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Morgan Kaufmann

  • Elements of Machine Learning

    • 1st Edition
    • November 16, 1995
    • Pat Langley
    • English
    Recent years have seen an explosion of work on machine learning, the computational study of algorithms that improve performance based on experience. Research on rule induction, neural networks, genetic algorithms, case-based reasoning, and probabilistic inference has produced a variety of robust methods for inducing knowledge from training data. This book covers the main induction algorithms explored in the literature and presents them within a coherent theoretical framework that moves beyond traditional paradigm boundaries.Elements of Machine Learning provides a comprehensive introduction to the fundamental concepts and problems in the field. The book illustrates a variety of basic algorithms for inducing simple concepts from experience, presents alternatives for organizing learned concepts into large-scale structures, and discusses adaptations of the learning methods to more complex problem-solving tasks. The chapters describe these computational techniques in detail and give examples of their operation, along with exercises and references to the literature.This text is suitable for use in graduate courses on machine learning. Researchers and students in artificial intelligence, cognitive science, and statistics will find it a useful and informative addition to their libraries.
  • Computer Architecture

    A Quantitative Approach, Second Edition
    • 1st Edition
    • November 2, 1995
    • John L. Hennessy + 1 more
    • English
    "Once in a great while, a landmark computer-science book is published. Computer Architecture: A Quantitative Approach, Second Edition, is such a book. In an era of fluff computer books that are, quite properly, remaindered within weeks of publication, this book will stand the test of time, becoming lovingly dog-eared in the hands of anyone who designs computers or has concerns about the performance of computer programs." - Robert Bernecky, Dr. Dobb's Journal, April 1998Computer Architecture: A Quantitative Approach was the first book to focus on computer architecture as a modern science. Its publication in 1990 inspired a new approach to studying and understanding computer design. Now, the second edition explores the next generation of architectures and design techniques with view to the future.A basis for modern computer architectureAs the authors explain in their preface to the Second Edition, computer architecture itself has undergone significant change since 1990. Concentrating on currently predominant and emerging commercial systems, the Hennessy and Patterson have prepared entirely new chapters covering additional advanced topics:* Advanced Pipelining: A new chapter emphasizes superscalar and multiple issues.* Networks: A new chapter examines in depth the design issues for small and large shared-memory multiprocessors.* Storage Systems: Expanded presentation includes coverage of I/O performance measures.* Memory: Expanded coverage of caches and memory-hierarchy design addresses contemporary design issues.* Examples and Exercises: Completely revised on current architectures such as MIPS R4000, Intel 80x86 and Pentium, PowerPC, and HP PA-RISC.Distinctive presentationThis book continues the style of the first edition, with revised sections on Fallacies and Pitfalls, Putting It All Together and Historical Perspective, and contains entirely new sections on Crosscutting Issues. The focus on fundamental techniques for designing real machines and the attention to maximizing cost/performance are crucial to both students and working professionals. Anyone involved in building computers, from palmtops to supercomputers, will profit from the expertise offered by Hennessy and Patterson.
  • An Introduction to Splines for Use in Computer Graphics and Geometric Modeling

    • 1st Edition
    • September 1, 1995
    • Richard H. Bartels + 2 more
    • English
    As the field of computer graphics develops, techniques for modeling complex curves and surfaces are increasingly important. A major technique is the use of parametric splines in which a curve is defined by piecing together a succession of curve segments, and surfaces are defined by stitching together a mosaic of surface patches.An Introduction to Splines for Use in Computer Graphics and Geometric Modeling discusses the use of splines from the point of view of the computer scientist. Assuming only a background in beginning calculus, the authors present the material using many examples and illustrations with the goal of building the reader's intuition. Based on courses given at the University of California, Berkeley, and the University of Waterloo, as well as numerous ACM Siggraph tutorials, the book includes the most recent advances in computer-aided geometric modeling and design to make spline modeling techniques generally accessible to the computer graphics and geometric modeling communities.
  • Active Database Systems

