
Readings in Human-Computer Interaction
Toward the Year 2000
- 1st Edition - April 1, 1995
- Imprint: Morgan Kaufmann
- Editor: Ronald M. Baecker
- Language: English
- Paperback ISBN:9 7 8 - 1 - 5 5 8 6 0 - 2 4 6 - 5
- eBook ISBN:9 7 8 - 0 - 0 8 - 0 5 1 5 7 4 - 8
The effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fa… Read more

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Request a sales quoteThe effectiveness of the user-computer interface has become increasingly important as computer systems have become useful tools for persons not trained in computer science. In fact, the interface is often the most important factor in the success or failure of any computer system. Dealing with the numerous subtly interrelated issues and technical, behavioral, and aesthetic considerations consumes a large and increasing share of development time and a corresponding percentage of the total code for any given application. A revision of one of the most successful books on human-computer interaction, this compilation gives students, researchers, and practitioners an overview of the significant concepts and results in the field and a comprehensive guide to the research literature.
Like the first edition, this book combines reprints of key research papers and case studies with synthesizing survey material and analysis by the editors. It is significantly reorganized, updated, and enhanced; over 90% of the papers are new.
An invaluable resource for systems designers, cognitive scientists, computer scientists, managers, and anyone concerned with the effectiveness of user-computer interfaces, it is also designed for use as a primary or supplementary text for graduate and advanced undergraduate courses in human-computer interaction and interface design.
- Human computer interaction--historical, intellectual, and social
- Developing interactive systems, including design, evaluation methods, and development tools
- The interaction experience, through a variety of sensory modalities including vision, touch, gesture, audition, speech, and language
- Theories of information processing and issues of human-computer fit and adaptation
- PrefaceAcknowledgmentsPart I Introduction to Human-Computer Interaction
- The Psychopathology of Everyday Things Donald A. NormanCase A Iterative Design of an Information Kiosk
- A Case Study in Interface Design: The CHI '89 Information Kiosk Gitta B. Salomon
- The Xerox Star: A Retrospective Jeff Johnson, Teresa I. Roberts, William Verplank, David C. Smith, Charles H. Irby, Marian Beard, and Kevin Mackey
- Chapter 2 Design and Evaluation
- How to Design Usable Systems (Excerpt) John D. GouldGetting to Know Users and Their Tasks Clayton Lewis and J. RiemanTools and Techniques for Creative Design S. Joy MountfordUsing Video to Prototype User Interfaces Laurie VertelneyWorking with Interface Metaphors Thomas D. EricksonMethodology Matters: Doing Research in the Behavioral and Social Sciences Joseph E. McGrathUsability Inspection Methods Robert L. Mack and Jakob NielsenUsing Video in the BNR Usability Lab Sue Kennedy
- Learning from Notes: Organizational Issues in Groupware Implementation Wanda J. OrlikowskiFrom Human Factors to Human Actors: The Role of Psychology and Human-Computer Interaction Studies in System Design Liam BannonCooperative Design: Techniques and Experiences from the Scandinavian Scene Susanne Bødker, Kaj Grønboek, and Morten KyngParticipatory Design of a Portable Torque-Feedback Device Michael GoodUnderstanding Practice: Video as a Medium for Reflection and Design (Excerpt) Lucy A. Suchman and Randall H. TriggConducting and Analyzing a Contextual Interview (Excerpt) Karen Holtzblatt and Sandra JonesControversies About Computerization and the Organization of Whit Collar Work Rob Kling
- A Spiral Model of Software Development and Enhancement Barry W. BoehmInteractive Systems: Bridging the Gaps Between Developers and UsersInterdisciplinary Cooperation Scott Kim
- State of the Art in User Interface Software Tools Brad A. MyersLessons Learned from SUIT, the Simple User Interface Toolkit Randy Pausch, Matthew Conway and Robert DeLineGarnet: Comprehensive Support for Graphical, Highly Interactive User Interfaces Brad A. Myers, Dario A. Giuse, Roger B. Dannenberg, Brad Vander Zanden, David S. Kosbie, Edward Pervin, Andrew Mickish, and Philippe MarchalITS: A Tool for Rapidly Developing Interactive Applications Charles Wiecha, William Bennett, Stephen Boies, John Gould, and Sharon GreeneGroupKit: A Groupware Toolkit for Building Real-Time Conferencing Applications Mark Roseman and Saul Greenberg
