
How to Cheat in Adobe Flash CS3
The art of design and animation
- 1st Edition - October 19, 2009
- Imprint: Focal Press
- Author: Chris Georgenes
- Language: English
- eBook ISBN:9 7 8 - 0 - 0 8 - 0 5 5 1 4 6 - 3
Frustrated by the overwhelming nature of Flash? Want to get up to speed with the program fast so you can concentrate on your animation? Need to solve problems quickly to get… Read more

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Request a sales quoteFrustrated by the overwhelming nature of Flash?
Want to get up to speed with the program fast so you can concentrate on your animation?
Need to solve problems quickly to get work done to time and to budget?
Then 'How to Cheat in Flash' is for you!
This book is different from the rest because it shows you, step by step, how to work from the problem to the solution when creating Flash animations, from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline.
It is task orientated; every example shows real life commercial work. So, it's not so much a case of 'what does this filter/tool/option do?', as 'this is the task I've been set - how do I achieve it?' The solution may involve a variety of tools and techniques; it may take many steps to complete, or only a few. The free CD-Rom includes all the files you need to put your skills into practice as you read, and much more!
It's an accessible (conversational in style), practical book and CD package which also provides artistic inspiration, a goldmine of timesaving practical tips, tricks and step-by-step workthroughs. You will wonder how you survived without it.
Want to get up to speed with the program fast so you can concentrate on your animation?
Need to solve problems quickly to get work done to time and to budget?
Then 'How to Cheat in Flash' is for you!
This book is different from the rest because it shows you, step by step, how to work from the problem to the solution when creating Flash animations, from the viewpoint of an animator who has been commissioned to create a job and is working to a deadline.
It is task orientated; every example shows real life commercial work. So, it's not so much a case of 'what does this filter/tool/option do?', as 'this is the task I've been set - how do I achieve it?' The solution may involve a variety of tools and techniques; it may take many steps to complete, or only a few. The free CD-Rom includes all the files you need to put your skills into practice as you read, and much more!
It's an accessible (conversational in style), practical book and CD package which also provides artistic inspiration, a goldmine of timesaving practical tips, tricks and step-by-step workthroughs. You will wonder how you survived without it.
* Successful, bestselling How to Cheat coverage now available for Flash
* Learn a myriad of tips and tricks based on real life working methods to help you work faster and more efficiently with Flash
* Work from the problem to the solution, gaining the best possible results from Flash
* Learn a myriad of tips and tricks based on real life working methods to help you work faster and more efficiently with Flash
* Work from the problem to the solution, gaining the best possible results from Flash
Intermediate to advanced users of Flash. Professional graphic and web designers, animators and illustrators. Also graphic design and animation students. There are over one and a half million Flash users!
1. Design Styles
• Drawing with basic shapes
• The brush tool
• Mixing colors
• Using gradients
• Adding texture
• The pen tool
• Trace bitmap
• Cell style shading
• Realism with gradients
• Interlude: The new Flash interface
2. Transformation and Distortion
• Distorting bitmaps
• The Envelope tool
• Warping
• Card flip
• Squash and stretch
• Interlude: Being subtle
3. Masking
• Rotating globe
• Flag waving
• Iris transition
• Handwriting
• Spotlight
• Focus
• Interlude: A moment of clarity
4. Motion tips & tricks
• Basic shadow
• Drop shadow
• Perspective shadow
• Blur filter
• Flying text
• Combining effects
• Blur filter
• Selective blurring
• Background blurring
• Interlude: Learning to be simple
5. Character animation
• 2.5D basics
• 2.5D advanced
• 2.5D monkey
• Lip syncing (swap method)
• Lip syncing (nested method)
• To sync or not to sync
• Bitmap animation (Jib Jab Media)
• PSD Importer (Jib Jab Media)
• Motion guides (Jib Jab Media)
• Hinging body parts
• Closing the gaps
• Walk cycle (basic)
• Walk cycle (advanced)
• Anticipation
• Interlude:How did I get here?
