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Books in Computer systems organization general

31-40 of 68 results in All results

Computer Organization and Design

  • 4th Edition
  • October 13, 2011
  • David A. Patterson + 1 more
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 8 8 6 1 3 - 8
Computer Organization and Design, Fourth Edition, has been updated with new exercises and improvements throughout suggested by instructors teaching from the book. It covers the revolutionary change from sequential to parallel computing, with a chapter on parallelism and sections in every chapter highlighting parallel hardware and software topics. It includes an appendix by the Chief Scientist and the Director of Architecture of NVIDIA covering the emergence and importance of the modern GPU, describing in detail for the first time the highly parallel, highly multithreaded multiprocessor optimized for visual computing. A companion CD provides a toolkit of simulators and compilers along with tutorials for using them, as well as advanced content for further study and a search utility for finding content on the CD and in the printed text. For the convenience of readers who have purchased an ebook edition or who may have misplaced the CD-ROM, all CD content is available as a download at bit.ly/nFXcLq. This book is recommended for professional digital system designers, programmers, application developers, and system software developers; and undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design, ranging from Sophomore required courses to Senior Electives.

CUDA Application Design and Development

  • 1st Edition
  • October 8, 2011
  • Rob Farber
  • English
  • Paperback
    9 7 8 - 0 - 1 2 - 3 8 8 4 2 6 - 8
  • eBook
    9 7 8 - 0 - 1 2 - 3 8 8 4 3 2 - 9
As the computer industry retools to leverage massively parallel graphics processing units (GPUs), this book is designed to meet the needs of working software developers who need to understand GPU programming with CUDA and increase efficiency in their projects. CUDA Application Design and Development starts with an introduction to parallel computing concepts for readers with no previous parallel experience, and focuses on issues of immediate importance to working software developers: achieving high performance, maintaining competitiveness, analyzing CUDA benefits versus costs, and determining application lifespan. The book then details the thought behind CUDA and teaches how to create, analyze, and debug CUDA applications. Throughout, the focus is on software engineering issues: how to use CUDA in the context of existing application code, with existing compilers, languages, software tools, and industry-standard API libraries. Using an approach refined in a series of well-received articles at Dr Dobb's Journal, author Rob Farber takes the reader step-by-step from fundamentals to implementation, moving from language theory to practical coding.

Digital Design and Computer Architecture

  • 1st Edition
  • July 26, 2010
  • David Harris + 1 more
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 5 4 7 0 6 - 0
Digital Design and Computer Architecture is designed for courses that combine digital logic design with computer organization/architecture or that teach these subjects as a two-course sequence. Digital Design and Computer Architecture begins with a modern approach by rigorously covering the fundamentals of digital logic design and then introducing Hardware Description Languages (HDLs). Featuring examples of the two most widely-used HDLs, VHDL and Verilog, the first half of the text prepares the reader for what follows in the second: the design of a MIPS Processor. By the end of Digital Design and Computer Architecture, readers will be able to build their own microprocessor and will have a top-to-bottom understanding of how it works--even if they have no formal background in design or architecture beyond an introductory class. David Harris and Sarah Harris combine an engaging and humorous writing style with an updated and hands-on approach to digital design.

Microsoft Windows 7 Administrator's Reference

  • 1st Edition
  • April 22, 2010
  • Jorge Orchilles
  • English
  • Paperback
    9 7 8 - 1 - 5 9 7 4 9 - 5 6 1 - 5
  • eBook
    9 7 8 - 1 - 5 9 7 4 9 - 5 6 2 - 2
Microsoft Windows 7 Administrators Reference covers various aspects of Windows 7 systems, including its general information as well as installation and upgrades. This reference explains how to deploy, use, and manage the operating system. The book is divided into 10 chapters. Chapter 1 introduces the Windows 7 and the rationale of releasing this operating system. The next chapter discusses how an administrator can install and upgrade the old operating system from Windows Vista to Windows 7. The deployment of Windows 7 in an organization or other environment is then explained. It also provides the information needed to deploy Windows 7 easily and quickly for both the administrator and end users. Furthermore, the book provides the features of Windows 7 and the ways to manage it properly. The remaining chapters discuss how to secure Windows 7, as well as how to troubleshoot it. This book will serve as a reference and guide for those who want to utilize Windows 7.

