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Books in Computer science

The Computing collection presents a range of foundational and applied content across computer and data science, including fields such as Artificial Intelligence; Computational Modelling; Computer Networks, Computer Organization & Architecture, Computer Vision & Pattern Recognition, Data Management; Embedded Systems & Computer Engineering; HCI/User Interface Design; Information Security; Machine Learning; Network Security; Software Engineering.

    • Web Information Management

      • 1st Edition
      • May 31, 2007
      • Stephen Mutula + 1 more
      • English
      • Paperback
        9 7 8 1 8 4 3 3 4 2 7 3 1
      • Hardback
        9 7 8 1 8 4 3 3 4 2 7 4 8
      • eBook
        9 7 8 1 7 8 0 6 3 1 8 9 9
      This is a cross-disciplinary text book on web-based information management for students, faculty and practitioners (in business, industry and government). The Web has emerged as a universal space of information, occasioning proliferation of electronic publications. Though efforts have been made in developing tools and methods such as search engines, metadata, portals, subject directories and subject gateways aimed at enhancing the organization of and accessibility to information on the web, more remains to be done. The book addresses gaps in the existing web-based tools and methods for information management.
    • Microsoft Outlook 2007 Programming

      • 1st Edition
      • May 30, 2007
      • Sue Mosher
      • English
      • Paperback
        9 7 8 1 5 5 5 5 8 3 4 6 0
      • eBook
        9 7 8 0 0 8 0 5 4 8 7 3 9
      Microsoft Outlook is the most widely used e-mail program and offers the most programmability. Sue Mosher introduces key concepts for programming Outlook using Visual Basic for Applications, custom Outlook forms, and external scripts, without the need for additional development tools. For those who manage Outlook installations, it demonstrates how to use new features in the Outlook 2007 programming model such as building scripts that can create rules and views and manage categories. Power users will discover how to enhance Outlook with custom features, such as the ability to process incoming mail and extract key information. Aimed at the non-professional programmer, it also provides a quick guide to Outlook programming basics for pro developers who want to dive into Outlook integration.
    • Microsoft Exchange Server 2007: Tony Redmond's Guide to Successful Implementation

      • 1st Edition
      • May 29, 2007
      • Tony Redmond
      • English
      • Paperback
        9 7 8 1 5 5 5 5 8 3 4 7 7
      • eBook
        9 7 8 0 0 8 0 5 4 8 9 8 2
      Microsoft Exchange Server 2007 marks the biggest advancement in the history of the Exchange Product group. The completely re-engineered server system will change the face of how IT administrators approach Exchange. Tony Redmond, one of the world’s most acclaimed Exchange experts, offers insider insight from the very basics of the newly transformed architecture to understanding the nuances of the new and improved Microsoft Management Console (MMC) 3.0 and the two new administrative interfaces—the Exchange Management Console (EMC) and the Exchange Management Shell (EMS).
    • Virtualization with Xen(tm): Including XenEnterprise, XenServer, and XenExpress

      • 1st Edition
      • May 23, 2007
      • David E. Williams
      • English
      • eBook
        9 7 8 0 0 8 0 5 5 3 9 3 1
      Complete Coverage of Xen, Including Version 3.2Virtualization with Xen is the first book to demonstrate to readers how to install, administer, and maintain a virtual infrastructure based on XenSource’s latest release, Xen 3.2. It discusses best practices for setting up a Xen environment correctly the first time, maximizing the utilization of server assets while taking advantage of the fastest and most secure enterprise-grade paravirtualization architecture. It covers both basic and advanced topics, such as planning and installation, physical-to-virtual migrations, virtual machine provisioning, resource management, and monitoring and troubleshooting guests and Xen hosts.* Explore Xen’s Virtualization ModelFind a complete overview of the architecture model as well of all products: Xen 3.0 , Xen Express, XenServer, and Xen Enterprise.* Deploy XenUnderstand the system requirements, learn installation methods, and see how to install Xen on a free Linux distribution.* Master the Administrator ConsoleLearn how to use the command-line tools and the remote Java-based consoler that manages the configuration and operations of XenServer hosts and VMs.* Manage Xen with Third-Party ToolsUse products like openQRM, Enomalism, and Project ConVirt to manage the VMM.* Deploy a Virtual Machine in XenLearn about workload planning and installing modified guests, unmodified guests, and Windows guests.* Explore Advanced Xen ConceptsBuild a Xen Cluster, complete a XenVM migration, and discover XenVM backup and recovery solutions.* See the Future of VirtualizationSee the unofficial Xen road map and what virtual infrastructure holds for tomorrow’s data center.* See Other Virtualization Technologies and How They Compare with XenTake a look at the different types of server virtualization, other virtual machine software available, and how they compare with Xen.
    • Secure Roaming in 802.11 Networks

      • 1st Edition
      • May 17, 2007
      • Paul Goransson + 1 more
      • English
      • Paperback
        9 7 8 0 7 5 0 6 8 2 1 1 4
      • eBook
        9 7 8 0 0 8 0 5 4 8 9 4 4
      Secure Roaming in 802.11 Networks offers a comprehensive treatise on Wi-Fi 802.11 roaming by comparing/contrastin... it to cellular roaming theory and techniques. The book explores the fundamental concepts, basic theory, and key principles of 802.11 networks with roaming capabilities. It helps ensure secure and constant connectivity of laptops, PDAs and other emerging mobile devices. Today, we increasingly expect to find public Wide Local Area Network (WLAN) 802.11 access in our airports, public spaces, and hotels, and we want to maintain our connections when we’re mobile and using 802.11 WLANs. However, 802.11 was not originally designed with roaming capabilities and can’t, in its "pure" form, support seamless roaming between different hotspots and other 802.11 access points. This book details the theory behind various 802.11 extensions to permit roaming and describes how these extensions can be successfully implemented in 802.11 WLANs. It reviews coverage of user authentication in 802.11, as well as roaming between 802.11 and other wireless technologies. It also discusses wireless technologies and application programming interfaces. This book will appeal to RF/wireless engineers and designers, computer/data network engineers, and graduate students.
    • Advances in Computers

