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Optimal Sports Math, Statistics, and Fantasy
- 1st Edition - April 6, 2017
- Authors: Robert Kissell, James Poserina
- Language: English
- Hardback ISBN:9 7 8 - 0 - 1 2 - 8 0 5 1 6 3 - 4
- eBook ISBN:9 7 8 - 0 - 1 2 - 8 0 5 2 9 3 - 8
Optimal Sports Math, Statistics, and Fantasy provides the sports community—students, professionals, and casual sports fans—with the essential mathematics and statistics required… Read more
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Request a sales quoteOptimal Sports Math, Statistics, and Fantasy provides the sports community—students, professionals, and casual sports fans—with the essential mathematics and statistics required to objectively analyze sports teams, evaluate player performance, and predict game outcomes. These techniques can also be applied to fantasy sports competitions.
Readers will learn how to:
- Accurately rank sports teams
- Compute winning probability
- Calculate expected victory margin
- Determine the set of factors that are most predictive of team and player performance
Optimal Sports Math, Statistics, and Fantasy also illustrates modeling techniques that can be used to decode and demystify the mysterious computer ranking schemes that are often employed by post-season tournament selection committees in college and professional sports. These methods offer readers a verifiable and unbiased approach to evaluate and rank teams, and the proper statistical procedures to test and evaluate the accuracy of different models.
Optimal Sports Math, Statistics, and Fantasy delivers a proven best-in-class quantitative modeling framework with numerous applications throughout the sports world.
- Statistical approaches to predict winning team, probabilities, and victory margin
- Procedures to evaluate the accuracy of different models
- Detailed analysis of how mathematics and statistics are used in a variety of different sports
- Advanced mathematical applications that can be applied to fantasy sports, player evaluation, salary negotiation, team selection, and Hall of Fame determination
Chapter 1. How They Play the Game
- Abstract
- Bibliography
Chapter 2. Regression Models
- Abstract
- 2.1 Introduction
- 2.2 Mathematical Models
- 2.3 Linear Regression
- 2.4 Regression Metrics
- 2.5 Log-Regression Model
- 2.6 Nonlinear Regression Model
- 2.7 Conclusions
- References
Chapter 3. Probability Models
- Abstract
- 3.1 Introduction
- 3.2 Data Statistics
- 3.3 Forecasting Models
- 3.4 Probability Models
- 3.5 Logit Model Regression Models
- 3.6 Conclusions
- References
Chapter 4. Advanced Math and Statistics
- Abstract
- 4.1 Introduction
- 4.2 Probability and Statistics
- 4.3 Sampling Techniques
- 4.4 Random Sampling
- 4.5 Sampling With Replacement
- 4.6 Sampling Without Replacement
- 4.7 Bootstrapping Techniques
- 4.8 Jackknife Sampling Techniques
- 4.9 Monte Carlo Simulation
- 4.10 Conclusion
- Endnote
- References
Chapter 5. Sports Prediction Models
- Abstract
- 5.1 Introduction
- 5.2 Game Scores Model
- 5.3 Team Statistics Model
- 5.4 Logistic Probability Model
- 5.5 Team Ratings Model
- 5.6 Logit Spread Model
- 5.7 Logit Points Model
- 5.8 Estimating Parameters
- 5.9 Conclusion
Chapter 6. Football - NFL
- Abstract
- 6.1 Game Scores Model
- 6.2 Team Statistics Model
- 6.3 Logistic Probability Model
- 6.4 Team Ratings Model
- 6.5 Logit Spread Model
- 6.6 Logit Points Model
- 6.7 Example
- 6.8 Out-Sample Results
- 6.9 Conclusion
Chapter 7. Basketball - NBA
- Abstract
- 7.1 Game Scores Model
- 7.2 Team Statistics Model
- 7.3 Logistic Probability Model
- 7.4 Team Ratings Model
- 7.5 Logit Spread Model
- 7.6 Logit Points Model
- 7.7 Example
- 7.8 Out-Sample Results
- 7.9 Conclusion
Chapter 8. Hockey - NHL
- Abstract
- 8.1 Game Scores Model
- 8.2 Team Statistics Model
- 8.3 Logistic Probability Model
- 8.4 Team Ratings Model
- 8.5 Logit Spread Model
- 8.6 Logit Points Model
- 8.7 Example
- 8.8 Out-Sample Results
- 8.9 Conclusion
Chapter 9. Soccer - MLS
- Abstract
- 9.1 Game Scores Model
- 9.2 Team Statistics Model
- 9.3 Logistic Probability Model
- 9.4 Team Ratings Model
- 9.5 Logit Spread Model
- 9.6 Logit Points Model
- 9.7 Example
- 9.8 Out-Sample Results
- 9.9 Conclusion
Chapter 10. Baseball - MLB
- Abstract
- 10.1 Game Scores Model
- 10.2 Team Statistics Model
- 10.3 Logistic Probability Model
- 10.4 Team Ratings Model
- 10.5 Logit Spread Model
- 10.6 Logit Points Model
- 10.7 Example
- 10.8 Out-Sample Results
- 10.9 Conclusion
Chapter 11. Statistics in Baseball
- Abstract
- 11.1 Run Creation
- 11.2 Win Probability Added
- 11.3 Conclusion
Chapter 12. Fantasy Sports Models
- Abstract
- 12.1 Introduction
- 12.2 Data Sets
- 12.3 Fantasy Sports Model
- 12.4 Regression Results
- 12.5 Model Results
- 12.6 Conclusion
Chapter 13. Advanced Modeling Techniques
- Abstract
- 13.1 Introduction
- 13.2 Principal Component Analysis
- 13.3 Neural Network
- 13.4 Adaptive Regression Analysis
- 13.5 Conclusion
- No. of pages: 352
- Language: English
- Edition: 1
- Published: April 6, 2017
- Imprint: Academic Press
- Hardback ISBN: 9780128051634
- eBook ISBN: 9780128052938
RK
Robert Kissell
JP
James Poserina
Jim Poserina is a web application developer for the School of Arts and Sciences at Rutgers, the State University of New Jersey. He has been a web and database developer for over 15 years, having previously worked and consulted for companies including AT&T, Samsung Electronics, Barnes & Noble, IRA Financial Group, and First Investors. He is also a partner in Doctrino Systems, where in addition to his web and database development he is a systems administrator.
Mr. Poserina has been a member of the Society for American Baseball Research since 2000 and has been published in the Baseball Research Journal. He covered Major League Baseball, NFL and NCAA football, and NCAA basketball for the STATS LLC reporter network. In addition to the more traditional baseball play-by-play information, the live baseball reports included more granular data such as broken bats, catcher blocks, first baseman scoops, and over a dozen distinct codes for balls and strikes.
Mr. Poserina took second place at the 2016 HIQORA High IQ World Championships in San Diego, California, finishing ahead of over 2,000 participants from more than 60 countries. He is a member of American Mensa, where he has served as a judge at the annual Mind Games competition that awards the coveted Mensa Select seal to the best new tabletop games.
Mr. Poserina has a B.A. in history and political science from Rutgers University. While studying there he called Scarlet Knight football, basketball, and baseball games for campus radio station WRLC.