Skip to main content

Holiday book sale: Save up to 30% on print and eBooks. No promo code needed.

Save up to 30% on print and eBooks.

Information Dynamics in Virtual Worlds

Gaming and Beyond

1st Edition - June 15, 2011

Author: Woody Evans

Paperback ISBN:
9 7 8 - 1 - 8 4 3 3 4 - 6 4 1 - 8
eBook ISBN:
9 7 8 - 1 - 7 8 0 6 3 - 2 7 4 - 2

Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium, grounding… Read more

Image - Information Dynamics in Virtual Worlds

Purchase options

LIMITED OFFER

Save 50% on book bundles

Immediately download your ebook while waiting for your print delivery. No promo code is needed.

Presents a broad examination of the nature of virtual worlds and the potential they provide in managing and expressing information practices through that medium, grounding information professionals and students of new media in the fundamental elements of virtual worlds and online gaming. The book details the practical issues in finding and using information in virtual environments and presents a general theory of librarianship as it relates to virtual gaming worlds. It is encompassed by a set of best practice methods that libraries can effectively execute in their own environments, meeting the needs of this new generation of library user, and explores ways in which information literacy can be approached in virtual worlds. Final chapters examine how conventional information evaluation skills work falls short in virtual worlds online.