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Morgan Kaufmann

    • The Visual Imperative

      Creating a Visual Culture of Data Discovery
      • 1st Edition
      • Lindy Ryan
      • English
      Data is powerful. It separates leaders from laggards and it drives business disruption, transformation, and reinvention. Today’s most progressive companies are using the power of data to propel their industries into new areas of innovation, specialization, and optimization. The horsepower of new tools and technologies have provided more opportunities than ever to harness, integrate, and interact with massive amounts of disparate data for business insights and value – something that will only continue in the era of the Internet of Things. And, as a new breed of tech-savvy and digitally native knowledge workers rise to the ranks of data scientist and visual analyst, the needs and demands of the people working with data are changing, too. The world of data is changing fast. And, it’s becoming more visual. Visual insights are becoming increasingly dominant in information management, and with the reinvigorated role of data visualization, this imperative is a driving force to creating a visual culture of data discovery. The traditional standards of data visualizations are making way for richer, more robust and more advanced visualizations and new ways of seeing and interacting with data. However, while data visualization is a critical tool to exploring and understanding bigger and more diverse and dynamic data, by understanding and embracing our human hardwiring for visual communication and storytelling and properly incorporating key design principles and evolving best practices, we take the next step forward to transform data visualizations from tools into unique visual information assets.
    • Foundations of Quantum Programming

      • 1st Edition
      • Mingsheng Ying
      • English
      Foundations of Quantum Programming discusses how new programming methodologies and technologies developed for current computers can be extended to exploit the unique power of quantum computers, which promise dramatic advantages in processing speed over currently available computer systems. Governments and industries around the globe are now investing vast amounts of money with the expectation of building practical quantum computers. Drawing upon years of experience and research in quantum computing research and using numerous examples and illustrations, Mingsheng Ying has created a very useful reference on quantum programming languages and important tools and techniques required for quantum programming, making the book a valuable resource for academics, researchers, and developers.
    • Data Simplification

      Taming Information With Open Source Tools
      • 1st Edition
      • Jules J. Berman
      • English
      Data Simplification: Taming Information With Open Source Tools addresses the simple fact that modern data is too big and complex to analyze in its native form. Data simplification is the process whereby large and complex data is rendered usable. Complex data must be simplified before it can be analyzed, but the process of data simplification is anything but simple, requiring a specialized set of skills and tools. This book provides data scientists from every scientific discipline with the methods and tools to simplify their data for immediate analysis or long-term storage in a form that can be readily repurposed or integrated with other data. Drawing upon years of practical experience, and using numerous examples and use cases, Jules Berman discusses the principles, methods, and tools that must be studied and mastered to achieve data simplification, open source tools, free utilities and snippets of code that can be reused and repurposed to simplify data, natural language processing and machine translation as a tool to simplify data, and data summarization and visualization and the role they play in making data useful for the end user.
    • Computer Organization and Design ARM Edition

      The Hardware Software Interface
      • 1st Edition
      • David A. Patterson + 1 more
      • English
      The new ARM Edition of Computer Organization and Design features a subset of the ARMv8-A architecture, which is used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies, and I/O. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the ARM (mobile computing devices) and x86 (cloud computing) architectures is included. An online companion Web site provides links to a free version of the DS-5 Community Edition (a free professional quality tool chain developed by ARM), as well as additional advanced content for further study, appendices, glossary, references, and recommended reading.
    • Systems Analysis and Synthesis

      Bridging Computer Science and Information Technology
      • 1st Edition
      • Barry Dwyer
      • English
      Systems Analysis and Synthesis: Bridging Computer Science and Information Technology presents several new graph-theoretical methods that relate system design to core computer science concepts, and enable correct systems to be synthesized from specifications. Based on material refined in the author’s university courses, the book has immediate applicability for working system engineers or recent graduates who understand computer technology, but have the unfamiliar task of applying their knowledge to a real business problem. Starting with a comparison of synthesis and analysis, the book explains the fundamental building blocks of systems-atoms and events-and takes a graph-theoretical approach to database design to encourage a well-designed schema. The author explains how database systems work-useful both when working with a commercial database management system and when hand-crafting data structures-and how events control the way data flows through a system. Later chapters deal with system dynamics and modelling, rule-based systems, user psychology, and project management, to round out readers’ ability to understand and solve business problems.
    • Malware Diffusion Models for Modern Complex Networks

