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Books in Control structures and microprogramming

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GPU Computing Gems Jade Edition

  • 1st Edition
  • September 28, 2011
  • Wen-mei W. Hwu
  • English
  • Hardback
    9 7 8 - 0 - 1 2 - 3 8 5 9 6 3 - 1
  • eBook
    9 7 8 - 0 - 1 2 - 3 8 5 9 6 4 - 8
GPU Computing Gems, Jade Edition, offers hands-on, proven techniques for general purpose GPU programming based on the successful application experiences of leading researchers and developers. One of few resources available that distills the best practices of the community of CUDA programmers, this second edition contains 100% new material of interest across industry, including finance, medicine, imaging, engineering, gaming, environmental science, and green computing. It covers new tools and frameworks for productive GPU computing application development and provides immediate benefit to researchers developing improved programming environments for GPUs. Divided into five sections, this book explains how GPU execution is achieved with algorithm implementation techniques and approaches to data structure layout. More specifically, it considers three general requirements: high level of parallelism, coherent memory access by threads within warps, and coherent control flow within warps. Chapters explore topics such as accelerating database searches; how to leverage the Fermi GPU architecture to further accelerate prefix operations; and GPU implementation of hash tables. There are also discussions on the state of GPU computing in interactive physics and artificial intelligence; programming tools and techniques for GPU computing; and the edge and node parallelism approach for computing graph centrality metrics. In addition, the book proposes an alternative approach that balances computation regardless of node degree variance. Software engineers, programmers, hardware engineers, and advanced students will find this book extremely usefull. For useful source codes discussed throughout the book, the editors invite readers to the following website: <a href="http://gpugems.hwu-server2.crhc.illinois.edu</a>…"

GPU Computing Gems Emerald Edition

  • 1st Edition
  • January 13, 2011
  • Wen-mei W. Hwu
  • English
  • Hardback
    9 7 8 - 0 - 1 2 - 3 8 4 9 8 8 - 5
GPU Computing Gems Emerald Edition offers practical techniques in parallel computing using graphics processing units (GPUs) to enhance scientific research. The first volume in Morgan Kaufmann's Applications of GPU Computing Series, this book offers the latest insights and research in computer vision, electronic design automation, and emerging data-intensive applications. It also covers life sciences, medical imaging, ray tracing and rendering, scientific simulation, signal and audio processing, statistical modeling, video and image processing. This book is intended to help those who are facing the challenge of programming systems to effectively use GPUs to achieve efficiency and performance goals. It offers developers a window into diverse application areas, and the opportunity to gain insights from others' algorithm work that they may apply to their own projects. Readers will learn from the leading researchers in parallel programming, who have gathered their solutions and experience in one volume under the guidance of expert area editors. Each chapter is written to be accessible to researchers from other domains, allowing knowledge to cross-pollinate across the GPU spectrum. Many examples leverage NVIDIA's CUDA parallel computing architecture, the most widely-adopted massively parallel programming solution. The insights and ideas as well as practical hands-on skills in the book can be immediately put to use. Computer programmers, software engineers, hardware engineers, and computer science students will find this volume a helpful resource. For useful source codes discussed throughout the book, the editors invite readers to the following website: <a href="http://gpugems.hwu-server2.crhc.illinois.edu</a>…"

Principles of Computer System Design

  • 1st Edition
  • May 21, 2009
  • Jerome H. Saltzer + 1 more
  • English
  • Paperback
    9 7 8 - 0 - 1 2 - 3 7 4 9 5 7 - 4
  • eBook
    9 7 8 - 0 - 0 8 - 0 9 5 9 4 2 - 9
Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture.Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs.The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers.

