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Light and Skin Interactions
Simulations for Computer Graphics Applications
- 1st Edition - March 4, 2010
- Authors: Gladimir V. G. Baranoski, Aravind Krishnaswamy
- Language: English
- Paperback ISBN:9 7 8 - 0 - 1 2 - 3 7 5 0 9 3 - 8
- eBook ISBN:9 7 8 - 0 - 1 2 - 3 7 8 6 4 4 - 9
Light and Skin Interactions immerses you in one of the most fascinating application areas of computer graphics: appearance simulation. The book first illuminates the fundam… Read more
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Request a sales quote- Allows you to understand and predict the qualitative and quantitative behavior of complex natural systems
- A general background on tissue optics clarifies several confusing conceptual issues, saving you valuable time in the early stages of research
- Includes complete code and data sources for the BioSpec model
Professionals and practitioners interested in modeling of appearances, image synthesis, colorimetry, computational biology, tissue optics, biomedical (diagnostics) devices, and cosmetic design/validation tools
Chapter 1: Introduction
Chapter 2: Light, Optics and Appearance 2.1 Light as Radiation2.2 OpticsConcepts2.3 Light Interactions with Matter 2.4 RadiometricQuantities 2.5 Tissue Optics Definitions and Terminology2.6 MeasurementofAppearance
Chapter 3: Image Synthesis Context3.1 Global Light Transport 3.2 Local Light Transport3.3 Techniques for Model Evaluation3.4 Color Conversion
Chapter 4: Bio-Optical Properties of Human Skin 4.1 Structural and Biophysical Characteristics 4.2 Spectral Signatures4.3 Scattering Profiles4.4 Interactions with Invisible Light
Chapter 5: Simulations in Health and Life Sciences 5.1 Scope of Applications5.2 Kubelka-Munk Theory Based Models5.3 Diffusion Theory Based Models5.4 Radiative Transport Models5.5 Monte Carlo Based Models
Chapter 6: Biophysically Inspired Approach6.1 The Multiple-Layer Scattering Model 6.2 The Discrete-Ordinate Model
Chapter 7: First Principles Approach 7.1 Overview 7.2 Scattering Simulation 7.3 Absorption Simulation 7.4 Implementation Issues 7.5 Strengths and Limitations
Chapter 8: Diffusion Approximation Approach 8.1 Overview 8.2 Scattering Simulation 8.3 Implementation Issues 8.4 Strengths and Limitations8.5 Evolution of Diffusion Approximation Based Models
Chapter 9: Simulation Challenges9.1 Input Data Issues 9.2 Modeling Issues9.3 Evaluation Issues 9.4 Performance Issues
Chapter 10: Beyond Computer Graphics Applications
- No. of pages: 200
- Language: English
- Edition: 1
- Published: March 4, 2010
- Imprint: Morgan Kaufmann
- Paperback ISBN: 9780123750938
- eBook ISBN: 9780123786449
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Gladimir V. G. Baranoski
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