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Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatica… Read more
AI & BIG DATA
Save up to 25% on AI & Big Data books, eBooks & Journals
Understanding Virtual Reality: Interface, Application, and Design, Second Edition arrives at a time when the technologies behind virtual reality have advanced dramatically. The book helps users take advantage of the ways they can identify and prepare for the applications of VR in their field. By approaching VR as a communications medium, the authors have created a resource that will remain relevant even as underlying technologies evolve. Included are a history of VR, systems currently in use, the application of VR, and the many issues that arise in application design and implementation, including hardware requirements, system integration, interaction techniques and usability.
Advanced undergraduates and graduate students studying virtual reality in a variety of disciplines, including computer science, engineering, medicine, etc.; Professionals interested in Virtual Reality from such fields as computer graphics, engineering, science, education, and art
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