Internet of Things, Artificial Intelligence, cloud computing, big data analytics, robotics, and VR can be combined to benefit a wide variety of industries, from healthcare and manufacturing to cybersecurity. Chapters discuss each respective technology, considering its classification, advantages, disadvantages, roles, its applications, and its potential for future developments. Alongside AI and IoT, the book looks at additive manufacturing, 5G, blockchain, sensors, holography, 3D-printing, drones, machine vision, and cyber-physical systems (CPS).Overall, Digital Twin and Industry 4.0 provides a comprehensive synthesis of theories and technologies underpinning digital twins for Industry 4.0, along with interdisciplinary coverage that connects digital twins with the other technologies. Sections also include applied case studies and examples that bridge the gap between academic research and industrial implementation.
  • Digital Outcasts

    Moving Technology Forward without Leaving People Behind
    • 2nd Edition
    • Kel Smith
    • English
    Digital Outcasts: Moving Technology Forward without Leaving People Behind, Second Edition comprehensively explores inclusive design in human-computer interaction. The book examines the real-life experiences of people with disabilities as they navigate systemic barriers in employment, education, healthcare, and social connectivity. This new edition covers the intersectionality of disability with other forms of economic and political discrimination, uncovering how biases related to race, gender, and ability are reflected in language models and AI algorithms. With digital access a foundational element of human existence, the consequences of exclusion are far-reaching and increasingly urgent.Citing case studies in law, creative arts, and social science, this updated edition also examines the historical and emergent impact people with disabilities have on culture and industry. Digital Outcasts emphases that disability has long served as a powerful catalyst for design innovation, driving transformational benefit for consumers of all abilities and backgrounds. Taking into account new legal and technological perspectives, this revision stands as an update on the progress we have made—and how far we have yet to go.
  • Foundations of Human-Computer Interaction

    Designing for Cognitive Alignment
    • 1st Edition
    • Robert Atkinson
    • English
    Foundations of Human-Computer Interaction: Designing for Cognitive Alignment reframes human-computer interaction (HCI), usability, and user-centered design by focusing on the conditions under which cognition stabilizes over time. It provides an integrated account of HCI by bringing together cognitive science, neuroscience, and design principles to explain how systems shape perception, regulate attention, and support stable reasoning across repeated encounters. This approach ensures that graduate and undergraduate students not only understand core theoretical frameworks but also recognize how design decisions influence reasoning, decision-making, and cognitive effort in real-world contexts. The book emphasizes structured learning and iterative design processes, making the material accessible to both novices and advanced learners. It also addresses contemporary challenges such as AI-driven systems, adaptive interfaces, and large-scale personalization, offering a framework for understanding how misalignment emerges as instability—seen in repetition, delayed decisions, fragmented attention, and unresolved effort—and how design can support clarity, recovery, and trust in responsible ways
  • MetaConstructs

    The Evolution of Digital Twins in the Metaverse Era
    • 1st Edition
    • Chiranji Lal Chowdhary + 3 more
    • English
    MetaConstructs: The Evolution of Digital Twins in the Metaverse Era provides information on emerging fields of next-generation digital twins, with a special emphasis on developments and applications in IoT, artificial intelligence, deep learning techniques, virtual reality, augmented reality, internet of medical things (IoMT), optimization techniques, decision-making, and cloud computing. The book provides a conceptual framework and roadmap for decision-makers for this transformation. The metaverse technology represents a comprehensive virtual world where everything and everyone interacts similarly to what we would do in the real world. The concept of the metaverse has gained a lot of prominence after several cryptocurrency networks adopted the technology.With the metaverse technology, virtual reality becomes a persistent virtual environment that exists even when you are not engaging with it. The digital twin in IoT (Internet of things) and the metaverse are the next big step in our technological evolution as these two technologies continue to shorten the gap between humans and the digital world.
  • Internet of Multimedia Things Security

    Tools and Applications
    • 1st Edition
    • Gururaj H L + 3 more
    • English
    The proliferation of IoT devices and the exponential growth of multimedia brings opportunities and challenges. IoMT has uses in a variety of fields, including healthcare, education, agriculture, communication and entertainment, but IoMT networks are susceptible to security issues that must be addressed. Internet of Multimedia Things Security: Tools and Applications introduces the principles behind the IoMT by exploring three converging three domains: Internet of Things, Data Security, and Multimedia. It covers vulnerabilities such as cyber-attacks, unauthorized access, data breaches, and privacy preservation, and provides case studies to assist research students and engineers in securely incorporate multimedia into their applications.
  • Smart City Computational Paradigms

