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Books in Mathematics

The Mathematics collection presents a range of foundational and advanced research content across applied and discrete mathematics, including fields such as Computational Mathematics; Differential Equations; Linear Algebra; Modelling & Simulation; Numerical Analysis; Probability & Statistics.

  • Handbook of Measure Theory

    In two volumes
    • 1st Edition
    • E. Pap
    • English
    The main goal of this Handbook isto survey measure theory with its many different branches and itsrelations with other areas of mathematics. Mostly aggregating many classical branches of measure theory the aim of the Handbook is also to cover new fields, approaches and applications whichsupport the idea of "measure" in a wider sense, e.g. the ninth part of the Handbook. Although chapters are written of surveys in the variousareas they contain many special topics and challengingproblems valuable for experts and rich sources of inspiration.Mathemat... from other areas as well as physicists, computerscientists, engineers and econometrists will find useful results andpowerful methods for their research. The reader may find in theHandbook many close relations to other mathematical areas: realanalysis, probability theory, statistics, ergodic theory,functional analysis, potential theory, topology, set theory,geometry, differential equations, optimization, variationalanalysis, decision making and others. The Handbook is a richsource of relevant references to articles, books and lecturenotes and it contains for the reader's convenience an extensivesubject and author index.
  • Stochastic Models in Queueing Theory

    • 2nd Edition
    • Jyotiprasad Medhi
    • English
    This is a graduate level textbook that covers the fundamental topics in queuing theory. The book has a broad coverage of methods to calculate important probabilities, and gives attention to proving the general theorems. It includes many recent topics, such as server-vacation models, diffusion approximations and optimal operating policies, and more about bulk-arrival and bull-service models than other general texts.
  • Fractal Geometry

    Mathematical Methods, Algorithms, Applications
    • 1st Edition
    • J M Blackledge + 2 more
    • English
    International authorities from Canada, Denmark, England, Germany, Russia and South Africa focus on research on fractal geometry and the best practices in software, theoretical mathematical algorithms, and analysis. They address the rich panoply of manifold applications of fractal geometry available for study and research in science and industry: i.e., remote sensing, mapping, texture creations, pattern recognition, image compression, aeromechanical systems, cryptography and financial analysis. Economically priced, this important and authoritative reference source for research and study cites over 230 references to the literature, copiously illustrated with over 320 diagrams and photographs. The book is published for The Institute of Mathematics and its Applications, co-sponsored with The Institute of Physics and The Institution of Electrical Engineers.
  • Handbook of Dynamical Systems

    • 1st Edition
    • Volume 1A
    • B. Hasselblatt + 1 more
    • English
    Volumes 1A and 1B.These volumes give a comprehensive survey of dynamics written by specialists in the various subfields of dynamical systems. The presentation attains coherence through a major introductory survey by the editors that organizes the entire subject, and by ample cross-references between individual surveys.The volumes are a valuable resource for dynamicists seeking to acquaint themselves with other specialties in the field, and to mathematicians active in other branches of mathematics who wish to learn about contemporary ideas and results dynamics. Assuming only general mathematical knowledge the surveys lead the reader towards the current state of research in dynamics.Volume 1B will appear 2005.
  • Handbook of Game Theory with Economic Applications

    • 1st Edition
    • Volume 3
    • R.J. Aumann + 1 more
    • English
    This is the third volume of the Handbook of Game Theory with Economic Applications. Since the publication of multi-Volume 1 a decade ago, game theory has continued to develop at a furious pace, and today it is the dominant tool in economic theory. The three volumes together cover the fundamental theoretical aspects, a wide range of applications to economics, several chapters on applications to political science and individual chapters on applications to disciplines as diverse as evolutionary biology, computer science, law, psychology and ethics. The authors are the most eminent practitioners in the field, including three Nobel Prize winners.The topics covered in the present volume include strategic ("Nash") equilibrium; incomplete information; two-person non-zero-sum games; noncooperative games with a continuum of players; stochastic games; industrial organization; bargaining, inspection; economic history; the Shapley value and its applications to perfectly competitive economies, to taxation, to public goods and to fixed prices; political science; law mechanism design; and game experimentation.
  • Handbook of Computer Aided Geometric Design

