Insights from Educational Neuroscience and Serious Games in Math Learning
- 1st Edition - March 1, 2027
- Latest edition
- Editors: Flávia H. Santos, Nikolaus Conrad
- Language: English
Insights from Educational Neuroscience and Serious Games in Math Learning offers a compelling exploration of how mathematics learning develops through the dynamic interacti… Read more
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Description
Description
Insights from Educational Neuroscience and Serious Games in Math Learning offers a compelling exploration of how mathematics learning develops through the dynamic interaction of brain development, cognition, emotion, language, environment, and technology. Drawing on neuroscience, psychology, education, and game-based learning research, the book explores how innovative technologies can improve achievement, engagement, and inclusion in mathematics education while addressing key challenges in developing and implementing effective serious games and emerging technologies for mathematics learning. With contributions from leading researchers and practitioners from around the world, each chapter presents complex ideas in an accessible and engaging way.
The first section explores the relationships between mathematics learning and key factors, including executive functions, metacognition, spatial cognition, affective regulation, mathematics anxiety, and developmental dyscalculia. The second section examines the educational potential of digital games, artificial intelligence, adaptive technologies, embodied learning, and intelligent tutoring systems, from early childhood to higher education. Grounded in evidence-based practice, the volume bridges neuroscience and gaming to provide valuable insights for educators, researchers, policymakers, and developers shaping the future of mathematics learning through technology-driven innovation and impact.
Key features
Key features
- Examines neuroscientific, cognitive, and developmental mechanisms underlying mathematical learning across the lifespan
- Analyses social, emotional, and environmental influences on mathematical achievement and participation in diverse educational contexts
- Evaluates the impact of educational technologies on mathematical development, including low attainment, mathematics anxiety, and developmental dyscalculia
- Investigates the effectiveness of serious games, artificial intelligence, intelligent tutoring systems, adaptive technologies, embodied learning, and robotics in mathematics education
Readership
Readership
Table of contents
Table of contents
2. Learning processes
3. Emotion Regulation and Learning
4. Early Maths Competencies
5. Working memory & Maths
6. Language & Maths
7. Spatial Cognition & Maths
8. The anxiety about teaching maths
9. Maths anxiety in students
10. Home Maths Learning Environment
11. Developmental Dyscalculia
12. Computational Thinking
13. Philosophical Perspective: AI andEducation
14. AI application in Middle School Mathematics
15. Technology-enhanced embodied learning
16. Maths Games: Engagement & motivation
17. Maths Games: Neuroscience research
18. Developers’ perspective: Games in developing countries
19. Critical Analysis of Technology in Math Instruction
20. Introduction to Serious Games
21. Scalable Technologies for Math Education
22. Role of Embodiment in Math Learning
Product details
Product details
- Edition: 1
- Latest edition
- Published: March 1, 2027
- Language: English
About the editors
About the editors
FS
Flávia H. Santos
NC
Nikolaus Conrad
Nikolaus Conrad began his career in education, teaching before moving into the corporate world, where he spent years in IT management and data analytics, working with international companies on performance measurement and business systems. He returned to education in 2015, founding Headstart Technology, now a Microsoft Global Education Training Partner helping schools implement edtech in transformative ways. He holds a Master's in Knowledge-Based Entrepreneurship, examining how technology can reshape teaching and learning, and is involved in Erasmus+ projects connecting educators across Europe.