- Chapter 6 Vision, Graphic Design, and Visual Display
- Principles of Effective Visual Communication for Graphical User Interface Design Aaron MarcusColor Graphics-Blessing or Ballyhoo (Excerpt) Gerry M. MurchBringing Icons to Life Ronald Baecker, Ian Small, and Richard ManderVisual Information Seeking: Tight Coupling of Dynamic Query Filters with Starfield Displays Christopher Ahlberg and Ben ShneidermanA Comparison of Graphical User Interfaces (Excerpt) Aaron Marcus
- Movement Time Prediction in Human-Computer Interfaces I Scott MacKenzieChunking and Phrasing and the Design of Human-Computer Dialogues William BuxtonStylus User Interfaces for Manipulating Text David Goldberg and Aaron GoodismanTivoli: An Electronic Whiteboard for Informal Workgroup Meetings Elin Ronby Pedersen, Kim McCall, Thomas P. Moran, and Frank G. HalaszA Taxonomy of See-Through Tools Eric Bier, Maureen C. Stone, Ken Fishkin, William Buxton, and Thomas Baudel
- Text-to-Speech Conversion Technology Michael H. O'MalleyAn Introduction to Speech and Speaker Recognition George M. WhiteAuditory Icons in Large-Scale Collaborative Environments William W. Gaver and Randall B. Smith
- Chapter 9 Human Information Processing
- User Technology: From Pointing to Pondering Stuart K. Card and Thomas P. MoranThe Growth of Cognitive Modeling in Human-Computer Interaction Since GOMS Judith Reitman Olson and Gary M. OlsonA GOMS Analysis of a Graphic, Machine-Paced, Highly Interactive Task Bonnie E. John and Alonso H. VeraGOMS Meets the Phone Company: Analytic Modeling Applied to Real-World Problems Wayne D. Gray, Bonnie E. John, Rory Stuart, Deborah Lawrence, and Michael E. AtwoodThe Contributions of Applied Cognitive Psychology to the Study of Human-Computer Interaction Phil BarnardLet's Get Real: A Position Paper on the Role of Cognitive Psychology in the Design of Humanly Useful and Usable Systems Thomas K. Landauer
- Human Error and the Design of Computer Systems Donald A. NormanLearning to Use a Word Processor: By Doing, by Thinking, and by Knowing John M. Carroll and Robert L. MackBuilding User-centered On-line Help Abigail Sellen and Anne NicolComputers for the Disabled Joseph J. LazzaroImproving VDT Work: Causes and Control of Health Concerns in VDT Use (Excerpt) Steven L. Sauter, L. John Chapman, and Sheri J. Knutson
- Chapter 11 Groupware and Computer-Supported Work
- Computers, Networks and Work Lee Sproull and Sara KieslerGroupware and Social Dynamics: Eight Challenges for Developers Jonathan GrudinThe User-centered Iterative Design of Collaborative Writing Software Ronald M. Baecker, Dimitrios Nastos, Ilona R. Posner, and Kelly L. Mawby
- There's No Place Like Home: Continuing Design in Use Austin Henderson and Morten KyngEager: Programming Repetitive Tasks by Example Allen CypherAgents that Reduce Work and Information overload Pattie MaesBeyond Intelligent Interfaces: Exploring, Analyzing, and Creating Success Models of Cooperative Problem Solving (Excerpt) Gerhard Fischer and Brent Reeves
- Behavioral Evaluation and Analysis of Hypertext Browser Dennis E. Egan, Joel R. Remde, Thomas K. Landauer, Carol C. Lochbaum, and Louis M. GomezSeven Ways to Make a Hypertext Project Fail Robert J. GlushkoMedia Streams: An Iconic Visual Language for Video Representation Marc DavisCase C a Multimedia Communication SystemThe Freestyle System: A Design Perspective Stephen R. Levine and Susan F. EhrlichIterative Tutorial Design in the Produce Development Cycle Ronald Perkins, Louis A. Blatt, Daniel Workman, and Susan F. EhrlichPutting Innovation to Work: Adoption Strategies for Multimedia Communication Systems Ellen Francik, Susan Ehrlich Rudman, Donna Cooper, and Stephen Levine
- TheWorld-Wide Web Tim Berners-Lee, Robert Cailliau, Ari Luotonen, Henrik Frystyk Nielsen, and Arthur SecretNature and Origins of Virtual Environments: A Bibliographical Essay (Excerpt) Steve R. EllisThe Computer for the 21st Century Mark Weiser
- Edition: 1
- Published: April 1, 1995
- No. of pages (eBook): 900
- Imprint: Morgan Kaufmann
- Language: English
- Paperback ISBN: 9781558602465
- eBook ISBN: 9780080515748