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Morgan Kaufmann

  • Geometric Tools for Computer Graphics

    • 1st Edition
    • Philip Schneider + 1 more
    • English
    Do you spend too much time creating the building blocks of your graphics applications or finding and correcting errors? Geometric Tools for Computer Graphics is an extensive, conveniently organized collection of proven solutions to fundamental problems that you'd rather not solve over and over again, including building primitives, distance calculation, approximation, containment, decomposition, intersection determination, separation, and more.If you have a mathematics degree, this book will save you time and trouble. If you don't, it will help you achieve things you may feel are out of your reach. Inside, each problem is clearly stated and diagrammed, and the fully detailed solutions are presented in easy-to-understand pseudocode. You also get the mathematics and geometry background needed to make optimal use of the solutions, as well as an abundance of reference material contained in a series of appendices.FeaturesF... with robust, thoroughly tested solutions that will save you time and help you avoid costly errors.Covers problems relevant for both 2D and 3D graphics programming.Presents each problem and solution in stand-alone form allowing you the option of reading only those entries that matter to you.Provides the math and geometry background you need to understand the solutions and put them to work.Clearly diagrams each problem and presents solutions in easy-to-understand pseudocode.Resources associated with the book are available at the companion Web site www.mkp.com/gtcg.
  • Evolutionary Computation in Bioinformatics

    • 1st Edition
    • Gary B. Fogel + 1 more
    • English
    Bioinformatics has never been as popular as it is today. The genomics revolution is generating so much data in such rapid succession that it has become difficult for biologists to decipher. In particular, there are many problems in biology that are too large to solve with standard methods. Researchers in evolutionary computation (EC) have turned their attention to these problems. They understand the power of EC to rapidly search very large and complex spaces and return reasonable solutions. While these researchers are increasingly interested in problems from the biological sciences, EC and its problem-solving capabilities are generally not yet understood or applied in the biology community.This book offers a definitive resource to bridge the computer science and biology communities. Gary Fogel and David Corne, well-known representatives of these fields, introduce biology and bioinformatics to computer scientists, and evolutionary computation to biologists and computer scientists unfamiliar with these techniques. The fourteen chapters that follow are written by leading computer scientists and biologists who examine successful applications of evolutionary computation to various problems in the biological sciences.
  • Developing IP-Based Services

    Solutions for Service Providers and Vendors
    • 1st Edition
    • Monique Morrow + 1 more
    • English
    Offering new services is a great way for your organization to drive traffic and boost revenue, and what better foundation for these services than IP? This much is a given. The difficulty is uniting business and technical perspectives in a cohesive development and deployment process. Meeting this challenge is the focus of Developing IP-Based Services. The only book of its kind devoted exclusively to IP-based services, it provides a blueprint for all the engineers, managers, and analysts who must come together to build these services and bring them online.Inside, you'll find just the right balance of business and technical coverage, introduced with a lucid discussion of the principles of service development and wrapped up with three case studies illustrating effective provisioning in today's marketplace. Read the chapters relating to your role, and you'll play it more successfully. Have your team read the entire book, and you'll achieve a level of collaboration and shared understanding that will quickly accrue to the bottom line.
  • Advanced SQL:1999

    Understanding Object-Relational and Other Advanced Features
    • 1st Edition
    • Jim Melton
    • English
    Advanced SQL:1999 - Understanding Object-Relational and Other Advanced Features is the practitioner's handbook to the standard's advanced features. It is not a re-presentation of the standard, but rather an authoritative, in-depth guide to its practical application. Like its companion, SQL:1999 - Understanding Relational Language Components, which explained the standard's basic features, this book will show you how to make your applications both effective and standard-compliant.T... handy reference has a modular format so you can explore specific topics with ease. It is equally useful to those upgrading from earlier versions of SQL and those with no previous experience. Written by the standard's distinguished editor, Advanced SQL:1999 will complete your knowledge and support your skills like no other book can.
  • The System Designer's Guide to VHDL-AMS

