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Morgan Kaufmann

  • Embedded Computing

    A VLIW Approach to Architecture, Compilers and Tools
    • 1st Edition
    • Joseph A. Fisher + 2 more
    • English
    The fact that there are more embedded computers than general-purpose computers and that we are impacted by hundreds of them every day is no longer news. What is news is that their increasing performance requirements, complexity and capabilities demand a new approach to their design. Fisher, Faraboschi, and Young describe a new age of embedded computing design, in which the processor is central, making the approach radically distinct from contemporary practices of embedded systems design. They demonstrate why it is essential to take a computing-centric and system-design approach to the traditional elements of nonprogrammable components, peripherals, interconnects and buses. These elements must be unified in a system design with high-performance processor architectures, microarchitectures and compilers, and with the compilation tools, debuggers and simulators needed for application development. In this landmark text, the authors apply their expertise in highly interdisciplinary hardware/software development and VLIW processors to illustrate this change in embedded computing. VLIW architectures have long been a popular choice in embedded systems design, and while VLIW is a running theme throughout the book, embedded computing is the core topic. Embedded Computing examines both in a book filled with fact and opinion based on the authors many years of R&D experience.
  • Mobile Agents

    Basic Concepts, Mobility Models, and the Tracy Toolkit
    • 1st Edition
    • Peter Braun + 1 more
    • English
    Mobile agents are software nomads that act as your personal representative, working autonomously through networks. They are able to visit network nodes directly using available computing power and are not limited by platform. This emerging field is now poised to become a cornerstone for new Web-based ubiquitous computing environments. Mobile Agents provides a practical introduction to mobile agent technology and surveys the state of the art in mobile agent research. Students and researchers can use the book as an introduction to the concepts and possibilities of this field and as an overview of ongoing research. Developers can use it to identify the capabilities of the technology to decide if mobile agents are the right solution for them. Practioners can also gain hands-on experience in programming mobile agents through exploration of the source code for a complete mobile agent environment available through the companion website.
  • Network Algorithmics

    An Interdisciplinary Approach to Designing Fast Networked Devices
    • 1st Edition
    • George Varghese
    • English
    In designing a network device, you make dozens of decisions that affect the speed with which it will perform—sometimes for better, but sometimes for worse. Network Algorithmics provides a complete, coherent methodology for maximizing speed while meeting your other design goals. Author George Varghese begins by laying out the implementation bottlenecks that are most often encountered at four disparate levels of implementation: protocol, OS, hardware, and architecture. He then derives 15 solid principles—ranging from the commonly recognized to the groundbreaking—that are key to breaking these bottlenecks. The rest of the book is devoted to a systematic application of these principles to bottlenecks found specifically in endnodes, interconnect devices, and specialty functions such as security and measurement that can be located anywhere along the network. This immensely practical, clearly presented information will benefit anyone involved with network implementation, as well as students who have made this work their goal. FOR INSTRUCTORS: To obtain access to the solutions manual for this title simply register on our textbook website (textbooks.elsevier.... request access to the Computer Science subject area. Once approved (usually within one business day) you will be able to access all of the instructor-only materials through the "Instructor Manual" link on this book's academic web page at textbooks.elsevier.c...
  • Voice Interaction Design

    Crafting the New Conversational Speech Systems
    • 1st Edition
    • Randy Allen Harris
    • English
    From the voice on the phone, to the voice on the computer, to the voice from the toaster, speech user interfaces are coming into the mainstream and are here to stay forever. Soundly anchored in HCI, cognitive psychology, linguistics, and social psychology, this supremely practical book is loaded with examples, how-to advice, and design templates. Drawing widely on decades of research—in lexicography, conversation analysis, computational linguistics, and social psychology—author Randy Allen Harris outlines the principles of how people use language interactively, and illustrates every aspect of design work.In the first part of the book, Harris provides a thorough conceptual basis of language in all its relevant aspects, from speech sounds to conversational principles. The second part takes you patiently through the entire process of designing an interactive speech system: from team building to user profiles, to agent design, scripting, and evaluation. This book provides interaction designers with the knowledge and strategies to craft language-based applications the way users will expect them to behave.
  • Understanding Digital Libraries

    • 2nd Edition
    • Michael Lesk
    • English
    This fully revised and updated second edition of Understanding Digital Libraries focuses on the challenges faced by both librarians and computer scientists in a field that has been dramatically altered by the growth of the Web. At every turn, the goal is practical: to show you how things you might need to do are already being done, or how they can be done. The first part of the book is devoted to technology and examines issues such as varying media requirements, indexing and classification, networks and distribution, and presentation. The second part of the book is concerned with the human contexts in which digital libraries function. Here you’ll find specific and useful information on usability, preservation, scientific applications, and thorny legal and economic questions.
  • Visualizing Quaternions