      Theory and Applications
      • 1st Edition
      • Vasileios Karyotis + 1 more
      • English
      Malware Diffusion Models for Wireless Complex Networks: Theory and Applications provides a timely update on malicious software (malware), a serious concern for all types of network users, from laymen to experienced administrators. As the proliferation of portable devices, namely smartphones and tablets, and their increased capabilities, has propelled the intensity of malware spreading and increased its consequences in social life and the global economy, this book provides the theoretical aspect of malware dissemination, also presenting modeling approaches that describe the behavior and dynamics of malware diffusion in various types of wireless complex networks. Sections include a systematic introduction to malware diffusion processes in computer and communications networks, an analysis of the latest state-of-the-art malware diffusion modeling frameworks, such as queuing-based techniques, calculus of variations based techniques, and game theory based techniques, also demonstrating how the methodologies can be used for modeling in more general applications and practical scenarios.
    • Multiscreen UX Design

      Developing for a Multitude of Devices
      • 1st Edition
      • Wolfram Nagel
      • English
      People today use technology on different devices in different locations. Users expect to access information on all relevant screens and across multiple channels through smartphones, tablets, laptops/desktops, smart (internet-connected) TVs, and other devices, such as smartwatches for example. Multiscreen is no longer a nice add-on, it’s a requirement. In this environment, user experience needs to cater to multiple devices. This book provides a holistic approach that will help UX professionals to offer a hands-on guide for UX design across multiple screens. It presents an opportunity to learn how to cater designs for customers. Readers will find patterns, strategies, examples and case studies, methodologies, and insights to help inspire them to develop a viable strategy for their own digital products and services. UX professionals will walk through important elements of multiscreen UX: Investigating the devices and their capabilities Understanding the users and their capabilities Considering the context in which users use these devices Navigating next generation information experiences and the future of content management Designing content and UI architecture for multiscreen projects
    • Data Mapping for Data Warehouse Design

      • 1st Edition
      • Qamar Shahbaz
      • English
      Data mapping in a data warehouse is the process of creating a link between two distinct data models’ (source and target) tables/attributes. Data mapping is required at many stages of DW life-cycle to help save processor overhead; every stage has its own unique requirements and challenges. Therefore, many data warehouse professionals want to learn data mapping in order to move from an ETL (extract, transform, and load data between databases) developer to a data modeler role. Data Mapping for Data Warehouse Design provides basic and advanced knowledge about business intelligence and data warehouse concepts including real life scenarios that apply the standard techniques to projects across various domains. After reading this book, readers will understand the importance of data mapping across the data warehouse life cycle.
    • Building Intelligent Information Systems Software

      Introducing the Unit Modeler Development Technology
      • 1st Edition
      • Thomas D. Feigenbaum
      • English
      Building Intelligent Information Systems Software shows scientists and engineers how to build applications that model complex information, data, and knowledge without the need for coding. Traditional software development takes time and leads to inflexible, complicated applications that almost, but don’t exactly, meet the intended needs. Requirements can change, sometimes mid-development, and adapting existing systems can be difficult. Individual solutions can be incompatible, leading to information silos and inefficiency throughout an organization. This book offers a solution – the Information Unit Model, an innovative architecture for translating domain knowledge into applications. By encapsulating the complexities of computing, the Unit Model allows engineers to focus on business or experimental needs. Author Tom Feigenbaum, inventor of the Unit Modeler, demonstrates this innovative software architecture for rapid application design and development. His approach promotes repurposing pre-existing tools and libraries, and collaborating across the cloud, to promote information sharing and efficient development practices. Each concept is illustrated with examples including file management, data management, and 3D visualization.
    • Programming Language Pragmatics

      • 4th Edition
      • Michael Scott
      • English
      Programming Language Pragmatics, Fourth Edition, is the most comprehensive programming language textbook available today. It is distinguished and acclaimed for its integrated treatment of language design and implementation, with an emphasis on the fundamental tradeoffs that continue to drive software development.The book provides readers with a solid foundation in the syntax, semantics, and pragmatics of the full range of programming languages, from traditional languages like C to the latest in functional, scripting, and object-oriented programming. This fourth edition has been heavily revised throughout, with expanded coverage of type systems and functional programming, a unified treatment of polymorphism, highlights of the newest language standards, and examples featuring the ARM and x86 64-bit architectures.