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How to Build a Digital Library reviews knowledge and tools to construct and maintain a digital library, regardless of the size or purpose. A resource for individuals, agencies,… Read more
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Immediately download your ebook while waiting for your print delivery. No promo code needed.
How to Build a Digital Library reviews knowledge and tools to construct and maintain a digital library, regardless of the size or purpose. A resource for individuals, agencies, and institutions wishing to put this powerful tool to work in their burgeoning information treasuries.
The Second Edition reflects developments in the field as well as in the Greenstone Digital Library open source software. In Part I, the authors have added an entire new chapter on user groups, user support, collaborative browsing, user contributions, and so on. There is also new material on content-based queries, map-based queries, cross-media queries. There is an increased emphasis placed on multimedia by adding a "digitizing" section to each major media type. A new chapter has also been added on "internationalization," which will address Unicode standards, multi-language interfaces and collections, and issues with non-European languages (Chinese, Hindi, etc.).
Part II, the software tools section, has been completely rewritten to reflect the new developments in Greenstone Digital Library Software, an internationally popular open source software tool with a comprehensive graphical facility for creating and maintaining digital libraries.
Part 1 Principles and Practices
Chapter 1 Orientation: The world of digital libraries
Example One: Supporting Human Development
Example Two: Pushing on the Frontiers of Science
Example Three: Preserving a Traditional Culture
Example Four: Exploring Popular Music
1.1 Libraries and Digital Libraries
1.2 The Changing Face of Libraries
1.3 Searching for Sophocles
1.4 Digital Libraries in Developing Countries
1.5 The Pen is Mighty: Wield it Wisely
1.6 Planning a Digital Library
1.7 Implementing a Digital library: The Greenstone Software
1.8 Notes and Sources
Chapter 2 People in Digital Libraries
2.1 Roles
2.2 Identity
2.3 Help and User Support Services
2.4 Working with Digital Collections
2.5 User Contributions
2.6 Notes and Sources
Chapter 3 Presentation: User Interfaces
3.1 Presenting Textual Documents
3.2 Presenting Multimedia Documents
3.3 Document Surrogates
3.4 Searching
3.5 Metadata Browsing
3.6 Putting It All Together
3.7 Notes and Sources
Chapter 4 Textual documents: The raw material
4.1 Representing Textual Documents
4.2 Textual Images
4.3 Web Documents: HTML and XML
4.4 Presenting Web Documents: CSS and XSL
4.5 Page Description Languages: PostScript and PDF
4.6 Word-Processor Documents
4.7 Other Documents
4.8 Notes and Sources
Chapter 5 Multimedia: More raw material
5.1 Introducing Compression and Transforms
5.2 Audio
5.3 Images
5.4 Video
5.5 Rich media
5.6 Music
5.7 Notes and sources
Chapter 6 Metadata: Elements of organization
6.1 Characteristics of Metadata
6.2 Bibliographic Metadata
6.3 Metadata for Multimedia
6.4 Metadata for Compound Objects
6.5 Metadata Quality
6.6 Extracting Metadata
6.7 Notes and Sources
Chapter 7 Interoperability: Protocols and services
7.1 Z39.50 Protocol
7.2 Open Archives Initiative
7.3 Object Identification
7.4 Web Services
7.5 Authentication and security
7.6 DSpace and Fedora
7.7 Notes and sources
Chapter 8 Internationalization: The global challenge
8.1 Multilingual Interfaces and Documents
8.2 Unicode
8.3 Hindi and Indic scripts
8.4 Word Segmentation and Sorting
8.5 Notes and Sources
Chapter 9 Visions: Future, past, and present
9.1 Libraries of the Future
9.2 Preserving the Past
9.3 Trends in Digital Libraries
9.4 Digital Libraries for Oral Cultures
9.5 Notes and Sources
PART II GREENSTONE DIGITAL LIBRARY SOFTWARE
Chapter 10 Building collections
10.1 The Reader’s Interface
10.2 The Librarian Interface
10.3 Working with Documents
10.4 Formatting
10.5 Dealing with Metadata
10.6 Non-Textual Documents
10.7 Learning More
Chapter 11 Operating and interoperating
11.1 Inside Greenstone
11.2 Operational Aspects
11.3 Command-Line Operation
11.4 Under the Hood *
11.5 Interoperating
11.6 Distributed Operation
11.7 Large-Scale Usage
Chapter 12 Design patterns for advanced user interfaces
12.1 Format Statements and Macros
12.2 Design Patterns
12.3 The Greenstone Research Project
Glossary
References
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David Bainbridge is a senior lecturer in Computer Science at the University of Waikato, New Zealand. He holds a PhD in Optical Music Recognition from the University of Canterbury, New Zealand where he studied as a Commonwealth Scholar. Since moving to Waikato in 1996 he has continued to broadened his interest in digital media, while retaining a particular emphasis on music. An active member of the New Zealand Digital Library project, he manages the group's digital music library, Meldex, and has collaborated with several United Nations Agencies, the BBC and various public libraries. David has also worked as a research engineer for Thorn EMI in the area of photo-realistic imaging and graduated from the University of Edinburgh in 1991 as the class medalist in Computer Science.
DN