Books in Computer graphics
Books in Computer graphics
- 2nd Edition
- Alberto Menache
- English

Understanding Motion Capture for Computer Animation
- 1st Edition
- Anthony Steed + 1 more
- English

Building Networked Games and Virtual EnvironmentsNetworked Graphics
- 1st Edition
- Jason Sharpe + 2 more
- English

3D Animation and Simulation of Cell Biology with Maya and MELIn Silico
- 1st Edition
- Kari Pulli + 4 more
- English

with OpenGL ES and M3GMobile 3D Graphics
- 1st Edition
- Bernhard Preim + 1 more
- English

Theory, Algorithms, and ApplicationsVisualization in Medicine
- 2nd Edition
- Mark R. Wilkins + 1 more
- English

MEL Scripting for Maya Animators
- 1st Edition
- Chonat Getz + 1 more
- English

Fractals, Julia Sets, Patterns and Natural FormsGraphics with Mathematica
- 2nd Edition
- Matt Pharr + 1 more
- English

From Theory to ImplementationPhysically Based Rendering
- 1st Edition
- Pat Hanrahan + 2 more
- English

From Theory to ImplementationPhysically Based Rendering