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Books in Computer science

The Computing collection presents a range of foundational and applied content across computer and data science, including fields such as Artificial Intelligence; Computational Modelling; Computer Networks, Computer Organization & Architecture, Computer Vision & Pattern Recognition, Data Management; Embedded Systems & Computer Engineering; HCI/User Interface Design; Information Security; Machine Learning; Network Security; Software Engineering.

  • Information Theory of Molecular Systems

    • 1st Edition
    • Roman F Nalewajski
    • English
    As well as providing a unified outlook on physics, Information Theory (IT) has numerous applications in chemistry and biology owing to its ability to provide a measure of the entropy/information contained within probability distributions and criteria of their information "distance" (similarity) and independence. Information Theory of Molecular Systems applies standard IT to classical problems in the theory of electronic structure and chemical reactivity. The book starts by introducing the basic concepts of modern electronic structure/reactivity theory based upon the Density Functional Theory (DFT), followed by an outline of the main ideas and techniques of IT, including several illustrative applications to molecular systems. Coverage includes information origins of the chemical bond, unbiased definition of molecular fragments, adequate entropic measures of their internal (intra-fragment) and external (inter-fragment) bond-orders and valence-numbers, descriptors of their chemical reactivity, and information criteria of their similarity and independence. Information Theory of Molecular Systems is recommended to graduate students and researchers interested in fresh ideas in the theory of electronic structure and chemical reactivity.
  • Fuzzy Logic and the Semantic Web

    • 1st Edition
    • Volume 1
    • Elie Sanchez
    • English
    These are exciting times in the fields of Fuzzy Logic and the Semantic Web, and this book will add to the excitement, as it is the first volume to focus on the growing connections between these two fields. This book is expected to be a valuable aid to anyone considering the application of Fuzzy Logic to the Semantic Web, because it contains a number of detailed accounts of these combined fields, written by leading authors in several countries. The Fuzzy Logic field has been maturing for forty years. These years have witnessed a tremendous growth in the number and variety of applications, with a real-world impact across a wide variety of domains with humanlike behavior and reasoning. And we believe that in the coming years, the Semantic Web will be major field of applications of Fuzzy Logic. This book, the first in the new series Capturing Intelligence, shows the positive role Fuzzy Logic, and more generally Soft Computing, can play in the development of the Semantic Web, filling a gap and facing a new challenge. It covers concepts, tools, techniques and applications exhibiting the usefulness, and the necessity, for using Fuzzy Logic in the Semantic Web. It finally opens the road to new systems with a high Web IQ. Most of today's Web content is suitable for human consumption. The Semantic Web is presented as an extension of the current web in which information is given well-defined meaning, better enabling computers and people to work in cooperation. For example, within the Semantic Web, computers will understand the meaning of semantic data on a web page by following links to specified ontologies. But while the Semantic Web vision and research attracts attention, as long as it will be used two-valued-based logical methods no progress will be expected in handling ill-structured, uncertain or imprecise information encountered in real world knowledge. Fuzzy Logic and associated concepts and techniques (more generally, Soft Computing), has certainly a positive role to play in the development of the Semantic Web. Fuzzy Logic will not supposed to be the basis for the Semantic Web but its related concepts and techniques will certainly reinforce the systems classically developed within W3C. In fact, Fuzzy Logic cannot be ignored in order to bridge the gap between human-understandable soft logic and machine-readable hard logic. None of the usual logical requirements can be guaranteed: there is no centrally defined format for data, no guarantee of truth for assertions made, no guarantee of consistency. To support these arguments, this book shows how components of the Semantic Web (like XML, RDF, Description Logics, Conceptual Graphs, Ontologies) can be covered, with in each case a Fuzzy Logic focus.
  • Modern Information Processing

    From Theory to Applications
    • 1st Edition
    • Bernadette Bouchon-Meunier + 2 more
    • English
    The volume "Modern Information Processing: From Theory to Applications," edited by Bernadette Bouchon-Meunier, Giulianella Coletti and Ronald Yager, is a collection of carefully selected papers drawn from the program of IPMU'04, which was held in Perugia, Italy. The book represents the cultural policy of IPMU conference which is not focused on narrow range of methodologies, but on the contrary welcomes all the theories for the management of uncertainty and aggregation of information in intelligent systems, providing a medium for the exchange of ideas between theoreticians and practitioners in these and related areas.The book is composed by 7 sections: UNCERTAINTYPREFERENC... AND DATA MININGAGGREGATION AND MULTI-CRITERIA DECISION MAKINGKNOWLEDGE REPRESENTATION•The book contributes to enhancement of our ability to deal effectively with uncertainty in all of its manifestations. •The book can help to build brigs among theories and methods methods for the management of uncertainty. •The book addresses issues which have a position of centrality in our information-centric world. •The book presents interesting results devoted to representing knowledge: the goal is to capture the subtlety of human knowledge (richness) and to allow computer manipulation (formalization). •The book contributes to the goal: an efficient use of the information for a good decision strategy.APPLIED DOMAINS
  • Commonsense Reasoning

    • 1st Edition
    • Erik T. Mueller
    • English
    To endow computers with common sense is one of the major long-term goals of Artificial Intelligence research. One approach to this problem is to formalize commonsense reasoning using mathematical logic. Commonsense Reasoning is a detailed, high-level reference on logic-based commonsense reasoning. It uses the event calculus, a highly powerful and usable tool for commonsense reasoning, which Erik T. Mueller demonstrates as the most effective tool for the broadest range of applications. He provides an up-to-date work promoting the use of the event calculus for commonsense reasoning, and bringing into one place information scattered across many books and papers. Mueller shares the knowledge gained in using the event calculus and extends the literature with detailed event calculus solutions to problems that span many areas of the commonsense world.
  • QuickTime for .NET and COM Developers

