Open GL ebook Collection
Ultimate CD
- 1st Edition - July 22, 2008
- Latest edition
- Authors: Tom McReynolds, Erik Reinhard, David Luebke, Bernhard Preim, Kari Pulli
- Language: English
Open GL ebook Collection contains 5 of our best-selling titles, providing the ultimate reference for every computer graphics programmer’s library. Get access to over 2500 pages of… Read more
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Description
Description
Open GL ebook Collection contains 5 of our best-selling titles, providing the ultimate reference for every computer graphics programmer’s library. Get access to over 2500 pages of reference material, at a fraction of the price of the hard-copy books. This CD contains the complete ebooks of the following 5 Morgan Kaufman titles:McReynolds/Blythe, Advanced Graphics Programming Using Open GL, 9781558606593 Reinhard, High Dynamic Range Imaging, 9780125852630 Luebke, Level of Detail for 3D Graphics, 9781558608382 Preim, Visualization in Medicine, 9780123705969 Pulli, Mobile 3D Graphics with Open GL ES and M3G, 9780123737274
Key features
Key features
- Five fully searchable titles on one CD providing instant access to the ULTIMATE library of engineering materials for Open GL professionals
- 2500 pages of practical and theoretical Open GL information in one portable package
- Incredible value at a fraction of the cost of the print books
Readership
Readership
Mobile 3D graphics application developers (mainly programmers and technical leads in game development), graphic artists, producers; software and algorithm developers
Product details
Product details
- Edition: 1
- Latest edition
- Published: July 22, 2008
- Language: English
About the authors
About the authors
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Tom McReynolds
Tom McReynolds has worked on 3D graphics at Sun Microsystems, Silicon Graphics, Gigapixel, 3DFX, and NVIDIA. He has worked in software organizations, writing graphics libraries and drivers, and on the hardware side, writing simulators and verification software for 3D hardware. He presented 3D graphics courses at a number of SIGGRAPH conferences, as well as at a number of Silicon Graphics Developer conferences, an X technical conference, and at LinuxWorld. Tom is currently managing a development team to 3D graphics drivers for embedded GPUs at NVIDIA, and contributing to the evolution of OpenGL-ES by participating in the Khronos working group.
Affiliations and expertise
NVIDIA, Santa Clara, CA, USAER
Erik Reinhard
Erik Reinhard is assistant professor at the University of Bristol and founder and editor-in-chief (with Heinrich Bülthoff) of ACM Transactions on Applied Perception. He is interested in the interface between visual perception and computer graphics and also in high dynamic range image editing. His work in HDRI includes the SIGGRAPH 2005 Computer Animation Festival contribution Image-based Material Editing, as well as tone reproduction and color appearance algorithms. He holds a BSc and a TWAIO diploma in computer science from Delft University of Technology and a PhD in computer science from the University of Bristol, and was a post-doctoral researcher at the University of Utah.
Affiliations and expertise
University of Bristol, UKDL
David Luebke
David Luebke
David is an Assistant Professor in the Department of Computer Science at the University of Virginia. His principal research interest is the problem of rendering very complex scenes at interactive rates. His research focuses on software techniques such as polygonal simplification and occlusion culling to reduce the complexity of such scenes to manageable levels. Luebke's dissertation research, summarized in a SIGGRAPH '97 paper, introduced a dynamic, view-dependent approach to polygonal simplification for interactive rendering of extremely complex CAD models. He earned his Ph.D. at the University of North Carolina, and his Bachelors degree at the Colorado College.
Affiliations and expertise
University of Virginia, Charlottesville, VA, USABP
Bernhard Preim
Bernhard Preim was born in 1969 in Magdeburg, Germany. He received the diploma in computer science in 1994 (minor in mathematics) and a Ph.D. in 1998 for a thesis on interactive visualization for anatomy education from the Otto-von-Guericke University of Magdeburg. In 1999 he moved to Bremen where he joined the staff of MEVIS and directed the “computer-aided planning in liver surgery” group.
Since Mars 2003 he is full professor for Visualization at the computer science department at the Otto-von-Guericke-University of Magdeburg, heading a research group focussed on medical visualization.
His research interests include vessel visualization, exploration of blood flow, visual analytics in public health, virtual reality in medical education and since recently narrative visualization. He authored “Visualization in Medicine” (Co-author Dirk Bartz, 2007) and “Visual Computing in Medicine” (Co-author: C. Botha, 2013).
Bernhard Preim founded the working group Medical Visualization in the German Society for Computer Science and served as speaker from 2003-2012. He was president of the German Society for Computer- and Robot-Assisted Surgery (www.curac.org). He was Co-Chair and Co-Organizer of the first and second Eurographics Workshop on Visual Computing in Biology and Medicine (VCBM) in 2008 and 2010 and lead the steering committee of that workshop until 2019.
He is the chair of the scientific advisory board of ICCAS (International Competence Center on Computer-Assisted Surgery Leipzig, since 2010). From 2011-2018 he was an associate editor of IEEE Transactions on Medical Imaging and and IEEE Transactions on Visualization and Graphics (2017-2022). Currently he serves in the editorial board of Computers & Graphics (since 2019). He was also regularly a Visiting Professor at the University of Bremen where he closely collaborates with Fraunhofer MEVIS (2003-2012) and was Visiting Professor at TU Vienna (2016).
Affiliations and expertise
Professor of Visualization, Computer Science Department, Otto-von-Guericke-University of Magdeburg, Germany