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  • Electrical Engineering 101

    Everything You Should Have Learned in School...but Probably Didn't
    • 3rd Edition
    • Darren Ashby
    • English
    Electrical Engineering 101 covers the basic theory and practice of electronics, starting by answering the question "What is electricity?" It goes on to explain the fundamental principles and components, relating them constantly to real-world examples. Sections on tools and troubleshooting give engineers deeper understanding and the know-how to create and maintain their own electronic design projects. Unlike other books that simply describe electronics and provide step-by-step build instructions, EE101 delves into how and why electricity and electronics work, giving the reader the tools to take their electronics education to the next level. It is written in a down-to-earth style and explains jargon, technical terms and schematics as they arise. The author builds a genuine understanding of the fundamentals and shows how they can be applied to a range of engineering problems. This third edition includes more real-world examples and a glossary of formulae. It contains new coverage of: Microcontrollers FPGAs Classes of components Memory (RAM, ROM, etc.) Surface mount High speed design Board layout Advanced digital electronics (e.g. processors) Transistor circuits and circuit design Op-amp and logic circuits Use of test equipment
  • PIC Projects for Non-Programmers

    • 1st Edition
    • John Iovine
    • English
    John Iovine has created his next masterwork with PIC Projects for Non-Programmers. Engineers and hobbyists new to the PIC who want to create something today will find a valuable resource in this book. By working through the accessible projects in this book, readers will use a symbolic compiler that allows them to create ‘code’ via flowcharts immediately, getting their projects up and running quickly! The ability to create applications with the PIC from day one makes this a real page turner and a highly satisfying introduction to microcontrollers for both novices and readers who need to build their skills.
  • Starting Electronics

    • 4th Edition
    • Keith Brindley
    • English
    Starting Electronics is unrivalled as a highly practical introduction for technicians, non-electronic engineers, software engineers, students, and hobbyists. Keith Brindley introduces readers to the functions of the main component types, their uses, and the basic principles of building and designing electronic circuits. Breadboard layouts make this very much a ready-to-run book for the experimenter, and the use of readily available, inexpensive components makes this practical exploration of electronics easily accessible to all levels of engineer and hobbyist. Other books tell readers what to do, but sometimes fail to explain why – Brindley gives readers hands-on confidence in addition to real scientific knowledge, and insight into the principles as well as the practice. All written explanations and steps are supplemented with numerous photos, charts, tables and graphs. Concepts and practical aspects are explained thoroughly with mathematical formulae and technical schematic drawings. Each chapter introduces a concept or tool, explains the basic theory, and provides clear instructions for a simple experiment to apply the concept or tool, with quiz sections and answers, at the end of each chapter. New chapters on multimeters and soldering will be added, covering the fundamentals and experiments, with a basic parts list and an expanded and updated buyer’s guide.
  • Design Patterns for Embedded Systems in C

    An Embedded Software Engineering Toolkit
    • 1st Edition
    • Bruce Powel Douglass
    • English
    A recent survey stated that 52% of embedded projects are late by 4-5 months. This book can help get those projects in on-time with design patterns. The author carefully takes into account the special concerns found in designing and developing embedded applications specifically concurrency, communication, speed, and memory usage. Patterns are given in UML (Unified Modeling Language) with examples including ANSI C for direct and practical application to C code. A basic C knowledge is a prerequisite for the book while UML notation and terminology is included. General C programming books do not include discussion of the contraints found within embedded system design. The practical examples give the reader an understanding of the use of UML and OO (Object Oriented) designs in a resource-limited environment. Also included are two chapters on state machines. The beauty of this book is that it can help you today. .
  • Digital Media Processing

    DSP Algorithms Using C
    • 1st Edition
    • Hazarathaiah Malepati
    • English
    Multimedia processing demands efficient programming in order to optimize functionality. Data, image, audio, and video processing, some or all of which are present in all electronic devices today, are complex programming environments. Optimized algorithms (step-by-step directions) are difficult to create but can make all the difference when developing a new application.This book discusses the most current algorithms available that will maximize your programming keeping in mind the memory and real-time constraints of the architecture with which you are working. A wide range of algorithms is covered detailing basic and advanced multimedia implementations, along with, cryptography, compression, and data error correction. The general implementation concepts can be integrated into many architectures that you find yourself working with on a specific project. Analog Devices' BlackFin technology is used for examples throughout the book.
  • Electronics Explained

