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Books in Computer science

The Computing collection presents a range of foundational and applied content across computer and data science, including fields such as Artificial Intelligence; Computational Modelling; Computer Networks, Computer Organization & Architecture, Computer Vision & Pattern Recognition, Data Management; Embedded Systems & Computer Engineering; HCI/User Interface Design; Information Security; Machine Learning; Network Security; Software Engineering.

    • Television Versus the Internet

      • 1st Edition
      • September 1, 2010
      • Barrie Gunter
      • English
      • Paperback
        9 7 8 1 8 4 3 3 4 6 3 6 4
      • eBook
        9 7 8 1 7 8 0 6 3 1 6 6 0
      This book will explore the questions raised by the technological developments that have encouraged the multiplication of TV channels. TV is moving through a period of rapid change. Governments around the world are switching from analogue to digital forms of transmission to further expand the amount of content that TV signals can carry. At the same time, competition for eyeballs has also grown from outside that traditional marketplace with the emergence of the Internet. The roll-out of broadband and increased bandwidth has had the greatest impact on television because online technology can readily convey the same content. All these changes have created a great deal more competition for viewers within the traditional TV marketplace. The Internet has proven to be especially popular with young people who have adopted its applications to a far greater extent than their elders, though even the latter have now begun to take up online activities in significant numbers. Are these audiences the same? Do people make a choice between these two media or do they use them both at different times and for different reasons? Can television utilise the Internet in profitable ways to enhance its market position? Will television have to evolve from its current state to provide the kinds of content reception services to which people have become accustomed in the online world? If it does need to change to survive, will this nevertheless mean a radical new configuration of content and the disappearance of ‘channels’ with fixed, pre-determined programme schedules?
    • Analyzing Social Media Networks with NodeXL

      • 1st Edition
      • August 27, 2010
      • Derek Hansen + 2 more
      • English
      • Paperback
        9 7 8 0 1 2 3 8 2 2 2 9 1
      • eBook
        9 7 8 0 1 2 3 8 2 2 3 0 7
      Analyzing Social Media Networks with NodeXL offers backgrounds in information studies, computer science, and sociology. This book is divided into three parts: analyzing social media, NodeXL tutorial, and social-media network analysis case studies. Part I provides background in the history and concepts of social media and social networks. Also included here is social network analysis, which flows from measuring, to mapping, and modeling collections of connections. The next part focuses on the detailed operation of the free and open-source NodeXL extension of Microsoft Excel, which is used in all exercises throughout this book. In the final part, each chapter presents one form of social media, such as e-mail, Twitter, Facebook, Flickr, and Youtube. In addition, there are descriptions of each system, the nature of networks when people interact, and types of analysis for identifying people, documents, groups, and events.
    • Smart Things

      • 1st Edition
      • August 26, 2010
      • Mike Kuniavsky
      • English
      • Paperback
        9 7 8 0 1 2 3 7 4 8 9 9 7
      • eBook
        9 7 8 0 0 8 0 9 5 4 0 8 0
      The world of smart shoes, appliances, and phones is already here, but the practice of user experience (UX) design for ubiquitous computing is still relatively new. Design companies like IDEO and frogdesign are regularly asked to design products that unify software interaction, device design and service design -- which are all the key components of ubiquitous computing UX -- and practicing designers need a way to tackle practical challenges of design. Theory is not enough for them -- luckily the industry is now mature enough to have tried and tested best practices and case studies from the field. Smart Things presents a problem-solving approach to addressing designers' needs and concentrates on process, rather than technological detail, to keep from being quickly outdated. It pays close attention to the capabilities and limitations of the medium in question and discusses the tradeoffs and challenges of design in a commercial environment. Divided into two sections, frameworks and techniques, the book discusses broad design methods and case studies that reflect key aspects of these approaches. The book then presents a set of techniques highly valuable to a practicing designer. It is intentionally not a comprehensive tutorial of user-centered design'as that is covered in many other books'but it is a handful of techniques useful when designing ubiquitous computing user experiences. In short, Smart Things gives its readers both the "why" of this kind of design and the "how," in well-defined chunks.
    • Embedded Systems Design with Platform FPGAs