    Triggers and Rules for Advanced Database Processing
    • 1st Edition
    • September 1, 1995
    • Jennifer Widom + 1 more
    • English
    Active database systems enhance traditional database functionality with powerful rule-processing capabilities, providing a uniform and efficient mechanism for many database system applications. Among these applications are integrity constraints, views, authorization, statistics gathering, monitoring and alerting, knowledge-based systems, expert systems, and workflow management. This significant collection focuses on the most prominent research projects in active database systems. The project leaders for each prototype system provide detailed discussions of their projects and the relevance of their results to the future of active database systems.
  • An Introduction to Neural and Electronic Networks

    • 2nd Edition
    • May 18, 1995
    • Steven F. Zornetzer + 3 more
    • English
    This book is a vivid presentation of the foremost research and theory from the disciplines that provide the foundations of neural network research: neurobiology, physics, computer science, electrical engineering, mathematics, and psychology. An Introduction to Neural and Electronic Networks, Second Edition shows how neural networks and neurocomputing represent radical departures from conventional approaches to digital computers, in terms of algorithms as well as architecture. This Second Edition contains new chapters on computational models of hippocampal and cerebellar function, nonlinear information processing, adaptive filtering and pattern recognition, and digital VLSI architecture. Its strong interdisciplinary emphasis will appeal to a wide array of researchers and students - from neurobiologists to psychologists.
  • Information Superhighways

    Multimedia Users and Futures
    • 1st Edition
    • May 15, 1995
    • Stephen J. Emmott
    • English
    A global information revolution has begun. Converging communications and computing technologies are forming information superhighways, linking people and information interactively, at any time, in any place, via a combination of multimedia, digital video, sound, graphics, and text.The challenge now is to understand the needs of people as the users of information superhighways and develop products and services that use the technological advances to positive effect. This is the first book to examine these issues. It shows that by focusing on users, a range of multimedia applications emerge which make more imaginative use of computing and bandwidth than the products of the current focus on application development, such as"video on demand."The book emphasizes the point that the information revolution will be driven by users, not the multimedia industry.Information Superhighways is essential reading for those working in the communications, computing, and media industries, and in multimedia. It will also be of interest to students and practitioners in psychology, computing, and human-computer interaction.
  • Graphics Gems V (IBM Version)

    • 1st Edition
    • May 9, 1995
    • Alan W. Paeth
    • English
    Graphics Gems V is the newest volume in The Graphics Gems Series. It is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems. These tools are written by a wide variety of graphics programmers from industry, academia, and research. The books in the series have become essential, time-saving tools for many programmers.
  • Multimedia and Hypertext

    The Internet and Beyond
    • 1st Edition
    • February 27, 1995
    • Jakob Nielsen
    • English
    Based on his best-selling HyperText and HpyerMedia, Jakob Nielsen takes hypertext a step further--to the Internet. Multimedia and Hypertext: The Internet and Beyond explores new and developing applications in multimedia and hypertext as well as offering coverage of the use of HTML (hypertext markup language) and the World Wide Web with interfaces such as Mosaic and Netscape.
  • Macintosh Technology in the Common Hardware Reference Platform

    • 1st Edition
    • January 1, 1995
    • Sam Stuart
    • English
    Macintosh Technology in the Common Hardware Reference Platform
  • Graphics Gems II

    • 1st Edition
    • October 12, 1994
    • James Arvo
    • English
    Graphics Gems II is a collection of articles shared by a diverse group of people that reflect ideas and approaches in graphics programming which can benefit other computer graphics programmers. This volume presents techniques for doing well-known graphics operations faster or easier. The book contains chapters devoted to topics on two-dimensional and three-dimensional geometry and algorithms, image processing, frame buffer techniques, and ray tracing techniques. The radiosity approach, matrix techniques, and numerical and programming techniques are likewise discussed. Graphics artists and computer programmers will find the book invaluable.