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Books in Computer science

The Computing collection presents a range of foundational and applied content across computer and data science, including fields such as Artificial Intelligence; Computational Modelling; Computer Networks, Computer Organization & Architecture, Computer Vision & Pattern Recognition, Data Management; Embedded Systems & Computer Engineering; HCI/User Interface Design; Information Security; Machine Learning; Network Security; Software Engineering.

  • Information Visualization in Data Mining and Knowledge Discovery

    • 1st Edition
    • Usama Fayyad + 2 more
    • English
    Mainstream data mining techniques significantly limit the role of human reasoning and insight. Likewise, in data visualization, the role of computational analysis is relatively small. The power demonstrated individually by these approaches to knowledge discovery suggests that somehow uniting the two could lead to increased efficiency and more valuable results. But is this true? How might it be achieved? And what are the consequences for data-dependent enterprises?Informat... Visualization in Data Mining and Knowledge Discovery is the first book to ask and answer these thought-provoking questions. It is also the first book to explore the fertile ground of uniting data mining and data visualization principles in a new set of knowledge discovery techniques. Leading researchers from the fields of data mining, data visualization, and statistics present findings organized around topics introduced in two recent international knowledge discovery and data mining workshops. Collected and edited by three of the area's most influential figures, these chapters introduce the concepts and components of visualization, detail current efforts to include visualization and user interaction in data mining, and explore the potential for further synthesis of data mining algorithms and data visualization techniques. This incisive, groundbreaking research is sure to wield a strong influence in subsequent efforts in both academic and corporate settings.
  • Handbook of Silicon Wafer Cleaning Technology

    • 2nd Edition
    • Karen Reinhardt + 1 more
    • English
    The second Edition of the Handbook of Silicon Wafer Cleaning Technology is intended to provide knowledge of wet, plasma, and other surface conditioning techniques used to manufacture integrated circuits. The integration of the clean processes into the device manufacturing flow will be presented with respect to other manufacturing steps such as thermal, implant, etching, and photolithography processes. The Handbook discusses both wet and plasma-based cleaning technologies that are used for removing contamination, particles, residue, and photoresist from wafer surfaces. Both the process and the equipment are covered. A review of the current cleaning technologies is included. Also, advanced cleaning technologies that are under investigation for next generation processing are covered; including supercritical fluid, laser, and cryoaerosol cleaning techniques. Additionally theoretical aspects of the cleaning technologies and how these processes affect the wafer is discussed such as device damage and surface roughening will be discussed. The analysis of the wafers surface is outlined. A discussion of the new materials and the changes required for the surface conditioning process used for manufacturing is also included.
  • Electronic Commerce

    Principles and Practice
    • 1st Edition
    • Hossein Bidgoli
    • English
    This four-part overview of electronic commerce offers a more thorough and technical view of the subject than many recent books on the subject. The book provides a balance of theories, applications, and hands-on material. Electronic Commerce is divided into four parts: Electronic Commerce Basics, Electronic Commerce Supporting Activities, Implementation and Management Issues in Electronic Commerce, and Appendix and Glossary. The book's chapters begin with introductions of leading companies with significant e-commerce expertise and at least two small case studies. They include 10 or more hands-on exercises, encouraging readers to explore and analyze sites, and a list of key terms and bibliographic citations. They conclude with 25-30 review questions and 6-10 projects for further investigation.
  • The Computer Animator's Technical Handbook

    • 1st Edition
    • Lynn Pocock + 1 more
    • English
    This is a complete, in-depth reference that will be of enormous value to anyone in the computer animation field-from students to established professionals to the many traditional animators who find themselves drawn to the computer-based world. The Computer Animator's Technical Handbook distinguishes itself by giving full attention to the motion that defines animation (as opposed to the modeling that produces the still image) and the often-neglected production processes that make it possible. The work of two widely recognized computer animation experts, this book is destined to become the standard reference for professionals throughout the industry and a popular text in classrooms.
  • Computer Animation

    Algorithms and Techniques
    • 1st Edition
    • Rick Parent
    • English
    Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation: Algorithms and Techniques will help work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction-informat... you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success.
  • Readings in Multimedia Computing and Networking