    Analog, Mixed-Signal, and Mixed-Technology Modeling
    • 1st Edition
    • Volume TBD
    • Peter J. Ashenden + 2 more
    • English
    The demand is exploding for complete, integrated systems that sense, process, manipulate, and control complex entities such as sound, images, text, motion, and environmental conditions. These systems, from hand-held devices to automotive sub-systems to aerospace vehicles, employ electronics to manage and adapt to a world that is, predominantly, neither digital nor electronic. To respond to this design challenge, the industry has developed and standardized VHDL-AMS, a unified design language for modeling digital, analog, mixed-signal, and mixed-technology systems. VHDL-AMS extends VHDL to bring the successful HDL modeling methodology of digital electronic systems design to these new design disciplines.Gregory Peterson and Darrell Teegarden join best-selling author Peter Ashenden in teaching designers how to use VHDL-AMS to model these complex systems. This comprehensive tutorial and reference provides detailed descriptions of both the syntax and semantics of the language and of successful modeling techniques. It assumes no previous knowledge of VHDL, but instead teaches VHDL and VHDL-AMS in an integrated fashion, just as it would be used by designers of these complex, integrated systems.
  • Understanding Virtual Reality

    Interface, Application, and Design
    • 1st Edition
    • William R. Sherman + 1 more
    • English
    Understanding Virtual Reality arrives at a time when the technologies behind virtual reality have advanced to the point that it is possible to develop and deploy meaningful, productive virtual reality applications. The aim of this thorough, accessible exploration is to help you take advantage of this moment, equipping you with the understanding needed to identify and prepare for ways VR can be used in your field, whatever your field may be.By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as the underlying technologies evolve. You get a history of VR, along with a good look at systems currently in use. However, the focus remains squarely on the application of VR and the many issues that arise in the application design and implementation, including hardware requirements, system integration, interaction techniques, and usability. This book also counters both exaggerated claims for VR and the view that would reduce it to entertainment, citing dozens of real-world examples from many different fields and presenting (in a series of appendices) four in-depth application case studies.
  • Proceedings 2002 VLDB Conference

    28th International Conference on Very Large Databases (VLDB)
    • 1st Edition
    • VLDB
    • English
    Proceedings of the 28th Annual International Conference on Very Large Data Bases held in Hong Kong, China on August 20-23, 2002. Organized by the VLDB Endowment, VLDB is the premier international conference on database technology.
  • Interconnection Networks

    • 1st Edition
    • Jose Duato + 2 more
    • English
    The performance of most digital systems today is limited by their communication or interconnection, not by their logic or memory. As designers strive to make more efficient use of scarce interconnection bandwidth, interconnection networks are emerging as a nearly universal solution to the system-level communication problems for modern digital systems. Interconnection networks have become pervasive in their traditional application as processor-memory and processor-processor interconnect. Point-to-point interconnection networks have replaced buses in an ever widening range of applications that include on-chip interconnect, switches and routers, and I/O systems. In this book, the authors present in a structured way the basic underlying concepts of most interconnection networks and provide representative solutions that have been implemented in the industry or proposed in the research literature.
  • Level of Detail for 3D Graphics

    • 1st Edition
    • David Luebke + 5 more
    • English
    Level of detail (LOD) techniques are increasingly used by professional real-time developers to strike the balance between breathtaking virtual worlds and smooth, flowing animation. Level of Detail for 3D Graphics brings together, for the first time, the mechanisms, principles, practices, and theory needed by every graphics developer seeking to apply LOD methods.Continuing advances in level of detail management have brought this powerful technology to the forefront of 3D graphics optimization research. This book, written by the very researchers and developers who have built LOD technology, is both a state-of-the-art chronicle of LOD advances and a practical sourcebook, which will enable graphics developers from all disciplines to apply these formidable techniques to their own work.
  • Object-Oriented Reengineering Patterns

    • 1st Edition
    • Serge Demeyer + 2 more
    • English
    The documentation is missing or obsolete, and the original developers have departed. Your team has limited understanding of the system, and unit tests are missing for many, if not all, of the components. When you fix a bug in one place, another bug pops up somewhere else in the system. Long rebuild times make any change difficult. All of these are signs of software that is close to the breaking point.Many systems can be upgraded or simply thrown away if they no longer serve their purpose. Legacy software, however, is crucial for operations and needs to be continually available and upgraded. How can you reduce the complexity of a legacy system sufficiently so that it can continue to be used and adapted at acceptable cost?Based on the authors' industrial experiences, this book is a guide on how to reverse engineer legacy systems to understand their problems, and then reengineer those systems to meet new demands. Patterns are used to clarify and explain the process of understanding large code bases, hence transforming them to meet new requirements. The key insight is that the right design and organization of your system is not something that can be evident from the initial requirements alone, but rather as a consequence of understanding how these requirements evolve.