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Maya Python for Games and Film

A Complete Reference for Maya Python and the Maya Python API

  • 1st Edition - September 28, 2011
  • Latest edition
  • Authors: Adam Mechtley, Ryan Trowbridge
  • Language: English

Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide wil… Read more

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Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you’re a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information.