6. Flash to video
• Document setup
• Title and action safety
• Safe colors
• Keeping it all in sync
• Quicktime Exporter
• SWF2Video
• Interlude: Graphics tablets
7. Animation examples
• Bouncing ball 9squash and stretch)
• Wavy line
• Orbit
• Scroll
• Vertigo
• Rvad
• Page turn
• Smoke
• Fire
• Rain
• Fireworks
• Star Wars text
• Scrolling background
• Soft reveal
• TV static
• Superbusy text effect
• 3D column
• Filter effects
• Conveyor belt
• Interlude:
8. Working with sound
• Recording sounds
• Sound effect resources
• Preparing sounds
• Sound events
• Editing sound in Flash
• Controlling sound with actionScript
• Sounds and scenes
• Interlude:
9. FLV Video
• Preparing FLV files
• Importing into Flash
• Media Component
• Rotoscoping
• Image sequence
• Interlude:
10. Interactivity
• Buttons
• Pause/start
• Looping timelines
• Jumping to frames
• Loading external content
• Interlude:
11. Flashlite
• Flashlite player
• Flashlite screensaver
• Flashlite wallpaper
• Interlude:
12. Extending Flash
• JSFL introduction
• Autocolor (Dave Logan)
• Animslider Pro (Warren Fuller)
• iK’ Motion (Newpixel)
• Flash Camera
• Interlude: The new Flash interface
• Drawing with basic shapes
• The brush tool
• Mixing colors
• Using gradients
• Adding texture
• The pen tool
• Trace bitmap
• Cell style shading
• Realism with gradients
• Interlude: The new Flash interface
2. Transformation and Distortion
• Distorting bitmaps
• The Envelope tool
• Warping
• Card flip
• Squash and stretch
• Interlude: Being subtle
3. Masking
• Rotating globe
• Flag waving
• Iris transition
• Handwriting
• Spotlight
• Focus
• Interlude: A moment of clarity
4. Motion tips & tricks
• Basic shadow
• Drop shadow
• Perspective shadow
• Blur filter
• Flying text
• Combining effects
• Blur filter
• Selective blurring
• Background blurring
• Interlude: Learning to be simple
5. Character animation
• 2.5D basics
• 2.5D advanced
• 2.5D monkey
• Lip syncing (swap method)
• Lip syncing (nested method)
• To sync or not to sync
• Bitmap animation (Jib Jab Media)
• PSD Importer (Jib Jab Media)
• Motion guides (Jib Jab Media)
• Hinging body parts
• Closing the gaps
• Walk cycle (basic)
• Walk cycle (advanced)
• Anticipation
• Interlude:How did I get here?
6. Flash to video
• Document setup
• Title and action safety
• Safe colors
• Keeping it all in sync
• Quicktime Exporter
• SWF2Video
• Interlude: Graphics tablets
7. Animation examples
• Bouncing ball 9squash and stretch)
• Wavy line
• Orbit
• Scroll
• Vertigo
• Rvad
• Page turn
• Smoke
• Fire
• Rain
• Fireworks
• Star Wars text
• Scrolling background
• Soft reveal
• TV static
• Superbusy text effect
• 3D column
• Filter effects
• Conveyor belt
• Interlude:
8. Working with sound
• Recording sounds
• Sound effect resources
• Preparing sounds
• Sound events
• Editing sound in Flash
• Controlling sound with actionScript
• Sounds and scenes
• Interlude:
9. FLV Video
• Preparing FLV files
• Importing into Flash
• Media Component
• Rotoscoping
• Image sequence
• Interlude:
10. Interactivity
• Buttons
• Pause/start
• Looping timelines
• Jumping to frames
• Loading external content
• Interlude:
11. Flashlite
• Flashlite player
• Flashlite screensaver
• Flashlite wallpaper
• Interlude:
12. Extending Flash
• JSFL introduction
• Autocolor (Dave Logan)
• Animslider Pro (Warren Fuller)
• iK’ Motion (Newpixel)
• Flash Camera
• Interlude: The new Flash interface
- Edition: 1
- Published: October 19, 2009
- Imprint: Focal Press
- Language: English
- eBook ISBN: 9780080551463
CG
Chris Georgenes
Chris Georgenes is a full-time freelance artist, animator, and all-around designer for the web, CD-ROM, and television. His clients include Macromedia, LucasArts, Universal Records, Hasbro, Ogilvy, Yahoo! and AOL, to name a few. He maintains www.mudbubble.com as his online portfolio and www.keyframer.com as his Flash tutorial website. He is also a course author and instructor for sessions.edu.
Affiliations and expertise
US based full-time freelance artist, animator, and designer for the web, CD-ROM, and television. His clients include Macromedia, LucasArts, Universal Records, Hasbro, Ogilvy, Yahoo! and AOL. Course author and instructor for sessions.edu.Read How to Cheat in Adobe Flash CS3 on ScienceDirect