Computer Organization and Design, Revised Printing

  • 3rd Edition
  • June 6, 2007
  • David A. Patterson + 1 more
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 5 5 0 3 3 - 6
What’s New in the Third Edition, Revised Printing The same great book gets better! This revised printing features all of the original content along with these additional features:• Appendix A (Assemblers, Linkers, and the SPIM Simulator) has been moved from the CD-ROM into the printed book• Corrections and bug fixesThird Edition featuresNew pedagogical features• Understanding Program Performance - Analyzes key performance issues from the programmer’s perspective • Check Yourself Questions - Helps students assess their understanding of key points of a section • Computers In the Real World - Illustrates the diversity of applications of computing technology beyond traditional desktop and servers • For More Practice - Provides students with additional problems they can tackle • In More Depth - Presents new information and challenging exercises for the advanced student New reference features • Highlighted glossary terms and definitions appear on the book page, as bold-faced entries in the index, and as a separate and searchable reference on the CD. • A complete index of the material in the book and on the CD appears in the printed index and the CD includes a fully searchable version of the same index. • Historical Perspectives and Further Readings have been updated and expanded to include the history of software R&D. • CD-Library provides materials collected from the web which directly support the text. In addition to thoroughly updating every aspect of the text to reflect the most current computing technology, the third edition • Uses standard 32-bit MIPS 32 as the primary teaching ISA. • Presents the assembler-to-HLL translations in both C and Java. • Highlights the latest developments in architecture in Real Stuff sections: - Intel IA-32 - Power PC 604 - Google’s PC cluster - Pentium P4 - SPEC CPU2000 benchmark suite for processors - SPEC Web99 benchmark for web servers - EEMBC benchmark for embedded systems - AMD Opteron memory hierarchy - AMD vs. 1A-64 New support for distinct course goals Many of the adopters who have used our book throughout its two editions are refining their courses with a greater hardware or software focus. We have provided new material to support these course goals: New material to support a Hardware Focus • Using logic design conventions • Designing with hardware description languages • Advanced pipelining • Designing with FPGAs • HDL simulators and tutorials • Xilinx CAD tools New material to support a Software Focus • How compilers work • How to optimize compilers • How to implement object oriented languages • MIPS simulator and tutorial • History sections on programming languages, compilers, operating systems and databases On the CD• NEW: Search function to search for content on both the CD-ROM and the printed text• CD-Bars: Full length sections that are introduced in the book and presented on the CD • CD-Appendixes: Appendices B-D • CD-Library: Materials collected from the web which directly support the text • CD-Exercises: For More Practice provides exercises and solutions for self-study• In More Depth presents new information and challenging exercises for the advanced or curious student • Glossary: Terms that are defined in the text are collected in this searchable reference • Further Reading: References are organized by the chapter they support • Software: HDL simulators, MIPS simulators, and FPGA design tools • Tutorials: SPIM, Verilog, and VHDL • Additional Support: Processor Models, Labs, Homeworks, Index covering the book and CD contents Instructor Support Instructor support provided on textbooks.elsevier.com:• Solutions to all the exercises • Figures from the book in a number of formats • Lecture slides prepared by the authors and other instructors • Lecture notes

PIC Basic Projects

  • 2nd Edition
  • July 20, 2006
  • Dogan Ibrahim
  • English
  • Paperback
    9 7 8 - 0 - 7 5 0 6 - 6 8 7 9 - 8
  • eBook
    9 7 8 - 0 - 0 8 - 0 4 6 4 9 7 - 8
Covering the PIC BASIC and PIC BASIC PRO compilers, PIC Basic Projects provides an easy-to-use toolkit for developing applications with PIC BASIC. Numerous simple projects give clear and concrete examples of how PIC BASIC can be used to develop electronics applications, while larger and more advanced projects describe program operation in detail and give useful insights into developing more involved microcontroller applications. Including new and dynamic models of the PIC microcontroller, such as the PIC16F627, PIC16F628, PIC16F629 and PIC12F627, PIC Basic Projects is a thoroughly practical, hands-on introduction to PIC BASIC for the hobbyist, student and electronics design engineer.

PIC in Practice

  • 2nd Edition
  • January 16, 2006
  • David W Smith
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 4 6 4 9 8 - 5
PIC in Practice is a graded course based around the practical use of the PIC microcontroller through project work. Principles are introduced gradually, through hands-on experience, enabling students to develop their understanding at their own pace. Dave Smith has based the book on his popular short courses on the PIC for professionals, students and teachers at Manchester Metropolitan University. The result is a graded text, formulated around practical exercises, which truly guides the reader from square one. The book can be used at a variety of levels and the carefully graded projects make it ideal for colleges, schools and universities. Newcomers to the PIC will find it a painless introduction, whilst electronics hobbyists will enjoy the practical nature of this first course in microcontrollers. PIC in Practice introduces applications using the popular 16F84 device as well as the 16F627, 16F877, 12C508, 12C629 and 12C675. In this new edition excellent coverage is given to the 16F818, with additional information on writing and documenting software.

