Multimedia and Virtual Reality Engineering
- 1st Edition - October 17, 1997
- Latest edition
- Author: Richard Brice
- Language: English
This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and… Read more
Purchase options
This is the complete practical introduction to virtual reality and multimedia for those wishing to build systems. It covers the foundations and engineering needed to design and construct projects incorporating video, audio and textural elements and including the use of the latest hardware, to create an artificial world for education, information or entertainment.
Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds.
Production and authoring platforms are described, computer animation and hypertext are covered, but those looking for pages of software listings and computerspeak will be disappointed. This book is about the nuts and bolts: sound and video cards, head mounted displays, CrystalEyes glasses, other 3D glasses for entertainment, audio and video production, and realistic auditory and visual stimulation including stereoscopy. The creation of Cyberspace, and strategies to achieve a complete Cyberatmosphere are presented. Three-dimensional sound generation and video techniques that have never previously been published are revealed. This is the handbook for anyone working in the industry, or hoping to enter it. It also provides a guide for those hoping to 'cross-fertilise' the industry, coming from audio, video, computing or engineering backgrounds.
A complete technical guide to MM and VR
Includes a Hypertext edition of the book with added audio and graphics on CD
Hardware, software, video and never before published 3D audio techniques covered
Includes a Hypertext edition of the book with added audio and graphics on CD
Hardware, software, video and never before published 3D audio techniques covered
Engineers and technicians in the multimedia and computer hardware and accessories industries; multimedia production houses; electronics and computing undergraduates.
Part 1 - Media: sound, image and text: introduction to multimedia and virtual reality; Sound; Waveform generation and synthesis; Image; Text, Hypertext; Digital audio and digital video; Computers; Part 2 - Media production and hardware: Audio production; Video production; Computer graphics and animation; Multimedia authoring; Part 3 - Virtual reality: Realistic auditory stimulation; Realistic visual stimulation; Cyberspace - realistic other-worlds; Appendix 1: The fourier transform; Appendix 2: Top-down model of auditory localisation system; Index
This provides a complete practical introduction to virtual reality and multimedia for those who wish to build systems.'
Booknews
Booknews
- Edition: 1
- Latest edition
- Published: October 17, 1997
- Language: English
RB
Richard Brice
Commercial Director of Miranda Technologies, a global company specialising in television and channel-branding equipment. Worked previously as a senior designer in several of Britain’s top broadcast companies. Previously Richard worked for Pro Bel where he designed the Freeway product series. For this he was cited in Post Update magazine as “one of the twelve disciples of TV design”. Richard was also responsible for the stereo enhancement system `Francinstien’ and the ‘OM’ three-dimensional stereo system. Both these systems have been used on many records, tapes and CDs as well as on television and film scores.Richard is author of Multimedia and Virtual Reality, Music Engineering and Newnes Guide to Digital Television.Director, Electric Perception Ltd
Affiliations and expertise
Commercial Director of Miranda Technologies, a global company specialising in television and channel-branding equipment in Saint-Laurent, Canada