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Morgan Kaufmann

    • Information Superhighways

      Multimedia Users and Futures
      • 1st Edition
      • Stephen J. Emmott
      • English
      A global information revolution has begun. Converging communications and computing technologies are forming information superhighways, linking people and information interactively, at any time, in any place, via a combination of multimedia, digital video, sound, graphics, and text.The challenge now is to understand the needs of people as the users of information superhighways and develop products and services that use the technological advances to positive effect. This is the first book to examine these issues. It shows that by focusing on users, a range of multimedia applications emerge which make more imaginative use of computing and bandwidth than the products of the current focus on application development, such as"video on demand."The book emphasizes the point that the information revolution will be driven by users, not the multimedia industry.Information Superhighways is essential reading for those working in the communications, computing, and media industries, and in multimedia. It will also be of interest to students and practitioners in psychology, computing, and human-computer interaction.
    • Graphics Gems V (IBM Version)

      • 1st Edition
      • Alan W. Paeth
      • English
      Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.
    • Graphics Gems II

      • 1st Edition
      • James Arvo
      • English
      Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers. This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed. Graphics artists and computer programmers will find the book invaluable.
    • Usability Engineering

      • 1st Edition
      • Jakob Nielsen
      • English
      Written by the author of the best-selling HyperText & HyperMedia, this book is an excellent guide to the methods of usability engineering. The book provides the tools needed to avoid usability surprises and improve product quality. Step-by-step information on which method to use at various stages during the development lifecycle are included, along with detailed information on how to run a usability test and the unique issues relating to international usability.
    • RISC System/6000 PowerPC System Architecture

      • 1st Edition
      • International Business Machines, Inc.
      • English
      Offers support for a wide range of products for the RISC System/6000product line and AIX operating system, including Uni-processor (UP) andSymmetric Multiple Processor (SMP) systems. Provides important informationfor building many system features such as memory controllers with cachesand bus-to-bus bridges. RISC System/ 6000 PowerPC System Architecturedefines an architecture that allows each operating system--in particular,the AIX operating system--to run unchanged on all systems that comply withthis architecture. It provides a consistent software interface across abroad range of system implementations and offers all hardware/softwaredep... necessary for a successful system identification,confi... and performance tuning process.An important reference for all programmers and product developmentengineers who are developing software and hardware products for theRISC/System 6000 PowerPC systems. Also useful for system programmersinvolved in operating system design, system integrators building productsand parts for the system family, and anyone interested in porting otheroperating systems to the RISC System/6000 family.
    • Graphics Gems IV (IBM Version)

      • 1st Edition
      • Paul Heckbert
      • English
      Graphics Gems IV is the newest volume in the Graphics Gems series. All of the books in the series contain practical solutions for graphics problems using the latest techniques in the field. The books in this series have become essential, time saving toolsfor many programmers. Volume IV is a collection of carefully crafted gems which are all new and innovative. All of the gems are immediately accessible and useful in formulating clean, fast, and elegant programs. The C programming language has been used for most of the program listings, although several of the gems have C++ implementations. *IBM version Includes one 3 1/2" high-density disk. System Requirements: 286 or higher IBM PC compatible, DOS 4.0 or higher
    • Parallel Computing Works!

      • 1st Edition
      • Geoffrey C. Fox + 2 more
      • English
      A clear illustration of how parallel computers can be successfully appliedto large-scale scientific computations. This book demonstrates how avariety of applications in physics, biology, mathematics and other scienceswere implemented on real parallel computers to produce new scientificresults. It investigates issues of fine-grained parallelism relevant forfuture supercomputers with particular emphasis on hypercube architecture.The authors describe how they used an experimental approach to configuredifferent massively parallel machines, design and implement basic systemsoftware, and develop algorithms for frequently used mathematicalcomputat... They also devise performance models, measure the performancecharacter... of several computers, and create a high-performancecomp... facility based exclusively on parallel computers. By addressingall issues involved in scientific problem solving, Parallel ComputingWorks! provides valuable insight into computational science for large-scaleparallel architectures. For those in the sciences, the findings reveal theusefulness of an important experimental tool. Anyone in supercomputing andrelated computational fields will gain a new perspective on the potentialcontributio... of parallelism. Includes over 30 full-color illustrations.
    • Computability, Complexity, and Languages

      Fundamentals of Theoretical Computer Science
      • 2nd Edition
      • Martin Davis + 2 more
      • English
      Computability, Complexity, and Languages is an introductory text that covers the key areas of computer science, including recursive function theory, formal languages, and automata. It assumes a minimal background in formal mathematics. The book is divided into five parts: Computability, Grammars and Automata, Logic, Complexity, and Unsolvability.
    • The MIPS Programmer's Handbook

      • 1st Edition
      • Erin Farquhar + 1 more
      • English
      A hands-on view of the highly successful MIPS family of microprocessors, written for programmers developing systems applications for the MIPS platform. The MIPS Programmer's Handbook describes the MIPS architecture from the perspective of assembly- and C-language programmers, with special emphasis on issues related to embedded applications. Engineers writing system-level programs for MIPS-based embedded systems will find the topic selection especially useful including the sections on software conventions, initializing the processor in a bare machine environment, and writing exception handlers. For convenient use, the instruction set reference is presented with only one page per instruction. The authors focus on the instructions available to assembly-language programmers, rather than on the hardware-level instruction set documented in data books released by vendors of the MIPS processor. Provides enough detail for anyone doing serious system-level programming. Also included are ten complete program examples, with line-by-line explanations.
    • Graphics Gems

      • 1st Edition
      • Andrew S. Glassner
      • English
      "The GRAPHICS GEMS Series" was started in 1990 by Andrew Glassner. The vision and purpose of the Series was - and still is - to provide tips, techniques, and algorithms for graphics programmers. All of the gems are written by programmers who work in the field and are motivated by a common desire to share interesting ideas and tools with their colleagues. Each volume provides a new set of innovative solutions to a variety of programming problems.