    A Sustainable Approach
    • 1st Edition
    • Mohit Kumar + 3 more
    • English
    Smart City Computational Paradigms: A Sustainable Approach describes the connections between state-of-the-art technologies while also providing a comprehensive overview for readers interested in advanced technologies. The smart city paradigm combines smart homes, smart healthcare, smart transportation, smart industry, smart environment, and smart energy to ensure sustainability, well-being, and comfortable living within the urban environment for the city's citizens. The book identifies challenges and proposed solutions and covers underlying theory, design techniques, classification, taxonomy, and analytical tools. Content primarily focuses on real-time applications, uncertainty solutions, and approaches with hands-on demonstrations for decision-making outcomes.This convergence of computational intelligence and IoT not only transforms data into actionable knowledge but also fosters the development of autonomous, efficient, and adaptive systems across diverse domains, ranging from smart cities to healthcare and industrial applications. The integration of computational intelligence with IoT enhances the capabilities of connected systems, making them smarter, more efficient, and better equipped to handle the complexities of the modern world.
  • Industrial Tomography

    Systems and Applications
    • 2nd Edition
    • Mi Wang
    • English
    Industrial Tomography: Systems and Applications, Second Edition thoroughly explores the important techniques of industrial tomography, also discusses image reconstruction, systems, and applications. This book presents complex processes, including the way three-dimensional imaging is used to create multiple cross-sections, and how computer software helps monitor flows, filtering, mixing, drying processes, and chemical reactions inside vessels and pipelines. This book is suitable for materials scientists and engineers and applied physicists working in the photonics and optoelectronics industry or in the applications industries.
  • Measuring the User Experience

    Collecting, Analyzing, and Presenting UX Metrics
    • 3rd Edition
    • Bill Albert + 1 more
    • English
    *Textbook and Academic Authors Association (TAA) Textbook Excellence Award Winner, 2024*Measuring the User Experience: Collecting, Analyzing, and Presenting UX Metrics, Third Edition provides the quantitative analysis training that students and professionals need. This book presents an update on the first resource that focused on how to quantify user experience. Now in its third edition, the authors have expanded on the area of behavioral and physiological metrics, splitting that chapter into sections that cover eye-tracking and measuring emotion. The book also contains new research and updated examples, several new case studies, and new examples using the most recent version of Excel.
  • The UX Book

    Agile UX Design for a Quality User Experience
    • 2nd Edition
    • Rex Hartson + 1 more
    • English
    The discipline of user experience (UX) design has matured into a confident practice and this edition reflects, and in some areas accelerates, that evolution. Technically this is the second edition of The UX Book, but so much of it is new, it is more like a sequel. One of the major positive trends in UX is the continued emphasis on design—a kind of design that highlights the designer’s creative skills and insights and embodies a synthesis of technology with usability, usefulness, aesthetics, and meaningfulness to the user. In this edition a new conceptual top-down design framework is introduced to help readers with this evolution. This entire edition is oriented toward an agile UX lifecycle process, explained in the funnel model of agile UX, as a better match to the now de facto standard agile approach to software engineering. To reflect these trends, even the subtitle of the book is changed to “Agile UX design for a quality user experience”. Designed as a how-to-do-it handbook and field guide for UX professionals and a textbook for aspiring students, the book is accompanied by in-class exercises and team projects. The approach is practical rather than formal or theoretical. The primary goal is still to imbue an understanding of what a good user experience is and how to achieve it. To better serve this, processes, methods, and techniques are introduced early to establish process-related concepts as context for discussion in later chapters.
  • Usability Testing for Survey Research

    • 1st Edition
    • Emily Geisen + 1 more
    • English
    Usability Testing for Survey Research provides researchers with a guide to the tools necessary to evaluate, test, and modify surveys in an iterative method during the survey pretesting process. It includes examples that apply usability to any type of survey during any stage of development, along with tactics on how to tailor usability testing to meet budget and scheduling constraints. The book's authors distill their experience to provide tips on how usability testing can be applied to paper surveys, mixed-mode surveys, interviewer-administ... tools, and additional products. Readers will gain an understanding of usability and usability testing and why it is needed for survey research, along with guidance on how to design and conduct usability tests, analyze and report findings, ideas for how to tailor usability testing to meet budget and schedule constraints, and new knowledge on how to apply usability testing to other survey-related products, such as project websites and interviewer administered tools.
  • Universal UX Design