      • 1st Edition
      • Volume 69
      • May 3, 2007
      • Marvin Zelkowitz
      • English
      • Hardback
        9 7 8 0 1 2 3 7 3 7 4 5 8
      • eBook
        9 7 8 0 0 8 0 5 2 4 4 0 5
      The series covers new developments in computer technology. Most chapters present an overview of a current subfield within computers, with many citations, and often include new developments in the field by the authors of the individual chapters. Topics include hardware, software, theoretical underpinnings of computing, and novel applications of computers. This current volume emphasizes architectural advances and includes five chapters on hardware development, games for mobile devices such as cell phones, and open source software development. The book series is a valuable addition to university courses that emphasize the topics under discussion in that particular volume as well as belonging on the bookshelf of industrial practitioners who need to implement many of the technologies that are described.
    • Machine Learning and Data Mining

      • 1st Edition
      • April 30, 2007
      • Igor Kononenko + 1 more
      • English
      • Paperback
        9 7 8 1 9 0 4 2 7 5 2 1 3
      • eBook
        9 7 8 0 8 5 7 0 9 9 4 4 0
      Data mining is often referred to by real-time users and software solutions providers as knowledge discovery in databases (KDD). Good data mining practice for business intelligence (the art of turning raw software into meaningful information) is demonstrated by the many new techniques and developments in the conversion of fresh scientific discovery into widely accessible software solutions. This book has been written as an introduction to the main issues associated with the basics of machine learning and the algorithms used in data mining.Suitable for advanced undergraduates and their tutors at postgraduate level in a wide area of computer science and technology topics as well as researchers looking to adapt various algorithms for particular data mining tasks. A valuable addition to the libraries and bookshelves of the many companies who are using the principles of data mining (or KDD) to effectively deliver solid business and industry solutions.
    • X3D

      • 1st Edition
      • April 24, 2007
      • Don Brutzman + 1 more
      • English
      • Paperback
        9 7 8 0 1 2 0 8 8 5 0 0 8
      • eBook
        9 7 8 0 0 8 0 4 8 9 8 8 9
      In the early days of the Web a need was recognized for a language to display 3D objects through a browser. An HTML-like language, VRML, was proposed in 1994 and became the standard for describing interactive 3D objects and worlds on the Web. 3D Web courses were started, several best-selling books were published, and VRML continues to be used today. However VRML, because it was based on HTML, is a stodgy language that is not easy to incorporate with other applications and has been difficult to add features to. Meanwhile, applications for interactive 3D graphics have been exploding in areas such as medicine, science, industry, and entertainment. There is a strong need for a set of modern Web-based technologies, applied within a standard extensible framework, to enable a new generation of modeling & simulation applications to emerge, develop, and interoperate. X3D is the next generation open standard for 3D on the web. It is the result of several years of development by the Web 3D Consortium's X3D Task Group. Instead of a large monolithic specification (like VRML), which requires full adoption for compliance, X3D is a component-based architecture that can support applications ranging from a simple non-interactive animation to the latest streaming or rendering applications. X3D replaces VRML, but also provides compatibility with existing VRML content and browsers. Don Brutzman organized the first symposium on VRML and is playing a similar role with X3D; he is a founding member of the consortium. Len Daly is a professional member of the consortium and both Len and Don have been involved with the development of the standard from the start.
    • User-Centered Design Stories

      • 1st Edition
      • April 19, 2007
      • Carol Righi + 1 more
      • English
      • Paperback
        9 7 8 0 1 2 3 7 0 6 0 8 9
      • eBook
        9 7 8 0 0 8 0 4 8 1 5 5 5
      User-Centered Design Stories is the first user-centered design casebook with cases covering the key tasks and issues facing UCD practitioners today. Intended for both students and practitioners, this book follows the Harvard Case study method, where the reader is placed in the role of the decision-maker in a real-life professional situation. In this book, the reader is asked to analyze dozens of UCD work situations and propose solutions for the problem set. The problems posed in the cases cover a wide variety of key tasks and issues faced by practitioners, including those related to organizational/manag... topics, UCD methods and processes, and technical/ project issues. The benefit of the casebook and its organization is that it offers new practitioners (as well as experienced practitioners working in new settings) valuable practice in decision-making that cannot be obtained by simply reading a book or attending a seminar.
    • Sketching User Experiences: Getting the Design Right and the Right Design

      • 1st Edition
      • April 10, 2007
      • Bill Buxton
      • English
      • Paperback
        9 7 8 0 1 2 3 7 4 0 3 7 3
      • eBook
        9 7 8 0 0 8 0 5 5 2 9 0 3
      Sketching User Experiences approaches design and design thinking as something distinct that needs to be better understood—by both designers and the people with whom they need to work— in order to achieve success with new products and systems. So while the focus is on design, the approach is holistic. Hence, the book speaks to designers, usability specialists, the HCI community, product managers, and business executives. There is an emphasis on balancing the back-end concern with usability and engineering excellence (getting the design right) with an up-front investment in sketching and ideation (getting the right design). Overall, the objective is to build the notion of informed design: molding emerging technology into a form that serves our society and reflects its values. Grounded in both practice and scientific research, Bill Buxton’s engaging work aims to spark the imagination while encouraging the use of new techniques, breathing new life into user experience design.