Embedded Software

  • 1st Edition
  • October 18, 2005
  • Colin Walls
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 4 6 1 0 9 - 0
Embedded software needs have grown exponentially over the past quarter century. In 1975 writing 10,000 lines of assembly code was a considered a huge undertaking. Today, a cell phone can contain five million lines of C or C++! Embedded software developers must have a strong grasp of many complex topics in order to make faster, more efficient and more powerful microprocessors to meet the public’s growing demand. This practical guide, written by industry pioneer Colin Walls, helps embedded design engineers to rise to that challenge. The author offers expertise and insights from his quarter century of design experience, covering a plethora of major concerns in an easy-to-reference essay format that provides the reader with detailed tips and techniques, and rigorous explanations of technologies. Contributions from other well-known designers in the embedded systems field offer additional seasoned perspectives on everything from exotic memories to USB software. This one book has an amazing breadth of coverage, undertaking all the key subjects embedded engineers need to understand in order to succeed, including Design and Development, Programming, Languages including C/C++, and UML, Real Time Operating Systems Considerations, Networking, Programmable Logic and much more. For those in the field who are looking to broaden their professional skill-sets in order to advance, as well as those "newbies" just entering the field of embedded systems design, this comprehensive new reference is a must-have!The accompanying CD-ROM contains source code for the many real-world examples in the text, to save readers from needless re-typing. Also included are PowerPoint slides to create training seminars or classes from the text, and various product-related spec sheets.

The PIC Microcontroller: Your Personal Introductory Course

  • 3rd Edition
  • September 23, 2005
  • John Morton
  • English
  • Paperback
    9 7 8 - 0 - 7 5 0 6 - 6 6 6 4 - 0
  • eBook
    9 7 8 - 0 - 0 8 - 0 4 7 3 7 5 - 8
John Morton offers a uniquely concise and practical guide to getting up and running with the PIC Microcontroller. The PIC is one of the most popular of the microcontrollers that are transforming electronic project work and product design, and this book is the ideal introduction for students, teachers, technicians and electronics enthusiasts. Assuming no prior knowledge of microcontrollers and introducing the PIC Microcontroller's capabilities through simple projects, this book is ideal for electronics hobbyists, students, school pupils and technicians. The step-by-step explanations and the useful projects make it ideal for student and pupil self-study: this is not just a reference book - you start work with the PIC microcontroller straight away. The revised third edition focuses entirely on the re-programmable flash PIC microcontrollers such as the PIC16F54, PIC16F84 and the extraordinary 8-pin PIC12F508 and PIC12F675 devices.

Implementing 802.11 with Microcontrollers: Wireless Networking for Embedded Systems Designers

  • 1st Edition
  • September 2, 2005
  • Fred Eady
  • English
  • Paperback
    9 7 8 - 0 - 7 5 0 6 - 7 8 6 5 - 0
  • eBook
    9 7 8 - 0 - 0 8 - 0 4 5 7 2 8 - 4
Wireless networking is poised to have a massive impact on communications, and the 802.11 standard is to wireless networking what Ethernet is to wired networking. There are already over 50 million devices using the dominant IEEE 802.11 (essentially wireless Ethernet) standard, with astronomical growth predicted over the next 10 years. New applications are emerging every day, with wireless capability being embedded in everything from electric meters to hospital patient tracking systems to security devices. This practical reference guides readers through the wireless technology forest, giving them the knowledge, the hardware and the software necessary to design a wireless embedded device rapidly, inexpensively, and effectively. Using off-the-shelf microcontrollers from Microchip and Atmel, the author provides step-by-step instructions for designing the hardware and firmware for a fully operational wireless networking device. The book gives a thorough introduction to 802.11 technology and puts it into perspective against the other wireless standard options. Just enough theory and mathematics is provided to give the depth of understanding needed for practical design work. The book thoroughly covers: * Laptop wireless Ethernet card introduction and theory *Introduction to CompactFlash-to-microcontroller interfacing* Implementing the laptop wireless Ethernet card in an embedded environment

Programming the PIC Microcontroller with MBASIC

  • 1st Edition
  • June 14, 2005
  • Jack Smith
  • English
  • Paperback
    9 7 8 - 0 - 7 5 0 6 - 7 9 4 6 - 6
  • eBook
    9 7 8 - 0 - 0 8 - 0 4 6 0 7 4 - 1
The Microchip PIC family of microcontrollers is the most popular series of microcontrollers in the world. However, no microcontroller is of any use without software to make it perform useful functions. This comprehensive reference focuses on designing with Microchip’s mid-range PIC line using MBASIC, a powerful but easy to learn programming language. It illustrates MBASIC’s abilities through a series of design examples, beginning with simple PIC-based projects and proceeding through more advanced designs. Unlike other references however, it also covers essential hardware and software design fundamentals of the PIC microcontroller series, including programming in assembly language when needed to supplement the capabilities of MBASIC. Details of hardware/software interfacing to the PIC are also provided.BENEFIT TO THE READER: This book provides one of the most thorough introductions available to the world’s most popular microcontroller, with numerous hardware and software working design examples which engineers, students and hobbyists can directly apply to their design work and studies. Using MBASIC, it is possible to develop working programs for the PIC in a much shorter time frame than when using assembly language.