    Building Multicultural User Experience
    • 1st Edition
    • Alberto Ferreira
    • English
    Universal UX Design: Building Multicultural User Experience provides an ideal guide as multicultural UX continues to emerge as a transdisciplinary field that, in addition to the traditional UI and corporate strategy concerns, includes socio/cultural and neurocognitive concerns that constitute one of the first steps in a truly global product strategy. In short, multicultural UX is no longer a nice-to-have in your overall UX strategy, it is now a must-have. This practical guide teaches readers about international concerns on the development of a uniquely branded, yet culturally appealing, software end-product. With hands-on examples throughout, readers will learn how to accurately predict user behavior, optimize layout and text elements, and integrate persuasive design in layout, as well as how to determine which strategies to communicate image and content more effectively, while demystifying the psychological and sociopolitical factors associated with culture. The book reviews the essentials of cognitive UI perception and how they are affected by socio-cultural conditioning, as well as how different cultural bias and expectations can work in UX design.
  • Contextual Design

    Design for Life
    • 2nd Edition
    • Karen Holtzblatt + 1 more
    • English
    Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed little revision, but with the wide adoption of handheld devices, especially smartphones, the way technology is integrated into people’s lives has fundamentally changed. Contextual Design V2.0 introduces both the classic CD techniques and the new techniques needed to "design for life", fulfilling core human motives while supporting activities. This completely updated and revised edition is written in a clear, informal style without excessive jargon, and is the must-have book for any UX Design library. Users will find coverage of mobile devices and consumer and business products, all illustrated with new examples, case studies, and discussions on how to use CD with the agile development and other project requirements methods.
  • e-Design

    Computer-Aided Engineering Design
    • 1st Edition
    • Kuang-Hua Chang
    • English
    e-Design: Computer-Aided Engineering Design, Revised First Edition is the first book to integrate a discussion of computer design tools throughout the design process. Through the use of this book, the reader will understand basic design principles and all-digital design paradigms, the CAD/CAE/CAM tools available for various design related tasks, how to put an integrated system together to conduct All-Digital Design (ADD), industrial practices in employing ADD, and tools for product development.
  • Presumptive Design

    Design Provocations for Innovation
    • 1st Edition
    • Leo Frishberg + 1 more
    • English
    Everything you know about the future is wrong. Presumptive Design: Design Provocations for Innovation is for people “inventing” the future: future products, services, companies, strategies and policies. It introduces a design-research method that shortens time to insights from months to days. Presumptive Design is a fundamentally agile approach to identifying your audiences’ key needs. Offering rapidly crafted artifacts, your teams collaborate with your customers to identify preferred and profitable elements of your desired outcome. Presumptive Design focuses on your users’ problem space, informing your business strategy, your project’s early stage definition, and your innovation pipeline. Comprising discussions of design theory with case studies and how-to’s, the book offers business leadership, management and innovators the benefits of design thinking and user experience in the context of early stage problem definition. Presumptive Design is an advanced technique and quick to use: within days of reading this book, your research and design teams can apply the approach to capture a risk-reduced view of your future.
  • Up and Running with AutoCAD 2016

    2D and 3D Drawing and Modeling
    • 1st Edition
    • Elliot J. Gindis
    • English
    Get up and running with AutoCAD using Gindis’ combination of step-by-step instruction, examples and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in engineering, architecture, and design. Equally useful in instructor-led classroom training, self-study, or as a professional reference, the book is written with the user in mind by a long-time AutoCAD professional and instructor based on what works in the industry and the classroom.
  • Industrial Tomography

    Systems and Applications
    • 1st Edition
    • Mi Wang
    • English
    Industrial Tomography: Systems and Applications thoroughly explores the important tomographic techniques of industrial tomography, also discussing image reconstruction, systems, and applications. The text presents complex processes, including the way three-dimensional imaging is used to create multiple cross-sections, and how computer software helps monitor flows, filtering, mixing, drying processes, and chemical reactions inside vessels and pipelines. Readers will find a comprehensive discussion on the ways tomography systems can be used to optimize the performance of a wide variety of industrial processes.
  • There's Not an App for That

