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Morgan Kaufmann

  • Robots for Kids

    Exploring New Technologies for Learning
    • 1st Edition
    • Allison Druin + 1 more
    • English
    Within the sphere of children's learning and play, the concept of robot and the application of actual robots are undergoing a dramatic expansion. Here the term "robot" refers to a growing range of interactive devices-including toys, pets, assistants to the disabled, and overtly educational tools-which are being used in ways that are expected to have profound and beneficial effects on how our children develop and grow.Robots for Kids: Exploring New Technologies for Learning opens with contributions from leading designers and researchers, each offering a unique perspective into the challenge of developing robots specifically for children. The second part is devoted to the stories of educators who work with children using these devices, exploring new applications and mapping their impact. Throughout the book, essays by children are included that discuss their first-hand experiences and ideas about robots. This is an engaging, entertaining, and insightful book for a broad audience, including HCI, AI, and robotics researchers in business and academia, new media and consumer product developers, robotics hobbyists, toy designers, teachers, and education researchers.
  • Big Book of Internet File Transfer RFCs

    • 1st Edition
    • Peter Loshin
    • English
    File Transfer Protocol (FTP) was one of the first applications implemented on the Internet, and it is also one of the most fundamental. Almost all Internet hosts support it, as do almost all browsers. This volume offers exhaustive coverage of the rules governing how clients and servers communicate to enable successful data transfers via FTP. In addition to documentation of file transfer mechanics, readers will find practical instructions on many special techniques, including using file transfers for network booting and the security issues relating to file transfer over the Internet. Despite the growing acceptance of protocols specific to the Web, there remain many scenarios in which simple file transfer offers clear-cut advantages. Thus, this book is certain to prove an important source of information for years to come.
  • Fractals Everywhere

    • 1st Edition
    • Michael F. Barnsley
    • English
    This volume is the second edition of the highly successful Fractals Everywhere. The Focus of this text is how fractal geometry can be used to model real objects in the physical world. This edition of Fractals Everywhere is the most up-to-date fractal textbook available today.Fractals Everywhere may be supplemented by Michael F. Barnsley's Desktop Fractal Design System (version 2.0) with IBM for Macintosh software. The Desktop Fractal Design System 2.0 is a tool for designing Iterated Function Systems codes and fractal images, and makes an excellent supplement to a course on fractal geometry
  • Introduction to Data Compression

    • 2nd Edition
    • Khalid Sayood
    • English
    The second edition of Introduction to Data Compression builds on the features that made the first the logical choice-for practitioners who need a comprehensive guide to compression for all types of multimedia and instructors who want to equip their students with solid foundations in these increasingly important and diverse techniques.This book provides an extensive introduction to the theory underlying today's compression techniques, with detailed, instruction for their application. All of the coverage has been updated to reflect the state of the art in data compression, including both new algorithms and older methods for which new uses are being found.
  • Information Appliances and Beyond

    Interaction Design for Consumer Products
    • 1st Edition
    • Eric Bergman
    • English
    Information appliances and other interactive products "beyond the desktop" present user interface design challenges that are only beginning to be understood. In this one-of-a-kind book, interaction designers examine the issues they confronted in their projects: Microsoft Windows CE, a vehicle navigation system, interactive children's toys, and more. You'll enjoy reading their engaging and sometimes surprising stories, but more importantly you'll gain insights that will benefit your own design and development work.
  • GUI Bloopers

    Don'ts and Do's for Software Developers and Web Designers
    • 1st Edition
    • Jeff Johnson
    • English
    GUI Bloopers looks at user interface design bloopers from commercial software, Web sites, and information appliances, explaining how intelligent, well-intentioned professionals made these dreadful mistakes--and how you can avoid them. While equipping you with all the theory needed to learn from these examples, GUI expert Jeff Johnson also presents the reality of interface design in an entertaining, anecdotal, and instructive way.This is an excellent, well-illustrated resource for anyone whose work touches on usability issues, including software engineers, Web site designers, managers of development processes, QA professionals, and usability professionals.Hear Jeff Johnson's interview podcast on software and website usability at the University of Canterbury (25 min.)
  • Information Visualization

    Perception for Design
    • 1st Edition
    • Colin Ware
    • English
    This is the first book to combine a strictly scientific approach tohuman perception with a practical concern for the rules governing theeffective visual presentation of information. Surveying the researchof leading psychologists and neurophysiologists, the author isolateskey principles at work in vision and perception, and from them, derivesspecific, effective visualization techniques, suitable for a wide rangeof scenarios. You can apply these principles in ways to optimize howothers perceive visual information-resultin... in improved clarity,utility, and persuasiveness. Likewise, you can apply them to yourown exploratory data analyses to develop display strategies thatmake data patterns and their significance easier to discern.Information Visualization transcends the often-divergent approaches tovisualization taken by individual disciplines. It will prove afascinating, practical resource for anyone who uses graphicalpresentatio... as a key to successful analysis and communication:graphi... artists, user interface/interactio... designers, financialanalysts, data miners, and managers faced with information-intensiv...
  • The Object Data Standard

    ODMG 3.0
    • 1st Edition
    • R. G. Cattell + 8 more
    • English
    This isn't a book about the Object Data Standard; it's the complete,fully authoritative version of the standard itself, presented by theresearchers who developed it. This book provides all the detailscomprising ODMG 3.0, making the latest version of the specificationthe most mature and most flexible yet.When it comes to storing objects in databases, ODMG 3.0 is astandard with which you need to be familiar-whether you design,develop, or implement object database products, object-to-relational... mapping products, or applications based on these products.
  • Advanced RenderMan

    Creating CGI for Motion Pictures
    • 1st Edition
    • Anthony A. Apodaca + 1 more
    • English
    Advanced RenderMan: Creating CGI for Motion Pictures is precisely what you and other RenderMan users are dying for. Written by the world's foremost RenderMan experts, it offers thoroughly updated coverage of the standard while moving beyond the scope of the original RenderMan Companion to provide in-depth information on dozens of advanced topics. Both a reference and a tutorial, this book will quickly prove indispensable, whether you're a technical director, graphics programmer, modeler, animator, or hobbyist.
  • Advances in Persistent Object Systems

    Proceedings of the Int'l Workshop on Persistent Object Systems (POS) and the Int'l Workshop on Persistence & Java (PJAVA)
    • 1st Edition
    • Ron Morrison + 2 more
    • English
    Proceedings of the biennial International Workshops on Persistent Object Systems.