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Books in Computer science

The Computing collection presents a range of foundational and applied content across computer and data science, including fields such as Artificial Intelligence; Computational Modelling; Computer Networks, Computer Organization & Architecture, Computer Vision & Pattern Recognition, Data Management; Embedded Systems & Computer Engineering; HCI/User Interface Design; Information Security; Machine Learning; Network Security; Software Engineering.

    • Web Bloopers

      • 1st Edition
      • May 27, 2003
      • Jeff Johnson
      • English
      • eBook
        9 7 8 0 0 8 0 5 2 0 8 9 6
      The dot.com crash of 2000 was a wake-up call, and told us that the Web has far to go before achieving the acceptance predicted for it in '95. A large part of what is missing is quality; a primary component of the missing quality is usability. The Web is not nearly as easy to use as it needs to be for the average person to rely on it for everyday information, commerce, and entertainment.In response to strong feedback from readers of GUI BLOOPERS calling for a book devoted exclusively to Web design bloopers, Jeff Johnson calls attention to the most frequently occurring and annoying design bloopers from real web sites he has worked on or researched. Not just a critique of these bloopers and their sites, this book shows how to correct or avoid the blooper and gives a detailed analysis of each design problem. Hear Jeff Johnson's interview podcast on software and website usability at the University of Canterbury (25 min.)
    • Paper Prototyping

      • 1st Edition
      • April 2, 2003
      • Carolyn Snyder
      • English
      • Paperback
        9 7 8 1 5 5 8 6 0 8 7 0 2
      • eBook
        9 7 8 0 0 8 0 5 1 3 5 0 8
      Do you spend a lot of time during the design process wondering what users really need? Do you hate those endless meetings where you argue how the interface should work? Have you ever developed something that later had to be completely redesigned? Paper Prototyping can help. Written by a usability engineer with a long and successful paper prototyping history, this book is a practical, how-to guide that will prepare you to create and test paper prototypes of all kinds of user interfaces. You'll see how to simulate various kinds of interface elements and interactions. You'll learn about the practical aspects of paper prototyping, such as deciding when the technique is appropriate, scheduling the activities, and handling the skepticism of others in your organization. Numerous case studies and images throughout the book show you real world examples of paper prototyping at work. Learn how to use this powerful technique to develop products that are more useful, intuitive, efficient, and pleasing: * Save time and money - solve key problems before implementation begins * Get user feedback early - use it to focus the development process * Communicate better - involve development team members from a variety of disciplines * Be more creative - experiment with many ideas before committing to one
    • SSCP Systems Security Certified Practitioner Study Guide and DVD Training System

      • 1st Edition
      • March 1, 2003
      • Syngress
      • English
      • eBook
        9 7 8 0 0 8 0 4 8 1 0 7 4
      The SSCP Study Guide and DVD Training System is a unique and comprehensive combination of text, DVD-quality instructor-led training, and Web-based exam simulation and remediation. These components will give the student 100% coverage of all (ISC)² official exam objectives and realistic exam simulation.The SSCP Study Guide and DVD Training System consists of:1. SSCP Study Guide The 1,000,000 readers who have read previous Syngress Study Guides will find many familiar features in the Study Guide along with many new enhancements including:· Exercise... There will be frequent use of step-by-step exercises with many screen captures and line drawings. Exercises will be presented in sidebar-like style, and will run 1 to 2 pages. · Anatomy of a Question: Question types will be diagrammed and analyzed to give readers access to the theory behind the questions themselves.· Teacher... Pet: These will be written from the instructor's perspective and will provide insight into the teaching methodologies applied to certain objectives that will give readers the "$2,000 worth of training in a $60 book feel." These will be presented in sidebar-like style and will run about 1 page.· Objectives Fast Track: End of chapter element containing each A-head from the chapter and succinct bullet points reviewing most important information from each section (same as current Solutions Fast Track). · FAQs: End of Chapter Frequently Asked Questions on objective content. These are not exam preparation questions (same as our current FAQ). · Test What You Learned: End of chapter exam preparation questions, which are in the format of the real exam.2. SSCP DVD: The DVD will contain 1 hour of instructor-led training covering the most difficult to comprehend topics on the exam. The instructor's presentation will also include on-screen configurations and networking schematics.SSCP from [email protected]... The accompanying Web site will provide students with realistic exam-simulations software. The exam will emulate the content and the look and feel of the real-exam. Students will be able to grade their performance on the Web-based exam and automatically link to the accompanying e-book for further review of difficult concepts
    • IPv6

      • 2nd Edition
      • December 12, 2003
      • Peter Loshin
      • English
      • Paperback
        9 7 8 1 5 5 8 6 0 8 1 0 8
      • eBook
        9 7 8 0 0 8 0 4 9 5 8 7 3
      The second edition of IPv6: Theory, Protocol, and Practice guides readers through implemetation and deployment of IPv6. The Theory section takes a close, unbiased look at why so much time and effort has been expended on revising IPv4. In the Protocol section is a comprehensive review of the specifics of IPv6 and related protocols. Finally, the Practice section provides hands-on explanations of how to roll out IPv6 support and services.This completely rewritten edition offers updated and comprehensive coverage of important topics including router and server configuration, security, the impact of IPv6 on mobile networks, and evaluating the impact of IPv6-enabled networks globally. Pete Loshin's famously lucid explanations benefit readers at every turn, making Ipv6: Theory, Protocol, and Practice the best way for a large diverse audience to get up to speed on this groundbreaking technology.
    • SQL Clearly Explained