    Mobile User Experience Design for Life
    • 1st Edition
    • Simon Robinson + 2 more
    • English
    There’s Not an App for That will make your work stand out from the crowd. It walks you through mobile experiences, and teaches you to evaluate current UX approaches, enabling you to think outside of the screen and beyond the conventional. You’ll review diverse aspects of mobile UX: the screens, the experience, how apps are used, and why they’re used. You’ll find special sections on "challenging your approach", as well as a series of questions you can use to critique and evaluate your own designs. Whether the authors are discussing real-world products in conjunction with suggested improvements, showcasing how existing technologies can be put together in unconventional ways, or even evaluating "far out" mobile experiences of the future, you’ll find plenty of practical pointers and action items to help you in your day-to-day work.
  • Up and Running with AutoCAD 2015

    2D and 3D Drawing and Modeling
    • 1st Edition
    • Elliot J. Gindis
    • English
    Get "Up and Running" with AutoCAD using Gindis’ combination of step-by-step instruction, examples, and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in architecture, engineering, and design. Equally useful in instructor-led classroom training, self-study, or as a professional reference, the book is written with the user in mind by a long-time AutoCAD professional and instructor based on what works in the industry and the classroom.
  • Operational Expert System Applications in Canada

    • 1st Edition
    • Ching Y. Suen + 1 more
    • English
    This book is part of a new series on operational expert systems worldwide. Expert systems are now widely used in different parts of the world for various applications. The past four years have witnessed a steady growth in the development and deployment of expert systems in Canada. Research in this field has also gained considerable momentum during the past few years. However, the field of expert systems is still young in Canada. This book contains 13 chapters contributed by 31 experts from both universities and industries across Canada covering a wide range of applications related to electric power and circuit boards, health and medicine, the legal field, transportation and decision making.
  • Natural and Artificial Intelligence

    Misconceptions about Brains and Neural Networks
    • 1st Edition
    • A. de Callataÿ
    • English
    How does the mind work? How is data stored in the brain? How does the mental world connect with the physical world? The hybrid system developed in this book shows a radically new view on the brain. Briefly, in this model memory remains permanent by changing the homeostasis rebuilding the neuronal organelles. These transformations are approximately abstracted as all-or-none operations. Thus the computer-like neural systems become plausible biological models. This illustrated book shows how artificial animals with such brains learn invariant methods of behavior control from their repeated actions. These robots can make decisions in any circumstances and reason by analogy whenever possible.This new and expanded edition includes a prologue exploring the problems which have stopped the development of fully fledged brain models. The causes of these deadlocks are listed as potential misconceptions about brain principles, neural networks, nervous systems, robotics, programming and decision logic.
  • Computational Morphology

    A Computational Geometric Approach to the Analysis of Form
    • 1st Edition
    • Volume 6
    • G.T. Toussaint
    • English
    Computational Geometry is a new discipline of computer science that deals with the design and analysis of algorithms for solving geometric problems. There are many areas of study in different disciplines which, while being of a geometric nature, have as their main component the extraction of a description of the shape or form of the input data. This notion is more imprecise and subjective than pure geometry. Such fields include cluster analysis in statistics, computer vision and pattern recognition, and the measurement of form and form-change in such areas as stereology and developmental biology.This volume is concerned with a new approach to the study of shape and form in these areas. Computational morphology is thus concerned with the treatment of morphology from the computational geometry point of view. This point of view is more formal, elegant, procedure-oriented, and clear than many previous approaches to the problem and often yields algorithms that are easier to program and have lower complexity.
  • Readings in Human-Computer Interaction

    Toward the Year 2000
    • 1st Edition
    • Ronald M. Baecker
    • English
    The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature. Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new. An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design.
  • Computer Aided Design in Control and Engineering Systems

    Advanced Tools for Modern Technology
    • 1st Edition
    • P. Martin Larsen + 1 more
    • English
    Computer Aided Design in Control and Engineering Systems contains the proceedings of the 3rd International Federation of Automatic Control/Internationa... Federation for Information Processing Symposium held in Lyngby, Denmark, from July 31 to August 2, 1985. The papers review the state of the art and the trends in development of computer aided design (CAD) of control and engineering systems, techniques, procedures, and concepts. This book is comprised of 74 chapters divided into 17 sections and begins with a description of a prototype computer environment that combines expert control system analysis and design tools. The discussion then turns to decision support systems which could be used to address problems of management and control of large-scale multiproduct multiline batch manufacturing outside the mechanical engineering industries. The following chapters focus on the use of CAD in control education, industrial applications of CAD, and hardware/software systems. Some examples of universal and specialized CAD packages are presented, and applications of CAD in electric power plants, process control systems, and transportation systems are highlighted. The remaining chapters look at CAD/computer aided engineering/computer aided manufacturing systems as well as the use of mathematical methods in CAD. This monograph will be of interest to practitioners in computer science, computer engineering, and industrial engineering.
  • Eye Tracking in User Experience Design