    • 1st Edition
    • G. Farin + 2 more
    • English
    This book provides a comprehensive coverage of the fields Geometric Modeling, Computer-Aided Design, and Scientific Visualization, or Computer-Aided Geometric Design. Leading international experts have contributed, thus creating a one-of-a-kind collection of authoritative articles. There are chapters outlining basic theory in tutorial style, as well as application-oriented articles. Aspects which are covered include: Historical outline Curve and surface methods Scientific Visualization Implic... methods Reverse engineering.This book is meant to be a reference text for researchers in the field as well as an introduction to graduate students wishing to get some exposureto this subject.
  • An Introduction to Differentiable Manifolds and Riemannian Geometry, Revised

    • 2nd Edition
    • Volume 120
    • William M. Boothby
    • William M. Boothby
    • English
    The second edition of An Introduction to Differentiable Manifolds and Riemannian Geometry, Revised has sold over 6,000 copies since publication in 1986 and this revision will make it even more useful. This is the only book available that is approachable by "beginners" in this subject. It has become an essential introduction to the subject for mathematics students, engineers, physicists, and economists who need to learn how to apply these vital methods. It is also the only book that thoroughly reviews certain areas of advanced calculus that are necessary to understand the subject.
  • Advances in Computers

    • 1st Edition
    • Volume 56
    • Marvin Zelkowitz
    • English
    Advances in Computers remains at the forefront in presenting the new developments in the ever-changing field of information technology. Since 1960, Advances in Computers has chronicled the constantly shifting theories and methods of this technology that greatly shape our lives today. Volume 56 presents eight chapters that describe how the software, hardware and applications of computers are changing the use of computers during the early part of the 21st century: Software Evolution and the Staged Model of the Software Lifecycle; Embedded Software; Empirical Studies of Quality Models in Object-Oriented Systems; Software Fault Prevention by Language Choice; Quantum computing and communication; Exception Handling; Breaking the Robustness Barrier: Recent Progress on the Design of Robust Multimodal Systems; Using Data Mining to Discover the Preferences of Computer Criminals. As the longest-running continuous serial on computers, Advances in Computers presents technologies that will affect the industry in the years to come, covering hot topics from fundamentals to applications. Additionally, readers benefit from contributions of both academic and industry professionals of the highest caliber.
  • Pyramid Algorithms

    A Dynamic Programming Approach to Curves and Surfaces for Geometric Modeling
    • 1st Edition
    • Ron Goldman
    • English
    Pyramid Algorithms presents a unique approach to understanding, analyzing, and computing the most common polynomial and spline curve and surface schemes used in computer-aided geometric design, employing a dynamic programming method based on recursive pyramids.The recursive pyramid approach offers the distinct advantage of revealing the entire structure of algorithms, as well as relationships between them, at a glance. This book-the only one built around this approach-is certain to change the way you think about CAGD and the way you perform it, and all it requires is a basic background in calculus and linear algebra, and simple programming skills.
  • Relation Algebras by Games

    • 1st Edition
    • Volume 147
    • Robin Hirsch + 1 more
    • English
    Relation algebras are algebras arising from the study of binary relations.They form a part of the field of algebraic logic, and have applications in proof theory, modal logic, and computer science. This research text uses combinatorial games to study the fundamental notion of representations of relation algebras. Games allow an intuitive and appealing approach to the subject, and permit substantial advances to be made. The book contains many new results and proofs not published elsewhere. It should be invaluable to graduate students and researchers interested in relation algebras and games.After an introduction describing the authors' perspective on the material, the text proper has six parts. The lengthy first part is devoted to background material, including the formal definitions of relation algebras, cylindric algebras, their basic properties, and some connections between them. Examples are given. Part 1 ends with a short survey of other work beyond the scope of the book. In part 2, games are introduced, and used to axiomatise various classes of algebras. Part 3 discusses approximations to representability, using bases, relation algebra reducts, and relativised representations. Part 4 presents some constructions of relation algebras, including Monk algebras and the 'rainbow construction', and uses them to show that various classes of representable algebras are non-finitely axiomatisable or even non-elementary. Part 5 shows that the representability problem for finite relation algebras is undecidable, and then in contrast proves some finite base property results. Part 6 contains a condensed summary of the book, and a list of problems. There are more than 400 exercises.The book is generally self-contained on relation algebras and on games, and introductory text is scattered throughout. Some familiarity with elementary aspects of first-order logic and set theory is assumed, though many of the definitions are given. Chapter 2 introduces the necessary universal algebra and model theory, and more specific model-theoretic ideas are explained as they arise.