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Books in Simulation and modeling

11-20 of 26 results in All results

Simulation Modeling and Analysis with ARENA

  • 1st Edition
  • July 26, 2010
  • Tayfur Altiok + 1 more
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 5 4 8 9 5 - 1
Simulation Modeling and Analysis with Arena is a highly readable textbook which treats the essentials of the Monte Carlo discrete-event simulation methodology, and does so in the context of a popular Arena simulation environment.” It treats simulation modeling as an in-vitro laboratory that facilitates the understanding of complex systems and experimentation with what-if scenarios in order to estimate their performance metrics. The book contains chapters on the simulation modeling methodology and the underpinnings of discrete-event systems, as well as the relevant underlying probability, statistics, stochastic processes, input analysis, model validation and output analysis. All simulation-related concepts are illustrated in numerous Arena examples, encompassing production lines, manufacturing and inventory systems, transportation systems, and computer information systems in networked settings.

Computer Animation Complete

  • 1st Edition
  • September 2, 2009
  • David Gould + 14 more
  • English
  • Paperback
    9 7 8 - 0 - 1 2 - 3 7 5 0 7 8 - 5
  • eBook
    9 7 8 - 0 - 1 2 - 3 7 8 5 6 4 - 0
A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya. The chapters provide CG Animators with an excellent sampling of essential techniques that every 3D artist needs to create stunning and versatile images. Animators will be able to master myriad modeling, rendering, and texturing procedures with advice from MK's best and brightest authors. Divided into five parts (Introduction to Computer Animation and Technical Background, Motion Capture Techniques, Animating Substances, Alternate Methods, and Animating with MEL for MAYA), each one focusing on specific substances, tools, topics, and languages, this is a MUST-HAVE book for artists interested in proficiency with the top technology available today! Whether you're a programmer developing new animation functionality or an animator trying to get the most out of your current animation software, Computer Animation Complete: will help you work more efficiently and achieve better results. For programmers, this book provides a solid theoretical orientation and extensive practical instruction information you can put to work in any development or customization project. For animators, it provides crystal-clear guidance on determining which of your concepts can be realized using commercially available products, which demand custom programming, and what development strategies are likely to bring you the greatest success.

PEM Fuel Cell Modeling and Simulation Using Matlab

  • 1st Edition
  • May 6, 2008
  • Colleen Spiegel
  • English
  • Hardback
    9 7 8 - 0 - 1 2 - 3 7 4 2 5 9 - 9
  • eBook
    9 7 8 - 0 - 0 8 - 0 5 5 9 0 1 - 8
Although, the basic concept of a fuel cell is quite simple, creating new designs and optimizing their performance takes serious work and a mastery of several technical areas. PEM Fuel Cell Modeling and Simulation Using Matlab, provides design engineers and researchers with a valuable tool for understanding and overcoming barriers to designing and building the next generation of PEM Fuel Cells. With this book, engineers can test components and verify designs in the development phase, saving both time and money.Easy to read and understand, this book provides design and modelling tips for fuel cell components such as: modelling proton exchange structure, catalyst layers, gas diffusion, fuel distribution structures, fuel cell stacks and fuel cell plant. This book includes design advice and MATLAB and FEMLAB codes for Fuel Cell types such as: polymer electrolyte, direct methanol and solid oxide fuel cells. This book also includes types for one, two and three dimensional modeling and two-phase flow phenomena and microfluidics.

Complete Maya Programming Volume II

  • 1st Edition
  • Volume 2
  • August 5, 2005
  • David Gould
  • English
  • Paperback
    9 7 8 - 0 - 1 2 - 0 8 8 4 8 2 - 7
  • eBook
    9 7 8 - 0 - 0 8 - 0 5 2 9 5 7 - 8
David Gould's acclaimed first book, Complete Maya Programming: An Extensive Guide to MEL and the C++ API, provides artists and programmers with a deep understanding of the way Maya works and how it can be enhanced and customized through programming. In his new book David offers a gentle, intuitive introduction to the core ideas of computer graphics. Each concept is explained progressively and is fully implemented in both MEL and C++ so that an artist or programmer can use the source code directly in their own programs. Geometry and modeling are covered in detail with progressively more complex examples demonstrating all of Maya's possible programming features. David Gould's first volume is widely regarded as the most authoritative reference on Maya programming. Volume II continues this tradition and provides an unmatched guide for the artist and programmer tackling complex tasks.