      • 3rd Edition
      • May 28, 2003
      • Jan L. Harrington
      • English
      • Paperback
        9 7 8 0 1 2 3 7 5 6 9 7 8
      • eBook
        9 7 8 0 1 2 3 8 5 1 7 5 8
      • eBook
        9 7 8 0 1 2 3 7 5 6 9 8 5
      SQL Clearly Explained, Third Edition, provides an in-depth introduction to using SQL (Structured Query Language). Readers will learn not only SQL syntax, but also how SQL works. Although the core of the SQL language remains relatively unchanged, the most recent release of the SQL standard (SQL:2008) includes two sets of extensions: 1) support for object-relational databases and 2) support for XML. As a result, the set of standard SQL commands has been greatly extended and this new edition takes that into account. This new edition includes updated tips and tricks to reflect the current concepts of SQL and XML standards; several new chapters covering object-relational and XML extensions; and an ancillary package that includes case studies, a syllabus, exams and more. This book is intended for working SQL programmers, database administrators, database designers, database analysts, and application system developers as well as those who are developing new features for database management systems who want to know about user needs. This would include anyone working with electronic content in the relational database context but also XML. Web services, etc.
    • Art and Complexity

      • 1st Edition
      • February 19, 2003
      • J. Casti + 1 more
      • English
      • Paperback
        9 7 8 1 4 9 3 3 0 2 2 5 3
      • Hardback
        9 7 8 0 4 4 4 5 0 9 4 4 4
      • eBook
        9 7 8 0 0 8 0 5 2 7 5 8 1
      This title is the result of a one-week workshop sponsored by the Swedish research agency, FRN, on the interface between complexity and art. Among others, it includes discussions on whether "good" art is "complex" art, how artists see the term "complex", and what poets try to convey in word about complex behavior in nature.
    • The Global Forest Products Model

      • 1st Edition
      • February 24, 2003
      • Joseph Buongiorno + 4 more
      • English
      • Hardback
        9 7 8 0 1 2 1 4 1 3 6 2 0
      • eBook
        9 7 8 0 0 8 0 5 2 1 5 2 7
      The Global Forest Products Model (GFPM) book provides a complete introduction to this widely applied computer model. The GFPM is a dynamic economic equilibrium model that is used to predict production, consumption, trade, and prices of 14 major forest products in 180 interacting countries. The book thoroughly documents the methods, data, and computer software of the model, and demonstrates the model's usefulness in addressing international economic and environmental issues. The Global Forest Products Model is written by an international multi-disciplinary team and is ideal for graduate students and professionals in forestry, natural resource economics, and related fields. It explains trends in world forest industries in the simplest terms by explaining the economic theory underlying the model. It describes six applications of the GFPM, three of which were commissioned by the Food Agriculture of the United Nations, the USDA Forest Service, and New Zealand Research. The authors show how to apply the model to real issues such as the effects of the Asian economic crisis on the forest sector, the effects of eliminating tariffs on international trade and production, and the international effects of national environmental policies. They provide complete explanations on how to use the GFPM software, prepare the data, make the forecasts, and summarize the results with tables and graphs.
    • Modeling Embedded Systems and SoC's

      • 1st Edition
      • June 3, 2003
      • Axel Jantsch
      • English
      • Hardback
        9 7 8 1 5 5 8 6 0 9 2 5 9
      • eBook
        9 7 8 0 0 8 0 5 1 1 8 2 5
      Over the last decade, advances in the semiconductor fabrication process have led to the realization of true system-on-a-chip devices. But the theories, methods and tools for designing, integrating and verifying these complex systems have not kept pace with our ability to build them. System level design is a critical component in the search for methods to develop designs more productively. However, there are a number of challenges that must be overcome in order to implement system level modeling. This book directly addresses that need by developing organizing principles for understanding, assessing, and comparing the different models of computation necessary for system level modeling. Dr. Axel Jantsch identifies the representation of time as the essential feature for distinguishing these models. After developing this conceptual framework, he presents a single formalism for representing very different models, allowing them to be easily compared. As a result, designers, students, and researchers are able to identify the role and the features of the "right" model of computation for the task at hand.
    • Network Simulation Experiments Manual

      • 1st Edition
      • June 25, 2003
      • Emad Aboelela
      • English
      • Paperback
        9 7 8 0 1 2 0 4 2 1 7 1 8
      • eBook
        9 7 8 0 0 8 0 4 9 0 7 4 8
      The lab exercises contained in the network simulation experiments manual are based on the OPNET simulator (v. 9), a network simulation tool that was originally developed at M.I.T. It provides networking professionals with the option of implementing experiments from their homes or workplaces and the lab manual comes with directions for downloading the free easy-to-install software (special version to this book only--see system requirements below). These labs run through simulations closely tied to the material in the text so that you can visualize the discussions covering core network topologies. Various scenarios are presented within each topology, and review questions and a lab report exercise accompany each lab experiment. The experiments also follows the organization of Computer Networks, Third Edition, by Larry Peterson and Bruce Davie.System requirements for using the OPNET IT Guru Academic Edition release 9.1:-Intel Pentium III, 4 or compatible (500 MHz or better)-256 MB RAM-400 MB disk space-Display: 1024 x 768 or higher resolution, 256 or more colors-The English language version of the following operating systems are supported:Microsoft Windows NT (Service Pack 3, 5, or 6a)Windows 2000 (Service Pack 1 and 2 are supported but not required)Windows XP (Service Pack 1 is required)
    • Proceedings 2003 VLDB Conference

      • 1st Edition
      • September 18, 2003
      • VLDB
      • English
      • eBook
        9 7 8 0 0 8 0 5 3 9 7 8 2
      Proceedings of the 29th Annual International Conference on Very Large Data Bases held in Berlin, Germany on September 9-12, 2003. Organized by the VLDB Endowment, VLDB is the premier international conference on database technology.