    • 1st Edition
    • Jennifer Romano Bergstrom + 1 more
    • English
    Eye Tracking for User Experience Design explores the many applications of eye tracking to better understand how users view and interact with technology. Ten leading experts in eye tracking discuss how they have taken advantage of this new technology to understand, design, and evaluate user experience. Real-world stories are included from these experts who have used eye tracking during the design and development of products ranging from information websites to immersive games. They also explore recent advances in the technology which tracks how users interact with mobile devices, large-screen displays and video game consoles. Methods for combining eye tracking with other research techniques for a more holistic understanding of the user experience are discussed. This is an invaluable resource to those who want to learn how eye tracking can be used to better understand and design for their users.
  • Up and Running with AutoCAD 2014

    2D and 3D Drawing and Modeling
    • 1st Edition
    • Elliot J. Gindis
    • English
    Get "Up and Running" with AutoCAD using Gindis’s combination of step-by-step instruction, examples, and insightful explanations. The emphasis from the beginning is on core concepts and practical application of AutoCAD in architecture, engineering and design. Equally useful in instructor-led classroom training, self-study, or as a professional reference, the book is written with the user in mind by a long-time AutoCAD professional and instructor based on what works in the industry and the classroom.
  • Measuring the User Experience

    Collecting, Analyzing, and Presenting Usability Metrics
    • 2nd Edition
    • Bill Albert + 1 more
    • English
    Measuring the User Experience was the first book that focused on how to quantify the user experience. Now in the second edition, the authors include new material on how recent technologies have made it easier and more effective to collect a broader range of data about the user experience. As more UX and web professionals need to justify their design decisions with solid, reliable data, Measuring the User Experience provides the quantitative analysis training that these professionals need. The second edition presents new metrics such as emotional engagement, personas, keystroke analysis, and net promoter score. It also examines how new technologies coming from neuro-marketing and online market research can refine user experience measurement, helping usability and user experience practitioners make business cases to stakeholders. The book also contains new research and updated examples, including tips on writing online survey questions, six new case studies, and examples using the most recent version of Excel.
  • Human-Computer Interaction

    An Empirical Research Perspective
    • 1st Edition
    • I. Scott MacKenzie
    • English
    Human-Computer Interaction: An Empirical Research Perspective is the definitive guide to empirical research in HCI. The book begins with foundational topics including historical context, the human factor, interaction elements, and the fundamentals of science and research. From there, you'll progress to learning about the methods for conducting an experiment to evaluate a new computer interface or interaction technique. There are detailed discussions and how-to analyses on models of interaction, focusing on descriptive models and predictive models. Writing and publishing a research paper is explored with helpful tips for success. Throughout the book, you'll find hands-on exercises, checklists, and real-world examples. This is your must-have, comprehensive guide to empirical and experimental research in HCI—an essential addition to your HCI library.
  • Augmented Reality

    An Emerging Technologies Guide to AR
    • 1st Edition
    • Joseph Rampolla + 1 more
    • English
    With the explosive growth in mobile phone usage and rapid rise in search engine technologies over the last decade, augmented reality (AR) is poised to be one of this decade's most disruptive technologies, as the information that is constantly flowing around us is brought into view, in real-time, through augmented reality. In this cutting-edge book, the authors outline and discuss never-before-publish... information about augmented reality and its capabilities. With coverage of mobile, desktop, developers, security, challenges, and gaming, this book gives you a comprehensive understanding of what augmented reality is, what it can do, what is in store for the future and most importantly: how to benefit from using AR in our lives and careers.
  • Agile User Experience Design

    A Practitioner’s Guide to Making It Work
    • 1st Edition
    • Diana Brown
    • English
    Being able to fit design into the Agile software development processes is an important skill in today’s market. There are many ways for a UX team to succeed (and fail) at being Agile. This book provides you with the tools you need to determine what Agile UX means for you. It includes practical examples and case studies, as well as real-life factors to consider while navigating the Agile UX waters. You’ll learn about what contributes to your team’s success, and which factors to consider when determining the best path for getting there. After reading this book, you’ll have the knowledge to improve your software and product development with Agile processes quickly and easily.
  • Up and Running with AutoCAD 2013