      • 1st Edition
      • July 28, 2010
      • Ronald Sass + 1 more
      • English
      • Hardback
        9 7 8 0 1 2 3 7 4 3 3 3 6
      • Paperback
        9 7 8 0 1 2 8 1 0 2 1 1 4
      • eBook
        9 7 8 0 0 8 0 9 2 1 7 8 5
      Embedded Systems Design with Platform FPGAs introduces professional engineers and students alike to system development using Platform FPGAs. The focus is on embedded systems but it also serves as a general guide to building custom computing systems. The text describes the fundamental technology in terms of hardware, software, and a set of principles to guide the development of Platform FPGA systems. The goal is to show how to systematically and creatively apply these principles to the construction of application-specific embedded system architectures. There is a strong focus on using free and open source software to increase productivity. Each chapter is organized into two parts. The white pages describe concepts, principles, and general knowledge. The gray pages provide a technical rendition of the main issues of the chapter and show the concepts applied in practice. This includes step-by-step details for a specific development board and tool chain so that the reader can carry out the same steps on their own. Rather than try to demonstrate the concepts on a broad set of tools and boards, the text uses a single set of tools (Xilinx Platform Studio, Linux, and GNU) throughout and uses a single developer board (Xilinx ML-510) for the examples.
    • The Host in the Machine

      • 1st Edition
      • July 27, 2010
      • Angela Thomas-Jones
      • English
      • Paperback
        9 7 8 1 8 4 3 3 4 5 8 8 6
      • eBook
        9 7 8 1 7 8 0 6 3 1 8 4 4
      This book tackles online social networks by navigating these systems from the birth to the death of their digital presence. Navigating the social within the digital can be a contentious undertaking, as social networks confuse the boundary between offline and online relationships. These systems work to bring people together in an online environment, yet participation can dislocate users from other relationships and deviant ‘online’ behaviour can create ‘offline’ issues. The author begins by examining the creation of a digital presence in online networks popularized by websites such as Facebook and MySpace. The book explores how the digital presence influences how social, cultural and professional relationships are discovered, forged, maintained and broken, and journeys through the popular criticisms of social networking such as employee time-wasting, bullying, stalking, the alleged links between social networks and suicide and the decline of a user’s public image. Social networks are often treated as morally ambiguous spaces, which highlights a dissonance between digital and social literacies. This discord is approached through an exploration of the everyday undercurrents present in social networks. The discussion of the digital presence ends by addressing the intricacies of becoming ‘digitally dead’, which explores how a user removes their identity, with finality, from social networks and the entire web.
    • Handbook of Image and Video Processing

      • 2nd Edition
      • July 21, 2010
      • Alan C. Bovik
      • English
      • eBook
        9 7 8 0 0 8 0 5 3 3 6 1 2
      55% new material in the latest edition of this “must-have” for students and practitioners of image & video processing!This Handbook is intended to serve as the basic reference point on image and video processing, in the field, in the research laboratory, and in the classroom. Each chapter has been written by carefully selected, distinguished experts specializing in that topic and carefully reviewed by the Editor, Al Bovik, ensuring that the greatest depth of understanding be communicated to the reader. Coverage includes introductory, intermediate and advanced topics and as such, this book serves equally well as classroom textbook as reference resource. • Provides practicing engineers and students with a highly accessible resource for learning and using image/video processing theory and algorithms • Includes a new chapter on image processing education, which should prove invaluable for those developing or modifying their curricula • Covers the various image and video processing standards that exist and are emerging, driving today’s explosive industry • Offers an understanding of what images are, how they are modeled, and gives an introduction to how they are perceived • Introduces the necessary, practical background to allow engineering students to acquire and process their own digital image or video data • Culminates with a diverse set of applications chapters, covered in sufficient depth to serve as extensible models to the reader’s own potential applications About the Editor… Al Bovik is the Cullen Trust for Higher Education Endowed Professor at The University of Texas at Austin, where he is the Director of the Laboratory for Image and Video Engineering (LIVE). He has published over 400 technical articles in the general area of image and video processing and holds two U.S. patents. Dr. Bovik was Distinguished Lecturer of the IEEE Signal Processing Society (2000), received the IEEE Signal Processing Society Meritorious Service Award (1998), the IEEE Third Millennium Medal (2000), and twice was a two-time Honorable Mention winner of the international Pattern Recognition Society Award. He is a Fellow of the IEEE, was Editor-in-Chief, of the IEEE Transactions on Image Processing (1996-2002), has served on and continues to serve on many other professional boards and panels, and was the Founding General Chairman of the IEEE International Conference on Image Processing which was held in Austin, Texas in 1994.
    • Managing Time in Relational Databases