Multidisciplinary Approaches to Visual Representations and Interpretations

  • 1st Edition
  • Volume 2
  • December 9, 2004
  • Grant Malcolm
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 5 3 7 1 3 - 9
The value of multi-disciplinary research lies in the exchange of ideas and methods across the traditional boundaries between areas of study. It could be argued that many of the advances in science and engineering take place because the ideas, methods and the tools of thought from one discipline become re-applied in another.The topic of "the visual" has become increasingly important as advances in technology have led to multi-media and multi-modal representations, and extended the range and scope of visual representation and interpretation in our lives. Under this broad heading there are many different perspectives and approaches, from across the entire spectrum of human knolwedge and activity.The editors and authors of this book aim to break down cross-disciplinary barriers, by bringing together people working in a wide variety of disciplines where visual representations and interpretations are exploited. Contributions come from researchers actively investigating visual representations and interpretations in a wide variety of areas, including art history, biology, clinical science, cognitive science, computer science, design, engineering, linguistics, mathematics, philosophy, physics, psychology, and sociology.The book provides a forum for wide-ranging and multi-disciplinary contributions on visual representations and interpretations.

ASIC and FPGA Verification

  • 1st Edition
  • September 29, 2004
  • Richard Munden
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 4 7 5 9 2 - 9
Richard Munden demonstrates how to create and use simulation models for verifying ASIC and FPGA designs and board-level designs that use off-the-shelf digital components. Based on the VHDL/VITAL standard, these models include timing constraints and propagation delays that are required for accurate verification of today’s digital designs. ASIC and FPGA Verification: A Guide to Component Modeling expertly illustrates how ASICs and FPGAs can be verified in the larger context of a board or a system. It is a valuable resource for any designer who simulates multi-chip digital designs.

Parallel Computing: Software Technology, Algorithms, Architectures & Applications

  • 1st Edition
  • Volume 13
  • September 23, 2004
  • Gerhard Joubert + 3 more
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 5 3 8 4 3 - 3
Advances in Parallel Computing series presents the theory and use of of parallel computer systems, including vector, pipeline, array, fifth and future generation computers and neural computers. This volume features original research work, as well as accounts on practical experience with and techniques for the use of parallel computers.

The Global Forest Products Model

  • 1st Edition
  • February 24, 2003
  • Joseph Buongiorno + 4 more
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 5 2 1 5 2 - 7
The Global Forest Products Model (GFPM) book provides a complete introduction to this widely applied computer model. The GFPM is a dynamic economic equilibrium model that is used to predict production, consumption, trade, and prices of 14 major forest products in 180 interacting countries. The book thoroughly documents the methods, data, and computer software of the model, and demonstrates the model's usefulness in addressing international economic and environmental issues. The Global Forest Products Model is written by an international multi-disciplinary team and is ideal for graduate students and professionals in forestry, natural resource economics, and related fields. It explains trends in world forest industries in the simplest terms by explaining the economic theory underlying the model. It describes six applications of the GFPM, three of which were commissioned by the Food Agriculture of the United Nations, the USDA Forest Service, and New Zealand Research. The authors show how to apply the model to real issues such as the effects of the Asian economic crisis on the forest sector, the effects of eliminating tariffs on international trade and production, and the international effects of national environmental policies. They provide complete explanations on how to use the GFPM software, prepare the data, make the forecasts, and summarize the results with tables and graphs.

Expert Systems

  • 1st Edition
  • September 26, 2001
  • Cornelius T. Leondes
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 5 3 1 4 5 - 8
This six-volume set presents cutting-edge advances and applications of expert systems. Because expert systems combine the expertise of engineers, computer scientists, and computer programmers, each group will benefit from buying this important reference work. An "expert system" is a knowledge-based computer system that emulates the decision-making ability of a human expert. The primary role of the expert system is to perform appropriate functions under the close supervision of the human, whose work is supported by that expert system. In the reverse, this same expert system can monitor and double check the human in the performance of a task. Human-computer interaction in our highly complex world requires the development of a wide array of expert systems.