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Physically Based Rendering

From Theory to Implementation

  • 3rd Edition - November 11, 2016
  • Latest edition
  • Authors: Matt Pharr, Wenzel Jakob, Greg Humphreys
  • Language: English
  • Hardback ISBN:
    9 7 8 - 0 - 1 2 - 8 0 0 6 4 5 - 0
  • eBook ISBN:
    9 7 8 - 0 - 1 2 - 8 0 0 7 0 9 - 9

Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practi… Read more

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Physically Based Rendering: From Theory to Implementation, Third Edition, describes both the mathematical theory behind a modern photorealistic rendering system and its practical implementation. Through a method known as 'literate programming', the authors combine human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education.

Through the ideas and software in this book, users will learn to design and employ a fully-featured rendering system for creating stunning imagery. This completely updated and revised edition includes new coverage on ray-tracing hair and curves primitives, numerical precision issues with ray tracing, LBVHs, realistic camera models, the measurement equation, and much more. It is a must-have, full color resource on physically-based rendering.

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