Computer Organization and Design

  • 4th Edition
  • November 17, 2008
  • David A. Patterson + 1 more
  • English
  • eBook
    9 7 8 - 0 - 0 8 - 0 9 2 2 8 1 - 2
Computer Organization and Design, Fourth Edition, provides a new focus on the revolutionary change taking place in industry today: the switch from uniprocessor to multicore microprocessors. This new emphasis on parallelism is supported by updates reflecting the newest technologies with examples highlighting the latest processor designs, benchmarking standards, languages and tools. As with previous editions, a MIPS processor is the core used to present the fundamentals of hardware technologies, assembly language, computer arithmetic, pipelining, memory hierarchies and I/O. Along with its increased coverage of parallelism, this new edition offers new content on Flash memory and virtual machines as well as a new and important appendix written by industry experts covering the emergence and importance of the modern GPU (graphics processing unit), the highly parallel, highly multithreaded multiprocessor optimized for visual computing. This book contains a new exercise paradigm that allows instructors to reconfigure the 600 exercises included in the book to generate new exercises and solutions of their own. The companion CD provides a toolkit of simulators and compilers along with tutorials for using them as well as advanced content for further study and a search utility for finding content on the CD and in the printed text. This text is designed for professional digital system designers, programmers, application developers, and system software developers as well as undergraduate students in Computer Science, Computer Engineering and Electrical Engineering courses in Computer Organization, Computer Design.

The Student's Guide to VHDL

  • 2nd Edition
  • May 19, 2008
  • Peter J. Ashenden
  • English
  • Paperback
    9 7 8 - 1 - 5 5 8 6 0 - 8 6 5 - 8
  • eBook
    9 7 8 - 0 - 0 8 - 0 9 4 8 5 5 - 3
The Student's Guide to VHDL is a condensed edition of The Designer's Guide to VHDL, the most widely used textbook on VHDL for digital system modeling. The Student's Guide is targeted as a supplemental reference book for computer organization and digital design courses.Since publication of the first edition of The Student's Guide, the IEEE VHDL and related standards have been revised. The Designer's Guide has been revised to reflect the changes, so it is appropriate that The Student's Guide also be revised. In The Student's Guide to VHDL, 2nd Edition, we have included a design case study illustrating an FPGA-based design flow. The aim is to show how VHDL modeling fits into a design flow, starting from high-level design and proceeding through detailed design and verification, synthesis, FPGA place and route, and final timing verification. Inclusion of the case study helps to better serve the educational market. Currently, most college courses do not formally address the details of design flow. Students may be given informal guidance on how to proceed with lab projects. In many cases, it is left to students to work it out for themselves. The case study in The Student's Guide provides a reference design flow that can be adapted to a variety of lab projects.

Handbook of Network and System Administration

  • 1st Edition
  • November 9, 2007
  • Jan Bergstra + 1 more
  • English
  • Hardback
    9 7 8 - 0 - 4 4 4 - 5 2 1 9 8 - 9
  • eBook
    9 7 8 - 0 - 0 8 - 0 5 5 3 5 8 - 0
System administration is about the design, running and maintenance of human-computer systems. Examples of human-computer systems include business enterprises, service institutions and any extensive machinery that is operated by, or interacts with human beings. System administration is often thought of as the technological side of a system: the architecture, construction and optimization of the collaborating parts, but it also occasionally touches on softer factors such as user assistance (help desks), ethical considerations in deploying a system, and the larger implications of its design for others who come into contact with it.This book summarizes the state of research and practice in this emerging field of network and system administration, in an anthology of chapters written by the top academics in the field. The authors include members of the IST-EMANICS Network of Excellence in Network Management.This book will be a valuable reference work for researchers and senior system managers wanting to understand the essentials of system administration, whether in practical application of a data center or in the design of new systems and data centers.