    2D and 3D Drawing and Modeling
    • 3rd Edition
    • Elliot J. Gindis
    • English
    Up and Running with AutoCAD 2013 by Elliot Gindis is an easy-to-learn introduction to AutoCAD featuring step-by-step instructions that explain both the why and the how for using this industry standard software package. The book strips away complexities, both real and perceived, and reduces AutoCAD to easy-to-understand basic concepts. All concepts are explained first in theory, and then shown in practice, helping the reader understand what it is they are doing and why, before they do it. The book is divided into three parts, guiding students through the subject matter from the beginning stages of using the software through advanced AutoCAD, including 3D features. Chapters deal with topics such as: layers, colors, linetypes, and properties; text, Mtext, editing, and style; blocks, Wblocks, dynamic blocks, groups, and purge; importing and exporting data; Boolean operations; Dview, walk and fly, animation, and action recording; and lighting and rendering. Also included is an extensive Appendix for each part, detailing additional useful CAD-related information not often found in other text books. In addition, the book contains supporting graphics (screen shots); a summary with a self-test section at the end of each chapter; drawing examples and exercises; and two running "projects" that the student works on as he/she progresses through the chapters . This book will appeal to beginner through advanced users of AutoCAD; architectural engineers, drafting, civil/construction engineers, and mechanical engineers; and students taking drafting/engineering drawing courses in engineering and engineering technology programs.
  • Advanced Computer-Aided Fixture Design

    • 1st Edition
    • Yiming (Kevin) Rong + 1 more
    • English
    Fixtures--the component or assembly that holds a part undergoing machining--must be designed to fit the shape of that part and the type of machining being done. This book discusses the fundamentals of Computer-Aided Fixture Design (CAFD) techniques and covers fixture planning, fixture design (both modular and dedicated fixtures), fixture design verifications, and the overall integration with CAD/CAM. The book shows how CAFD may lead to a significant reduction of product and process development time and production cost, and how CAFD can increase quality assurance through simulation and science-based technical specification and cost estimation in business quoting, especially in current supplier-based manufacturing. It also provides case study examples.
  • Handbook of Process Algebra

    • 1st Edition
    • J.A. Bergstra + 2 more
    • English
    Process Algebra is a formal description technique for complex computer systems, especially those involving communicating, concurrently executing components. It is a subject that concurrently touches many topic areas of computer science and discrete math, including system design notations, logic, concurrency theory, specification and verification, operational semantics, algorithms, complexity theory, and, of course, algebra.This Handbook documents the fate of process algebra since its inception in the late 1970's to the present. It is intended to serve as a reference source for researchers, students, and system designers and engineers interested in either the theory of process algebra or in learning what process algebra brings to the table as a formal system description and verification technique. The Handbook is divided into six parts spanning a total of 19 self-contained Chapters. The organization is as follows. Part 1, consisting of four chapters, covers a broad swath of the basic theory of process algebra. Part 2 contains two chapters devoted to the sub-specialization of process algebra known as finite-state processes, while the three chapters of Part 3 look at infinite-state processes, value-passing processes and mobile processes in particular. Part 4, also three chapters in length, explores several extensions to process algebra including real-time, probability and priority. The four chapters of Part 5 examine non-interleaving process algebras, while Part 6's three chapters address process-algebra tools and applications.
  • Elsevier's Dictionary of Computer Graphics

    In English, German, French and Russian
    • 1st Edition
    • P. Manoilov + 2 more
    • English
    Elsevier's Dictionary of Computer Graphics contains 10,540 terms with more than 2,600 cross-references that are commonly used in the theory and practice of computer graphics. Included are terms from all areas related to a) the theory of computer graphics - descriptive geometry, projective geometry, topology, fractal geometry, color science; and b) the practice of computer graphics - computer-aided design (CAD) systems, technical drawing, computer art, computer animation, business graphics, scientific visualization, virtual reality, graphical programming, image processing, graphical computer devices.As well as the commonly used terms in the above-mentioned areas, the dictionary also includes terms that are currently coming into use, especially in the areas of computer-aided design systems, computer art, computer animation, virtual reality and graphical programming.Elsevier... Dictionary of Computer Graphics will be a valuable tool for engineers, scientists, artists, students and for everyone who takes an interest in computer graphics.
  • Readings in Intelligent User Interfaces