      • 1st Edition
      • July 13, 2010
      • Tom Johnston + 1 more
      • English
      • Hardback
        9 7 8 0 1 2 3 7 5 0 4 1 9
      • eBook
        9 7 8 0 0 8 0 9 6 3 3 7 2
      Managing Time in Relational Databases: How to Design, Update and Query Temporal Data introduces basic concepts that will enable businesses to develop their own framework for managing temporal data. It discusses the management of uni-temporal and bi-temporal data in relational databases, so that they can be seamlessly accessed together with current data; the encapsulation of temporal data structures and processes; ways to implement temporal data management as an enterprise solution; and the internalization of pipeline datasets. The book is organized into three parts. Part 1 traces the history of temporal data management and presents a taxonomy of bi-temporal data management methods. Part 2 provides an introduction to Asserted Versioning, covering the origins of Asserted Versioning; core concepts of Asserted Versioning; the schema common to all asserted version tables, as well as the various diagrams and notations used in the rest of the book; and how the basic scenario works when the target of that activity is an asserted version table. Part 3 deals with designing, maintaining, and querying asserted version databases. It discusses the design of Asserted Versioning databases; temporal transactions; deferred assertions and other pipeline datasets; Allen relationships; and optimizing Asserted Versioning databases.
    • Microsoft Windows Server 2008 R2 Administrator's Reference

      • 1st Edition
      • July 6, 2010
      • Dustin Hannifin
      • English
      • Paperback
        9 7 8 1 5 9 7 4 9 5 7 8 3
      • eBook
        9 7 8 1 5 9 7 4 9 5 7 9 0
      Microsoft Windows Server 2008 R2: The Administrators Essential Reference introduces the Windows Server 2008 R2, which is Microsofts flagship server operating systems latest release. The book explores its features; describes differences between the available editions; and discusses its deployment. After introducing Windows Server 2008 R2, the book explains its installation and configuration processes followed by its networking. It also examines different features, such as the active directory, internet information services 7.5, Hyper-V, and PowerShell V2. It discusses securing Windows Server 2008 R2 files and its print services, remote desktop services, high-availability and recovery features, and monitoring and troubleshooting; in addition, their delta changes are discussed in the final chapter. The book also explores the features that influence both Windows Server 2008 R2 and Windows 7. These features allow the server operating system to work with Windows 7. One feature is the BranchCache, which offers users who open files across a Wide Area Network a better end-user experience by caching copy in the branch office when a document or intranet Web site is opened for the first time. Another feature is DirectAccess, which is the new remote connectivity solution for Windows networks.
    • Why Blog?

      • 1st Edition
      • June 9, 2010
      • Sarah Pedersen
      • English
      • Paperback
        9 7 8 1 8 4 3 3 4 5 8 3 1
      • eBook
        9 7 8 1 7 8 0 6 3 1 7 1 4
      'Weblogging' or ‘blogging’ has joined e-mail and Internet home pages as one of the most popular uses of the Internet. This book focuses on the British blogosphere, comparing British bloggers to the more researched US. Motivations covered include the desire to connect with others online, the need to express opinions or blow off steam, or to share experiences, and a growing financial motivation in the blogosphere. Other motivations explored include a desire to become a ‘citizen journalist’, a need for validation, the commercial possibilities of blogging and the possibility of turning your blog into a published ‘book’.