    • 1st Edition
    • Kevin Jeffay + 1 more
    • English
    Readings in Multimedia Computing and Networking captures the broad areas of research and developments in this burgeoning field, distills the key findings, and makes them accessible to professionals, researchers, and students alike. For the first time, the most influential and innovative papers on these topics are presented in a cohesive form, giving shape to the diverse area of multimedia computing. The seminal moments are recorded by a dozen visionaries in the field and each contributing editor provides a context for their area of research by way of a thoughtful, focused chapter introduction. The volume editors, Kevin Jeffay and HongJiang Zhang, offer further incisive interpretations of past and present developments in this area, including those within media and content processing, operating systems, and networking support for multimedia. This book will provide you with a sound understanding of the theoretical and practical issues at work in the field's continuing evolution.
  • Visual Effects in a Digital World

    A Comprehensive Glossary of over 7000 Visual Effects Terms
    • 1st Edition
    • Karen Goulekas
    • English
    As the visual effects industry has diversified, so too have the books written to serve the needs of this industry. Today there are hundreds of highly specialized titles focusing on particular aspects of film and broadcast animation, computer graphics, stage photography, miniature photography, color theory, and many others. Visual Effects in a Digital World offers a much-needed reconsolidation of this knowledge. All of the industry's workers frequently need to understand concepts from other specialties, and this book-the only one of its kind-lets them look up and grasp the basics of any visual effects concept in a matter of seconds. It's a great way for everyone, regardless of experience, to find their way through the jargon and learn what they need to know.
  • Advances in Computers

    • 1st Edition
    • Volume 55
    • English
    Volume 55 covers some particularly hot topics. Linda Harasim writes about education and the Web in "The Virtual University: A State of the Art." She discusses the issues that will need to be addressed if online education is to live up to expectations. Neville Holmes covers a related subject in his chapter "The Net, the Web, and the Children." He argues that the Web is an evolutionary, rather than revolutionary, development and highlights the division between the rich and the poor within and across nations. Continuing the WWW theme, George Mihaila, Louqa Raschid, and Maria-Esther Vidal look at the problems of using the Web and finding the information you want.Naren Ramakrishnan and Anath Grama discuss another aspect of finding relevant information in large databases in their contribution. They discuss the algorithms, techniques, and methodologies for effective application of scientific data mining.Returning to the Web theme, Ross Anderson, Frank Stajano, and Jong-Hyeon Lee address the issue of security policies. Their survey of the most significant security policy models in the literature shows how security may mean different things in different contexts.John Savage, Alan Selman, and Carl Smith take a step back from the applications and address how theoretical computer science has had an impact on practical computing concepts. Finally, Yuan Taur takes a step even further back and discusses the development of the computer chip.Thus, Volume 55 takes us from the very fundamentals of computer science-the chip-right to the applications and user interface with the Web.
  • Palm OS Web Application Developers Guide

    Including PQA and Web Clipping
    • 1st Edition
    • Ben Combee + 3 more
    • English
    With an 80% hand-held device market-share, the Palm Organizer is the platform of choice for Mobile Internet application developers.With its decision to license the Palm OS to rival device manufacturers such as Sony, Motorola, and Handspring, Palm has further strengthened its claim as the industry standard for Mobile Computing architecture. Palm OS Web Application Developers Guide provides step-by-step instructions on how to migrate existing HTML to the Palm platform. The book will be useful for webmasters looking to convert current web pages. It is also ideal for C and Java programmers interested in building more dynamic applications from the ground up.
  • Designing A Wireless Network

    • 1st Edition
    • Syngress
    • English
    Business is on the move - mobile computing must keep up!Innovative technology is making the communication between computers a cordless affair. Mobile computing with laptops, hand helds and mobile phones is increasing the demand for reliable and secure wireless networks. Network engineers and consultants need to create and build cutting-edge wireless networks in both the small business and multi-million dollar corporations.Designi... Wireless Networks provides the necessary information on how to design and implement a wireless network. Beginning with detailed descriptions of the various implementations and architectures of wireless technologies and moving to the step-by-step instructions on how to install and deploy a fixed wireless network; this book will teach users with no previous wireless networking experience how to design and build their own wireless network based on the best practices of the Enhanced Services from Lucent Technologies.