    The New Systems Approach to Learning Electronics
    • 1st Edition
    • Louis E. Frenzel
    • English
    Don’t worry if you never took a physics course, you can easily update your electronics knowledge by following Lou’s clear and logical systems-level approach. When you finish this book you will understand different types of electronic circuits, how they work, and how they fit together to create modern electronic equipment, enabling you to apply, use, select, operate and discuss common electronic products and systems. And all this is explained using basic functional building blocks rather than detailed circuit analysis! Introduces you to the principles that form the basis of electronics, including the core concepts of how to generate current flow, how to control it, and magnetism. Learn about the basic components of electronics such as resistors, capacitors, inductors, transformers, diodes, transistors, and integrated circuits. Discover different types of circuits, using the functional block diagram approach which makes it easy to understand their purpose and application without requiring nitty-gritty circuit analysis. Get a grip on embedded controllers, the single-chip microcontrollers that are built into virtually every electronic device. Get involved with Hands-On projects in each chapter.
  • Digital Signal Processing 101

    Everything You Need to Know to Get Started
    • 1st Edition
    • Michael Parker
    • English
    Digital Signal Processing 101: Everything You Need to Know to Get Started provides a basic tutorial on digital signal processing (DSP). Beginning with discussions of numerical representation and complex numbers and exponentials, it goes on to explain difficult concepts such as sampling, aliasing, imaginary numbers, and frequency response. It does so using easy-to-understand examples and a minimum of mathematics. In addition, there is an overview of the DSP functions and implementation used in several DSP-intensive fields or applications, from error correction to CDMA mobile communication to airborne radar systems. This book is intended for those who have absolutely no previous experience with DSP, but are comfortable with high-school-level math skills. It is also for those who work in or provide components for industries that are made possible by DSP. Sample industries include wireless mobile phone and infrastructure equipment, broadcast and cable video, DSL modems, satellite communications, medical imaging, audio, radar, sonar, surveillance, and electrical motor control.
  • FPGAs 101

    Everything you need to know to get started
    • 1st Edition
    • Gina Smith
    • English
    FPGAs (Field-Programmable Gate Arrays) can be found in applications such as smart phones, mp3 players, medical imaging devices, and for aerospace and defense technology. FPGAs consist of logic blocks and programmable interconnects. This allows an engineer to start with a blank slate and program the FPGA for a specific task, for instance, digital signal processing, or a specific device, for example, a software-defined radio. Due to the short time to market and ability to reprogram to fix bugs without having to respin FPGAs are in increasingly high demand. This book is for the engineer that has not yet had any experience with this electrifying and growing field. The complex issue of FPGA design is broken down into four distinct phases - Design / Synthesis / Simulation / Place & Route. Numerous step-by-step examples along with source code accompany the discussion. A brief primer of one of the popular FPGA and hardware languages, VHDL, is incorporated for a simple yet comprehensive learning tool. While a general technology background is assumed, no direct hardware development understanding is needed. Also, included are details on tool-set up, verifaction techniques, and test benches. Reference material consists of a quick reference guide, reserved words, and common VHDL/FPGA terms.
  • The Definitive Guide to the ARM Cortex-M3

    • 2nd Edition
    • Joseph Yiu
    • English
    This user's guide does far more than simply outline the ARM Cortex-M3 CPU features; it explains step-by-step how to program and implement the processor in real-world designs. It teaches readers how to utilize the complete and thumb instruction sets in order to obtain the best functionality, efficiency, and reuseability. The author, an ARM engineer who helped develop the core, provides many examples and diagrams that aid understanding. Quick reference appendices make locating specific details a snap! Whole chapters are dedicated to: Debugging using the new CoreSight technologyMigrating effectively from the ARM7 The Memory Protection Unit Interfaces, Exceptions,Interrupt... ...and much more!
  • Designing Embedded Systems with PIC Microcontrollers

    Principles and Applications
    • 2nd Edition
    • Tim Wilmshurst
    • English
    PIC microcontrollers are used worldwide in commercial and industrial devices. The 8-bit PIC which this book focuses on is a versatile work horse that completes many designs. An engineer working with applications that include a microcontroller will no doubt come across the PIC sooner rather than later. It is a must to have a working knowledge of this 8-bit technology. This book takes the novice from introduction of embedded systems through to advanced development techniques for utilizing and optimizing the PIC family of microcontrollers in your device. To truly understand the PIC, assembly and C programming language must be understood. The author explains both with sample code and examples, and makes the transition from the former to the latter an easy one. This is a solid building block for future PIC endeavors. New to the 2nd Edition:*Include end of chapter questions/activities moving from introductory to advanced*More worked examples *Includes PowerPoint slides for instructors *Includes all code snips on a companion web site for ease of use *A survey of 16/32-bit PICs*A project using ZigBee