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Books in Computer science

The Computing collection presents a range of foundational and applied content across computer and data science, including fields such as Artificial Intelligence; Computational Modelling; Computer Networks, Computer Organization & Architecture, Computer Vision & Pattern Recognition, Data Management; Embedded Systems & Computer Engineering; HCI/User Interface Design; Information Security; Machine Learning; Network Security; Software Engineering.

  • The Steiner Tree Problem

    • 1st Edition
    • Volume 53
    • F.K. Hwang + 2 more
    • English
    The Steiner problem asks for a shortest network which spans a given set of points. Minimum spanning networks have been well-studied when all connections are required to be between the given points. The novelty of the Steiner tree problem is that new auxiliary points can be introduced between the original points so that a spanning network of all the points will be shorter than otherwise possible. These new points are called Steiner points - locating them has proved problematic and research has diverged along many different avenues.This volume is devoted to the assimilation of the rich field of intriguing analyses and the consolidation of the fragments. A section has been given to each of the three major areas of interest which have emerged. The first concerns the Euclidean Steiner Problem, historically the original Steiner tree problem proposed by Jarník and Kössler in 1934. The second deals with the Steiner Problem in Networks, which was propounded independently by Hakimi and Levin and has enjoyed the most prolific research amongst the three areas. The Rectilinear Steiner Problem, introduced by Hanan in 1965, is discussed in the third part. Additionally, a forth section has been included, with chapters discussing areas where the body of results is still emerging.The collaboration of three authors with different styles and outlooks affords individual insights within a cohesive whole.
  • Physically-Based Modeling for Computer Graphics

    A Structured Approach
    • 1st Edition
    • Ronen Barzel + 1 more
    • English
    Physically-Based Modeling for Computer Graphics: A Structured Approach addresses the challenge of designing and managing the complexity of physically-based models. This book will be of interest to researchers, computer graphics practitioners, mathematicians, engineers, animators, software developers and those interested in computer implementation and simulation of mathematical models.
  • C4.5

    Programs for Machine Learning
    • 1st Edition
    • J. Ross Quinlan
    • English
    Classifier systems play a major role in machine learning and knowledge-based systems, and Ross Quinlan's work on ID3 and C4.5 is widely acknowledged to have made some of the most significant contributions to their development. This book is a complete guide to the C4.5 system as implemented in C for the UNIX environment. It contains a comprehensive guide to the system's use , the source code (about 8,800 lines), and implementation notes. C4.5 starts with large sets of cases belonging to known classes. The cases, described by any mixture of nominal and numeric properties, are scrutinized for patterns that allow the classes to be reliably discriminated. These patterns are then expressed as models, in the form of decision trees or sets of if-then rules, that can be used to classify new cases, with emphasis on making the models understandable as well as accurate. The system has been applied successfully to tasks involving tens of thousands of cases described by hundreds of properties. The book starts from simple core learning methods and shows how they can be elaborated and extended to deal with typical problems such as missing data and over hitting. Advantages and disadvantages of the C4.5 approach are discussed and illustrated with several case studies. This book should be of interest to developers of classification-based intelligent systems and to students in machine learning and expert systems courses.
  • Understanding the New SQL

    A Complete Guide
    • 1st Edition
    • Jim Melton + 1 more
    • English
    An effective introduction to SQL, and a comprehensive reference for years to come. As the editor of the 1992 standard, Jim Melton is an authority on the language and its new features. Using a highly readable, conversational style, he and Alan Simon clearly present the power of SQL. They describe practical methods of using SQL to solve problems, advanced SQL query expressions, dynamic SQL, transaction models, and database design.
  • Advances in Computers

    • 1st Edition
    • Volume 35
    • English
  • Transaction Processing

    Concepts and Techniques
    • 1st Edition
    • Jim Gray + 1 more
    • English
    The key to client/server computing.Transactio... processing techniques are deeply ingrained in the fields ofdatabases and operating systems and are used to monitor, control and updateinformation in modern computer systems. This book will show you how large,distributed, heterogeneous computer systems can be made to work reliably.Using transactions as a unifying conceptual framework, the authors show howto build high-performance distributed systems and high-availabilityapp... with finite budgets and risk.The authors provide detailed explanations of why various problems occur aswell as practical, usable techniques for their solution. Throughout the book,examples and techniques are drawn from the most successful commercial andresearch systems. Extensive use of compilable C code fragments demonstratesthe many transaction processing algorithms presented in the book. The bookwill be valuable to anyone interested in implementing distributed systemsor client/server architectures.
  • Artificial Intelligence in Engineering Design

    Volume III: Knowledge Acquisition, Commercial Systems, And Integrated Environments
    • 1st Edition
    • Christopher Tong + 1 more
    • English
    Artificial Intelligence in Engineering Design is a three volume edited collection of key papers from the field of artificial intelligence and design, aimed at providing a description of the field, and focusing on how ideas and methods from artifical intelligence can help engineers in the design of physical artifacts and processes. The book surveys a wide variety of applications in the areas of civil, mechanical, chemical, VLSI, electrical, and computer engineering. The contributors are from leading academic computer-aided design centers as well as from industry.
  • Pattern Recognition and Machine Learning

    • 1st Edition
    • Y. Anzai
    • English
    This is the first text to provide a unified and self-contained introduction to visual pattern recognition and machine learning. It is useful as a general introduction to artifical intelligence and knowledge engineering, and no previous knowledge of pattern recognition or machine learning is necessary. Basic for various pattern recognition and machine learning methods. Translated from Japanese, the book also features chapter exercises, keywords, and summaries.
  • Advances in Computers

    • 1st Edition
    • Volume 34
    • English