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Morgan Kaufmann

  • Management of Heterogeneous and Autonomous Database Systems

    • 1st Edition
    • Ahmed K. Elmagarmid + 2 more
    • English
    "As organizations have become more sophisticated, pressure to provide information sharing across dissimilar platforms has mounted. In addition, advances in distributed computing and networking combined with the affordable high level of connectivity, are making information sharing across databases closer to being accomplished...With the advent of the internet, intranets, and affordable network connectivity, business reengineering has become a necessity for modern corporations to stay competitive in the global market...An end-user in a heterogeneous computing environment should be able to not only invoke multiple exiting software systems and hardware devices, but also coordinate their interactions."--From the IntroductionSeventee... leaders in the field contributed chapters specifically for this unique book, together providing the most comprehensive resource on managing multidatabase systems involving heterogeneous and autonomous databases available today. The book covers virtually all fundamental issues, concepts, and major research topics.
  • Insights into Mobile Multimedia Communications

    • 1st Edition
    • English
    Personal multimedia communication is the major growth area in engineering today with many people across the world in industry and academia working on the design of future generations of mobile radio systems and source coding methods. Before multimedia applications can be truly successful in mobile environments, many technologically demanding problems must be resolved. In order to provide the user with a suitable end-to-end service for multimedia applications, complex systems, interfaces and coding schemes need to be developed. In mobile multimedia, the air interface bandwidth requirements are likely to be dominated by the needs of one key service: video. Even with today's most aggressive compression algorithms, the needs of video exceed the bandwidth available with existing mobile connections. Although available bandwidth will increase, with the introduction of UMTS and local services based on wireless LANs (such as HiperLan), it is clear that advances in radio technology and air interface design must go hand in hand with innovations in source and channel coding. The purpose of this book is to present an integrated view of advanced radio systems, network architectures and source coding that demonstrates the state-of-the-art as well as future directions in this rapidly developing field. The book acts as a repository of ideas, design examples, and advanced techniques for research staff, practicing engineers, and technical managers alike. Since the contributions are drawn from international experts in both academia and industry, the book should be attractive to both practicing professional engineers and researchers worldwide.
  • BeOS

    Porting UNIX Applications
    • 1st Edition
    • Martin C. Brown
    • English
    The BeOS is the exciting new operating system designed natively for the Internet and digital media. Programmers are drawn to the BeOS by its many state-of-the-art features, including pervasive multithreading, a symmetric multiprocessing architecture, and an integrated multithreaded graphics system. The Be engineering team also built in many UNIX-like capabilities as part of a POSIX toolkit. Best of all, the BeOS runs on a variety of Intel architectures and PowerPC platforms and uses off-the-shelf hardware.This book explores the BeOS from a POSIX programmer's point of view, providing a comprehensive and practical guide to porting UNIX and other POSIX-based software to the BeOS. BeOS: Porting UNIX Applications will help you move your favorite UNIX software to an environment designed from the ground up for high-performance applications.
  • Parallel Computer Architecture

    A Hardware/Software Approach
    • 1st Edition
    • David Culler + 2 more
    • English
    The most exciting development in parallel computer architecture is the convergence of traditionally disparate approaches on a common machine structure. This book explains the forces behind this convergence of shared-memory, message-passing, data parallel, and data-driven computing architectures. It then examines the design issues that are critical to all parallel architecture across the full range of modern design, covering data access, communication performance, coordination of cooperative work, and correct implementation of useful semantics. It not only describes the hardware and software techniques for addressing each of these issues but also explores how these techniques interact in the same system. Examining architecture from an application-driven perspective, it provides comprehensive discussions of parallel programming for high performance and of workload-driven evaluation, based on understanding hardware-software interactions.
  • Building Intelligent Agents