    • 1st Edition
    • John Cromie
    • English
    At the heart of Apple's hugely popular iLife software suite—iMovie, iPhoto, iDVD, GarageBand, and iTunes—is QuickTime, the powerful media engine that drives elegant applications for managing movies, images, and audio files. The enduring success of QuickTime is in no small part attributable to its component architecture. This key feature has allowed it to embrace emerging digital media technologies and standards one by one as they have appeared over the 12 or so years since its launch. None of the competing technologies even comes close, let alone on both Mac OS X and Windows.QuickTime for .NET and COM Developers is the first guide to QuickTime for developers using popular RAD tools such a Visual Basic .NET, C#, and Visual Basic 6. A general introduction to QuickTime is followed by a detailed explanation of the QuickTime architecture from a.NET and COM perspective, liberally accompanied by code snippets. A number of implementation examples illustrate key QuickTime features, ranging from a simple movie player to a sophisticated interactive application. Also covered is QuickTime scripting in both QuickTime Player (using Windows Scripting) and in Microsoft Office applications (using VBA). Brief guides to developing with QuickTime in Delphi and ATL/WTL are also included.Part of the official Quicktime Developer Series, publishing the finest books on QuickTime in cooperation with Apple.
  • Writing Security Tools and Exploits

    • 1st Edition
    • James C Foster
    • English
    Writing Security Tools and Exploits will be the foremost authority on vulnerability and security code and will serve as the premier educational reference for security professionals and software developers. The book will have over 600 pages of dedicated exploit, vulnerability, and tool code with corresponding instruction. Unlike other security and programming books that dedicate hundreds of pages to architecture and theory based flaws and exploits, this book will dive right into deep code analysis. Previously undisclosed security research in combination with superior programming techniques will be included in both the Local and Remote Code sections of the book. The book will be accompanied with a companion Web site containing both commented and uncommented versions of the source code examples presented throughout the book. In addition to the book source code, the CD will also contain a copy of the author-developed Hacker Code Library v1.0. The Hacker Code Library will include multiple attack classes and functions that can be utilized to quickly create security programs and scripts. These classes and functions will simplify exploit and vulnerability tool development to an extent never before possible with publicly available software.
  • Face Processing: Advanced Modeling and Methods

    • 1st Edition
    • Wenyi Zhao + 1 more
    • English
    Major strides have been made in face processing in the last ten years due to the fast growing need for security in various locations around the globe. A human eye can discern the details of a specific face with relative ease. It is this level of detail that researchers are striving to create with ever evolving computer technologies that will become our perfect mechanical eyes. The difficulty that confronts researchers stems from turning a 3D object into a 2D image. That subject is covered in depth from several different perspectives in this volume. Face Processing: Advanced Modeling and Methods begins with a comprehensive introductory chapter for those who are new to the field. A compendium of articles follows that is divided into three sections. The first covers basic aspects of face processing from human to computer. The second deals with face modeling from computational and physiological points of view. The third tackles the advanced methods, which include illumination, pose, expression, and more. Editors Zhao and Chellappa have compiled a concise and necessary text for industrial research scientists, students, and professionals working in the area of image and signal processing.
  • GMPLS

    Architecture and Applications
    • 1st Edition
    • Adrian Farrel + 1 more
    • English
    The last two years have seen significant developments in the standardization of GMPLS and its implementation in optical and other networks. GMPLS: Architecture and Applications brings you completely up to date, providing the practical information you need to put the growing set of GMPLS-supported services to work and manage them effectively. This book begins by defining GMPLS’s place in a transport network, leveraging your knowledge of MPLS to give you an understanding of this radically new control plane technology. An overview of GMPLS protocols follows, but the real focus is on what comes afterwards: in-depth examinations of the architectures underpinning GMPLS in real-world network environments and current and emerging GMPLS applications. This one-of-a-kind resource delivers immensely useful information for software architects, designers and programmers, hardware developers, system testers, and network operators--and also for managers and other decision-makers.
  • Globus® Toolkit 4

    Programming Java Services
    • 1st Edition
    • Borja Sotomayor + 1 more
    • English
    The Globus Toolkit is a key technology in Grid Computing, the exciting new computing paradigm that allows users to share processing power, data, storage, and other computing resources across institutional and geographic boundaries. Globus Toolkit 4: Programming Java Services provides an introduction to the latest version of this widely acclaimed toolkit. Based on the popular web-based The Globus Toolkit 4 Programmer's Tutorial, this book far surpasses that document, providing greater detail, quick reference appendices, and many additional examples. If you’re making the leap into Grid Computing using the Globus Toolkit, you’ll want Globus Toolkit 4: Programming Java Services at your side as you take your first steps.
  • Programming with Quartz

    2D and PDF Graphics in Mac OS X
    • 1st Edition
    • Philip Schneider + 2 more
    • English
    Written by members of the development team at Apple, Programming with Quartz is the first book to describe the sophisticated graphics system of Mac OS X. By using the methods described in this book, developers will be able to fully exploit the state-of-the-art graphics capabilities of Mac OS X in their applications, whether for Cocoa or Carbon development. This book also serves as an introduction to 2D graphics concepts, including how images are drawn and how color is rendered. It includes guidance for working with PDF documents, drawing bitmap graphics, using Quartz built-in color management, and drawing text. Programming with Quartz is a rich resource for new and experienced Mac OS X developers, Cocoa and Carbon programmers, UNIX developers who are migrating to Mac OS X, and anyone interested in powerful 2D graphics systems.