    • 1st Edition
    • Mark Maybury + 1 more
    • English
    This book represents a collection of the classic and contemporary readings in the field of Intelligent User Interfaces. An invaluable resource for students, professors, research scientists and engineers, it includes both fundamental research and applied innovations in the key areas of IUI including input analysis, output generation, user and discourse adapted interaction, agent-based interaction, model-based interface design, and evaluation. Editors Maybury and Wahlster, two prominent researchers in the field of Intelligent User Interfaces, offer an introduction to the field along with commentary on each topic. In order to provide a uniquely synergistic view they chose a five person interdisciplinary review board to act as a sounding board for the organization of the book that included paper selection and reviewing commentary for the editors. Each paper concludes with a reflection by the original author on what worked, what did not, and where opportunities remain, as well as commentary on subsequent research and advances since the publication of their work, including important developments and key follow-up publications by the author and others.Editorial Review Board:Dr. Oliviero Stock, Instituto per la Ricerca Scientifica e Tecnologica (IRST), Trento, ItalyDr. Eduard Hovy, Information Science Institute (ISI), University of Southern CaliforniaDr. Johanna D. Moore, University of PittsburghDr. Steven F. Roth, Robotics Institute, Carnegie Mellon UniversityDr. Sharon Oviatt, Oregon Graduate Institute of Science and Technology
  • Contextual Design

    Defining Customer-Centered Systems
    • 1st Edition
    • Karen Holtzblatt + 1 more
    • English
    This book introduces a customer-centered approach to business by showing how data gathered from people while they work can drive the definition of a product or process while supporting the needs of teams and their organizations. This is a practical, hands-on guide for anyone trying to design systems that reflect the way customers want to do their work. The authors developed Contextual Design, the method discussed here, through their work with teams struggling to design products and internal systems. In this book, you'll find the underlying principles of the method and how to apply them to different problems, constraints, and organizational situations.Contextua... Design enables you to+ gather detailed data about how people work and use systems + develop a coherent picture of a whole customer population + generate systems designs from a knowledge of customer work+ diagram a set of existing systems, showing their relationships, inconsistencies, redundancies, and omissions
  • Handbook of Human-Computer Interaction

    • 2nd Edition
    • M.G. Helander + 2 more
    • English
    This completely revised edition, of the Handbook of Human-Computer Interaction, of which 80% of the content is new, reflects the developments in the field since the publication of the first edition in 1988. The handbook is concerned with principles for design of the Human-Computer Interface, and has both academic and practical purposes. It is intended to summarize the research and provide recommendations for how the information can be used by designers of computer systems. The volume may also be used as a reference for teaching and research. Professionals who are involved in design of HCI will find this volume indispensable, including: computer scientists, cognitive scientists, experimental psychologists, human factors professionals, interface designers, systems engineers, managers and executives working with systems development. Much of the information in the handbook may also be generalized to apply to areas outside the traditional field of HCI.
  • Interactive Curves and Surfaces

    A Multimedia Tutorial on CAGD
    • 1st Edition
    • Alyn Rockwood + 1 more
    • English
    The growing importance of animation and 3D design has caused computer-aided geometric design (CAGD) to be of interest to a wide audience of programmers and designers.This interactive software/book tutorial teaches fundamental CAGD concepts and discusses the growing number of applications in such areas as geological modeling, molecular modeling, commercial advertising, and animation. Using interactive examples and animations to illustrate the mathematical concepts, this hands-on multimedia tutorial enables users without a substantial mathematical background to quickly gain intuition about CAGD.Interactive Curves and Surfaces guides you in* Learning the uses of CAGD as it is applied in computer graphics and engineering.* Creating curved lines and surfaces using Bezier curves, B-Splines, and parametric surface patches.* Understanding the mathematical tools behind the generation of these objects, and the development of computer-based CAGD algorithms.* Experimenting with powerful interactive test benches to explore the behavior and characteristics of the most popular CAGD curves.Application oriented readers will find this animated tutorial presentation more accessible than the standard formal texts on the subject.
  • Graphics Gems V (IBM Version)

    • 1st Edition
    • Alan W. Paeth
    • English
    Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.
  • Modelling Surface and Sub-Surface Flows

    • 1st Edition
    • Volume 35
    • English
  • Techniques for 3-D Machine Perception

    • 1st Edition
    • Volume 3
    • A. Rosenfeld
    • English