    An Apprenticeship, Multistrategy Learning Theory, Methodology, Tool and Case Studies
    • 1st Edition
    • Gheorghe Tecuci
    • English
    Building Intelligent Agents is unique in its comprehensive coverage of the subject. The first part of the book presents an original theory for building intelligent agents and a methodology and tool that implement the theory. The second part of the book presents complex and detailed case studies of building different types of agents: an educational assessment agent, a statistical analysis assessment and support agent, an engineering design assistant, and a virtual military commander. Also featured in this book is Disciple, a toolkit for building interactive agents which function in much the same way as a human apprentice. Disciple-based agents can reason both with incomplete information, but also with information that is potentially incorrect. This approach, in which the agent learns its behavior from its teacher, integrates many machine learning and knowledge acquisition techniques, taking advantage of their complementary strengths to compensate for each others weakness. As a consequence, it significantly reduces (or even eliminates) the involvement of a knowledge engineer in the process of building an intelligent agent.
  • Jim Blinn's Corner: Dixty Pixels

    • 1st Edition
    • Jim Blinn
    • English
    "All problems in computer graphics can be solved with a matrix inversion."—Jim BlinnJim Blinn is Back!Dirty Pixels is Jim's second compendium of articles selected from his award-winning column, "Jim Blinn's Corner," in IEEE Computer Graphics and Applications. Here he addresses topics in image processing and pixel arithmetic and shares the tricks he's uncovered through years of experimentation.Writ... in the inimitable, engaging style for which he's famous, Jim's easy-to-understadn explanations and solutions make abstract concepts accessible to a broad audience. Dirty Pixels is an invaluable resource for anyone in the computer graphics field.Teapots and MoreJim's contributions to computer graphics include the Voyager Fly-by animations of space missions to Jupiter, Saturn, and Uranus; The Mechanical Universe, a 52-part telecourse of animated physics; and the computer animation of Carl Sagan's PBS series Cosmos. Jim developed many graphics techniques now in widespread use, among them bump mapping, environment mapping, and blobby modeling.
  • Artificial Intelligence

    A New Synthesis
    • 1st Edition
    • Nils J. Nilsson
    • English
    Intelligent agents are employed as the central characters in this new introductory text. Beginning with elementary reactive agents, Nilsson gradually increases their cognitive horsepower to illustrate the most important and lasting ideas in AI. Neural networks, genetic programming, computer vision, heuristic search, knowledge representation and reasoning, Bayes networks, planning, and language understanding are each revealed through the growing capabilities of these agents. The book provides a refreshing and motivating new synthesis of the field by one of AI's master expositors and leading researchers. Artificial Intelligence: A New Synthesis takes the reader on a complete tour of this intriguing new world of AI.
  • Fundamentals of the Theory of Computation: Principles and Practice

    Principles and Practice
    • 1st Edition
    • Raymond Greenlaw + 1 more
    • English
    This innovative textbook presents the key foundational concepts for a one-semester undergraduate course in the theory of computation. It offers the most accessible and motivational course material available for undergraduate computer theory classes. Directed at undergraduates who may have difficulty understanding the relevance of the course to their future careers, the text helps make them more comfortable with the techniques required for the deeper study of computer science. The text motivates students by clarifying complex theory with many examples, exercises and detailed proofs.
  • Cache Memory Book, The

    • 2nd Edition
    • Jim Handy
    • English
    The Second Edition of The Cache Memory Book introduces systems designers to the concepts behind cache design. The book teaches the basic cache concepts and more exotic techniques. It leads readers through someof the most intricate protocols used in complex multiprocessor caches. Written in an accessible, informal style, this text demystifies cache memory design by translating cache concepts and jargon into practical methodologies and real-life examples. It also provides adequate detail to serve as a reference book for ongoing work in cache memory design.The Second Edition includes an updated and expanded glossary of cache memory terms and buzzwords. The book provides new real world applications of cache memory design and a new chapter on cache"tricks".
  • Genetic Programming

    An Introduction
    • 1st Edition
    • Wolfgang Banzhaf + 3 more
    • English
    Since the early 1990s, genetic programming (GP)—a discipline whose goal is to enable the automatic generation of computer programs—has emerged as one of the most promising paradigms for fast, productive software development. GP combines biological metaphors gleaned from Darwin's theory of evolution with computer-science approaches drawn from the field of machine learning to create programs that are capable of adapting or recreating themselves for open-ended tasks.This unique introduction to GP provides a detailed overview of the subject and its antecedents, with extensive references to the published and online literature. In addition to explaining the fundamental theory and important algorithms, the text includes practical discussions covering a wealth of potential applications and real-world implementation techniques. Software professionals needing to understand and apply GP concepts will find this book an invaluable practical and theoretical guide.