    • 1st Edition
    • Steve Cunningham + 1 more
    • English
    Introduced 160 years ago as an attempt to generalize complex numbers to higher dimensions, quaternions are now recognized as one of the most important concepts in modern computer graphics. They offer a powerful way to represent rotations and compared to rotation matrices they use less memory, compose faster, and are naturally suited for efficient interpolation of rotations. Despite this, many practitioners have avoided quaternions because of the mathematics used to understand them, hoping that some day a more intuitive description will be available.The wait is over. Andrew Hanson's new book is a fresh perspective on quaternions. The first part of the book focuses on visualizing quaternions to provide the intuition necessary to use them, and includes many illustrative examples to motivate why they are important—a beautiful introduction to those wanting to explore quaternions unencumbered by their mathematical aspects. The second part covers the all-important advanced applications, including quaternion curves, surfaces, and volumes. Finally, for those wanting the full story of the mathematics behind quaternions, there is a gentle introduction to their four-dimensional nature and to Clifford Algebras, the all-encompassing framework for vectors and quaternions.
  • Data Modeling Essentials

    • 3rd Edition
    • Graeme Simsion + 1 more
    • English
    Data Modeling Essentials, Third Edition, covers the basics of data modeling while focusing on developing a facility in techniques, rather than a simple familiarization with "the rules". In order to enable students to apply the basics of data modeling to real models, the book addresses the realities of developing systems in real-world situations by assessing the merits of a variety of possible solutions as well as using language and diagramming methods that represent industry practice. This revised edition has been given significantly expanded coverage and reorganized for greater reader comprehension even as it retains its distinctive hallmarks of readability and usefulness. Beginning with the basics, the book provides a thorough grounding in theory before guiding the reader through the various stages of applied data modeling and database design. Later chapters address advanced subjects, including business rules, data warehousing, enterprise-wide modeling and data management. It includes an entirely new section discussing the development of logical and physical modeling, along with new material describing a powerful technique for model verification. It also provides an excellent resource for additional lectures and exercises. This text is the ideal reference for data modelers, data architects, database designers, DBAs, and systems analysts, as well as undergraduate and graduate-level students looking for a real-world perspective.
  • ASIC and FPGA Verification

    A Guide to Component Modeling
    • 1st Edition
    • Richard Munden
    • English
    Richard Munden demonstrates how to create and use simulation models for verifying ASIC and FPGA designs and board-level designs that use off-the-shelf digital components. Based on the VHDL/VITAL standard, these models include timing constraints and propagation delays that are required for accurate verification of today’s digital designs. ASIC and FPGA Verification: A Guide to Component Modeling expertly illustrates how ASICs and FPGAs can be verified in the larger context of a board or a system. It is a valuable resource for any designer who simulates multi-chip digital designs.
  • Object-Oriented Construction Handbook

    Developing Application-Oriented Software with the Tools & Materials Approach
    • 1st Edition
    • Heinz Züllighoven
    • English
    Successful businesses and organizations are continually looking for ways to improve service and customer satisfaction in order to achieve long-term customer loyalty. In light of these goals, software developers must ask the question: how does customer orientation influence traditional approaches, methods, and principles of software development? In this book, a leading software architect and his team of software engineers describe how the idea of customer orientation in an organization leads to the creation of application-oriented software. This book describes what application-oriented software development is and how it can be conceptually and constructively designed with object-oriented techniques. It goes further to describe how to best fit together the many different methodologies and techniques that have been created for object-orientation (such as frameworks, platforms, components, UML, Unified Process, design patterns, and eXtreme Programming) to design and build software for real projects. This book brings together the best of research, development, and day-to-day project work to the task of building large software systems.
  • Physically Based Rendering

    From Theory to Implementation
    • 2nd Edition
    • Matt Pharr + 1 more
    • English
    Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery. This new edition greatly refines its best-selling predecessor by streamlining all obsolete code as well as adding sections on parallel rendering and system design; animating transformations; multispectral rendering; realistic lens systems; blue noise and adaptive sampling patterns and reconstruction; measured BRDFs; and instant global illumination, as well as subsurface and multiple-scattering integrators. These updates reflect the current state-of-the-art technology, and along with the lucid pairing of text and code, ensure the book's leading position as a reference text for those working with images, whether it is for film, video, photography, digital design, visualization, or gaming.