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Technology and Health: Promoting Attitude and Behavior Change examines how technology can be used to promote healthier attitudes and behavior. The book discusses technolog… Read more
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Immediately download your ebook while waiting for your print delivery. No promo code needed.
Technology and Health: Promoting Attitude and Behavior Change
examines how technology can be used to promote healthier attitudes and behavior. The book discusses technology as a tool to deliver media content. This book synthesizes theory-driven research with implications for research and practice. It covers a range of theories and technology in diverse health contexts. The book covers why and how specific technologies, such as virtual reality, augmented reality, mobile games, and social media, are effective in promoting good health. The book additionally suggests how technology should be designed, utilized, and evaluated for health interventions.Foreword
Gary L. Kreps
Preface
Jihyun Kim and Hayeon Song
Part I: Theory and its Application for Health Promotion
1. The Use of Interactive Technologies in Health Promotion and Education: Theorizing Potential Interaction Between Health Message Content and Message Modality
Kai Kuang
2. Digital Embodiment and Improving Health Outcomes: Healthy Avatars Make for Healthy People
Jorge Peña, Benjamin J. Li and Rabindra Ratan
3. Avatar Embodiment Experiences to Enhance Mental Health
Laura Aymerich-Franch
4. Age-Sensitive Wellbeing Support: Design of Interactive Technologies that Modulate Internal-External Attentional Focus for Improved Cognitive Balance and Behavioral Effectiveness
John Waterworth, Mark Chignell and Henry Moller
Part II: VR + AR: Technology for Health in Virtual World
5. Virtual Reality as a Promising Tool to Promote Climate Change Awareness
Géraldine Fauville, Anna Carolina Muller Queiroz, and Jeremy Bailenson
6. Augmented Reality in Health and Medicine: A Review of Augmented Reality Application for Health Professionals, Procedures, and Behavioral Interventions
Tony Liao, Pamara F. Chang and SongYi Lee
7. Clinical Applications of Virtual Reality in Patient-Centered Care
Swati Pandita and Andrea Stevenson Won
Part III: MHealth: Mobile Technology for Health
8. Theoretical Advances in Mobile Health Communication Research: An Empowerment Approach to Self-Management
Nicola Brew-Sam and Arul Chib
9. Health Goes Mobile: State-of-the-Art and Future Research Agenda
Isabell Koinig and Sandra Diehl
10. At the Nexus of Participatory Design and Action Research: Use of a Public Online Forum in Designing Text Messages for Dads
Emily M. Cramer and Alexis K. Marsh
11. The Effectiveness and Moderators of Mobile Applications for Health Behavior Change
Stephanie Kay Van Stee and Qinghua Yang
12. The Impact of mHealth Interventions: Improving Health Outcomes Through Narratives, Mixed Methods and Data Mining Strategies
Rebecca K. Britt, Jessica Maddox, Shaheen Kanthawala and Jameson Hayes
Part IV: Social Media: Networked Technology for Health
13. Beyond Liking: Inspiring User-Generated Content for Health Promotion
Heather J. Hether and Christopher Calabrese
14. Revisiting the Social Enhancement and Social Compensation Hypotheses in the Social Media Era: Evidence from a Two-wave Panel Study
Chul-joo Lee, Jeong-woo Jang, Macarena Pena-y-Lillo and Ningxin Wang
Part V: How Technology Changes our Mind and Behavior
15. Innovative Health Interventions at the Intersection of Neuroimaging and Multimedia Design
Jacob T. Fisher and Rene Weber
16. Using Persuasive Messages to Increase Engagement with Mental Health Video Game Apps
Subuhi Khan and Jorge Peña
17. The Role of Interactivity in New Media-based Health Communication: Testing the Interaction Among Interactivity, Threat, and Efficacy
Kai Kuang
JK
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