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Books in Computer science

The Computing collection presents a range of foundational and applied content across computer and data science, including fields such as Artificial Intelligence; Computational Modelling; Computer Networks, Computer Organization & Architecture, Computer Vision & Pattern Recognition, Data Management; Embedded Systems & Computer Engineering; HCI/User Interface Design; Information Security; Machine Learning; Network Security; Software Engineering.

  • Oracle's Cooperative Development Environment

    A Reference and User's Guidesfs
    • 1st Edition
    • June 28, 1995
    • Kevin Kline
    • English
    'Oracle's Cooperative Development Environment' provides a comprehensive examination of all the programming tools in Oracle's new Cooperative Development Environment (CDE).This unique book explores the capabilities of the CDE and details the creation of powerful, GUI-based, client-server and centralized information systems. Experts and novices alike will acquire the skills necessary to quickly and easily complete the most complex information management projects.
  • An Introduction to Neural and Electronic Networks

    • 2nd Edition
    • May 18, 1995
    • Steven F. Zornetzer + 3 more
    • English
    This book is a vivid presentation of the foremost research and theory from the disciplines that provide the foundations of neural network research: neurobiology, physics, computer science, electrical engineering, mathematics, and psychology. An Introduction to Neural and Electronic Networks, Second Edition shows how neural networks and neurocomputing represent radical departures from conventional approaches to digital computers, in terms of algorithms as well as architecture. This Second Edition contains new chapters on computational models of hippocampal and cerebellar function, nonlinear information processing, adaptive filtering and pattern recognition, and digital VLSI architecture. Its strong interdisciplinary emphasis will appeal to a wide array of researchers and students - from neurobiologists to psychologists.
  • Information Superhighways

    Multimedia Users and Futures
    • 1st Edition
    • May 15, 1995
    • Stephen J. Emmott
    • English
    A global information revolution has begun. Converging communications and computing technologies are forming information superhighways, linking people and information interactively, at any time, in any place, via a combination of multimedia, digital video, sound, graphics, and text.The challenge now is to understand the needs of people as the users of information superhighways and develop products and services that use the technological advances to positive effect. This is the first book to examine these issues. It shows that by focusing on users, a range of multimedia applications emerge which make more imaginative use of computing and bandwidth than the products of the current focus on application development, such as"video on demand."The book emphasizes the point that the information revolution will be driven by users, not the multimedia industry.Information Superhighways is essential reading for those working in the communications, computing, and media industries, and in multimedia. It will also be of interest to students and practitioners in psychology, computing, and human-computer interaction.
  • Graphics Gems V (IBM Version)

    • 1st Edition
    • May 9, 1995
    • Alan W. Paeth
    • English
    Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.
  • HRT-HOODâ„¢: A Structured Design Method for Hard Real-Time Ada Systems

    • 1st Edition
    • Volume 3
    • April 7, 1995
    • A. Burns + 1 more
    • English
    The increasing use of computers for real-time control on board spacecrafts has brought with it a greater emphasis on the development methodology used for such systems. By their nature, spacecraft control computers have to operate unattended for long periods and because of the programmatics of space, systems are subject to a long development cycle. As a result, there are two distinct concerns, the first being that the development approach guarantees functional and timing correctness, the second being that problems, particularly those associated with timing, are considered as early as possible in the spacecraft development life cycle.The European Space Agency has, for a number of years, encouraged the development of software using HOOD. It was thus a natural next step to investigate the incorporation of time within the existing HOOD framework. This has proven to be very beneficial and this book describes the approach developed by the authors for handling Hard Real-Time applications. It describes both the background scheduling theory, provides practical examples of its application to real life problems, and demonstrates how it is used in the various phases of the development of Hard Real-Time systems.
  • Algorithms and Parallel VLSI Architectures III

    • 1st Edition
    • March 16, 1995
    • M. Moonen + 1 more
    • English
    A comprehensive overview of the current evolution of research in algorithms, architectures and compilation for parallel systems is provided by this publication.The contributions focus specifically on domains where embedded systems are required, either oriented to application-specific or to programmable realisations. These are crucial in domains such as audio, telecom, instrumentation, speech, robotics, medical and automotive processing, image and video processing, TV, multimedia, radar and sonar.The book will be of particular interest to the academic community because of the detailed descriptions of research results presented. In addition, many contributions feature the "real-life" applications that are responsible for driving research and the impact of their specific characteristics on the methodologies is assessed.The publication will also be of considerable value to senior design engineers and CAD managers in the industrial arena, who wish either to anticipate the evolution of commercially available design tools or to utilize the presented concepts in their own R&D programmes.
  • Foundational Issues in Artificial Intelligence and Cognitive Science

    Impasse and Solution
    • 1st Edition
    • Volume 109
    • March 7, 1995
    • Mark H. Bickhard + 1 more
    • English
    The book focuses on a conceptual flaw in contemporary artificial intelligence and cognitive science. Many people have discovered diverse manifestations and facets of this flaw, but the central conceptual impasse is at best only partially perceived. Its consequences, nevertheless, visit themselves asdistortions and failures of multiple research projects - and make impossible the ultimate aspirations of the fields.The impasse concerns a presupposition concerning the nature of representation - that all representation has the nature of encodings: encodingism. Encodings certainly exist, butencodingism is at root logically incoherent; any programmatic research predicted on it is doomed too distortion and ultimate failure.The impasse and its consequences - and steps away from that impasse - are explored in a large number of projects and approaches. These include SOAR, CYC, PDP, situated cognition, subsumption architecture robotics, and the frame problems - a general survey of the current research in AI and Cognitive Science emerges.Interactivis... an alternative model of representation, is proposed and examined.
  • Multimedia and Hypertext

    The Internet and Beyond
    • 1st Edition
    • February 27, 1995
    • Jakob Nielsen
    • English
    Based on his best-selling HyperText and HpyerMedia, Jakob Nielsen takes hypertext a step further--to the Internet. Multimedia and Hypertext: The Internet and Beyond explores new and developing applications in multimedia and hypertext as well as offering coverage of the use of HTML (hypertext markup language) and the World Wide Web with interfaces such as Mosaic and Netscape.
  • Sendmail: Theory and Practice

    • 1st Edition
    • February 17, 1995
    • Frederick M Avolio + 1 more
    • English
    * Provides 'cookbook recipes' and simplified explanations on how Sendmail works and how to manage a mail system * Examines e-mail and Sendmail by laying ground work and defining key terms * Progresses from the simple to the complex, providing knowledgeessential for both the interested user and the experienced system manager.Sendmail is the ULTRIX, OSF/1, and BSD UNIX standard mail deliverer; however, Sendmail has been and is still considered by many to be impossible to understand. Sendmail: Theory and Practice explains Sendmail's history, architecture, configuration, andmaintenance. Systems managers wanting to learn how to set-up and maintain their mail system (made up of one or many computers) and interested readers wanting to learn more about electronic mail will find this book beneficial. The book explains how andwhy Sendmail does what it does and provides practical advnce about designing and maintaining an electronic mail system. 'You need this book if you run a mail gateway, or if you have a really strong curiosity about how email works.' - C Vu, November 1995
  • Advances in Electronics and Electron Physics

    • 1st Edition
    • Volume 89
    • February 6, 1995
    • English